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Publius

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  1. Like
    Publius reacted in Storn's Art & Characters thread.   
    Re: Storn's Art & Characters thread.
     

     
    As they would say on FIREFLY ... Shiney!
     
    PDS
  2. Like
    Publius reacted to Nolgroth in Batman Begins: Batman   
    Re: Batman Begins: Batman
     
    After reading some of the excellent suggestions (thanks Eosin and Oddhat) I made a few changes that will hopefully reflect the character better. I removed the High Tech perk. It stands to reason and is almost a genre convention that the heroes have access to better tech. I also realized that I forgot to add Only in Heroic Identity to the Multipower. As a result, I was able to boost a few of the areas that were cited as being weak. In particular, I went ahead and added Luck, a CK of Gotham and a PS: High Finance. I also boosted the EGO a little bit higher than it was.
     
    To Master Trebuchet, the Batmobile is coming. I just have to read up on the rules a bit to get the gist of vehicle building. Some guys just have that ability come a little easier. Here is the revised version of the character. I'm going to leave the original one above for comparison.

    [b]Batman - Bruce Wayne[/b] [b][u]VAL[/u] [u]CHA[/u] [u]Cost[/u] [u]Total[/u] [u]Roll[/u] [u]Notes[/u][/b] 18 STR 8 18 13- HTH Damage 3 1/2d6 END [2] 21 DEX 36 21 13- OCV 7 DCV 7 18 CON 16 18 13- 20 BODY 20 20 13- 15 INT 5 15 12- PER Roll 12- 18 EGO 16 18 13- ECV: 6 25 PRE 5 25 14- PRE Attack: 5d6 14 COM 2 14 12- 8 PD 4 8/16 8/16 PD (0/8 rPD) 8 ED 4 8/16 8/16 ED (0/8 rED) 4 SPD 9 4 Phases: 3, 6, 9, 12 10 REC 4 10 50 END 7 50 50 STUN 12 50 6 RUN 0 6" END [1] 2 SWIM 0 2" END [1] 4 LEAP 0 3 1/2" 3 1/2" forward, 1 1/2" upward [b]CHA Cost: 148[/b] [b][u]Cost[/u] [u]POWERS[/u][/b] 19 [b][i]Nomex Survival Suit[/i][/b]: Armor (8 PD/8 ED) (24 Active Points); Only In Heroic Identity (-1/4) - END=0 8 +10 PRE (10 Active Points); Only In Heroic Identity (-1/4) - END= 5 Luck 1d6 - END=0 42 [b][i]Gadget Pool[/i][/b]: Multipower, 52-point reserve, (52 Active Points); Only In Heroic Identity (-1/4) - END= 1u 1) [b][i]Bat Shaped Shuriken[/i][/b]: Energy Blast 3d6, 8 Recoverable Charges (+0) (15 Active Points); OAF (-1), No Knockback (-1/4), Range Based On Strength (-1/4) - END=[8 rc] 1u 2) [b][i]Sharpened Bat Shuriken[/i][/b]: Killing Attack - Ranged 1d6, 8 Recoverable Charges (+0) (15 Active Points); OAF (-1), No Knockback (-1/4), Range Based On Strength (-1/4) - END=[8 rc] 2u 3) [b][i]Grenades[/i][/b]: Killing Attack - Ranged 2d6, Semi-Armor Piercing (+1/4), Explosion (+1/2) (52 Active Points); 4 Charges (-1), Range Based On Strength (-1/4), Real Weapon (-1/4) - END=[4] 1u 4) [b][i]Magnetic Grapnel with 350# monofilament cable[/i][/b]: Swinging 8" (8 Active Points); OAF (-1), Extra Time (Full Phase, Only to Activate, -1/4) - END=1 1u 5) [b][i]Memory Cloth Cape[/i][/b]: Gliding 8" (8 Active Points); Restrainable (-1/2), Costs Endurance (Only Costs END to Activate; -1/4) - END=1 1 Endurance Reserve (20 END, 0 REC) Reserve: (2 Active Points); 4 clips of 1 Charge (-1 1/4), Only In Heroic Identity (-1/4) - END=[1] [b]POWERS Cost: 81[/b] [b][u]Cost[/u] [u]MARTIAL ARTS[/u][/b] 5 Flying Grab: 1/2 Phase, -2 OCV, -1 DCV, Grab Two Limbs, 38 STR for holding on; FMove 3 Flying Tackle: 1/2 Phase, +0 OCV, -1 DCV, 5 1/2d6 +v/5 Strike; You Fall, Target Falls; FMove 3 Legsweep: 1/2 Phase, +2 OCV, -1 DCV, 6 1/2d6 Strike, Target Falls 4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort 4 Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 38 STR to Disarm 4 Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 7 1/2d6 Strike 3 Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 5 1/2d6 +v/5, Target Falls 4 Weapon Bind: 1/2 Phase, +1 OCV, +0 DCV, Bind, 38 STR 8 +2 HTH Damage Class(es) 1 Weapon Element: Blades [b]MARTIAL ARTS Cost: 38[/b] [b][u]Cost[/u] [u]SKILLS[/u][/b] 3 Acrobatics 13- 3 Breakfall 13- 3 Bureaucratics 14- 3 CK: Gotham City 12- 3 Climbing 13- 3 Combat Driving 13- 3 Concealment 12- 3 Deduction 12- 5 Defense Maneuver I-II 3 Disguise 12- 3 High Society 14- 3 Interrogation 14- 3 Inventor 12- 0 Language: English (idiomatic; literate) (5 Active Points) 2 Language: Mandarin (fluent conversation) 3 Lockpicking 13- 3 Mechanics 12- 3 Parachuting 13- 3 Paramedics 12- 3 PS: High Finance 12- 5 Rapid Attack (HTH) 3 Shadowing 12- 20 +2 Overall 3 Stealth 13- 3 Streetwise 14- 3 Systems Operation (Communications Systems, Batmobile) 12- 8 WF: Common Melee Weapons, Common Missile Weapons, Ninja Weapons, Off Hand, Staffs, Vehicle Weapons [b]SKILLS Cost: 103[/b] [b][u]Cost[/u] [u]PERKS[/u][/b] 15 Money: Filthy Rich 6 Contact: Lt. Jim Gordon (Contact has access to major institutions, Contact has useful Skills or resources, Good relationship with Contact) 12- 9 Contact: Lucius Fox (Contact has access to major institutions, Contact has useful Skills or resources, Very Good relationship with Contact) 14- [b]PERKS Cost: 31[/b] [b][u]Cost[/u] [u]TALENTS[/u][/b] 5 Rapid Healing [b]TALENTS Cost: 5[/b] [b][u]Value[/u] [u]DISADVANTAGES[/u][/b] 10 Dependent NPC: Alfred Penniworth 8- (Normal) 5 Dependent NPC: Rachel Dawes 8- (Normal; Useful Noncombat Position or Skills) 20 Hunted: Gotham City Police Department 11- (Mo Pow, NCI, Limited Geographical Area, Capture) 10 Hunted: Rhas al'Ghul 8- (As Pow, Harshly Punish) 10 Hunted: Scarecrow 8- (As Pow, Harshly Punish) 20 Normal Characteristic Maxima 15 Psychological Limitation: Code vs. Killing (Common, Strong) 5 Psychological Limitation: Phobia of Bats (Uncommon, Moderate) 20 Psychological Limitation: Obsessed with Fighting Crime (Common, Total) 20 Reputation: Masked Vigilante, 14- (Extreme) 15 Social Limitation: Secret Identity (Frequently, Major) [b]DISADVANTAGES Points: 150[/b] Base Pts: 250 Exp Required: 6 Total Exp Available: 6 Exp Unspent: 0 Total Character Cost: 406
  3. Like
    Publius got a reaction from Edsel in Subway Cars   
    Not that the attached is remarkable in any way for its complexity, but a good gritty street type adventure will sometimes require folks getting into, out of, on top of and through subway cars. To wit:
  4. Downvote
    Publius got a reaction from Lil' Tweaker in Subway Cars   
    Re: Subway Cars
     

    The subway car I used here is basically a Kawasaki R143 (New York subway car) with a few modifications for clarity and such. The Engine Car is an "A Car" and the Passenger Car is a "B-Car". 
    As with all of my drawings of this type btw, the blue indicates furniture and other "ground fixtures", I try to reserve black for solid floor to ceiling type objects, the car itself and the poles for example ('floor to ceiling' is also mighty subjective on a subway car). Green indicates a elevation change (none on this drawing, but we are talking "in general" here).
     
    Yes, a bus would be a good idea. They are used in hostage situations and that sort of thing, so they are something that the intrepid character might run into.
  5. Like
    Publius got a reaction from BobGreenwade in Subway Cars   
    Not that the attached is remarkable in any way for its complexity, but a good gritty street type adventure will sometimes require folks getting into, out of, on top of and through subway cars. To wit:
  6. Like
    Publius got a reaction from Trebuchet in Jane's Superhumans   
    Re: Jane's Superhumans
     
    Okay,
     
    Merry Christmas Trebuchet.
     
    Finding myself somewhat frazzled after the holidays, I worked on this today (this sort of stuff is a release for me, kind of a mental holiday thing). Based on the descriptions of the characters I have come up with the following images. I do not think that they will "fit the bill" for your PCs, but I am hoping that they come at least somewhat close for the purposes of illustration. I will be using them myself for characters of my own design in any case.
     
    http://www.digitalindalo.com/rpg/Knight.gif
    http://www.digitalindalo.com/rpg/Vess2.gif
    http://www.digitalindalo.com/rpg/Sill2.gif
     
    I also retouched the Zlf pic I did a while back, you mentioned she was somwhat more "grim" looking than the smiling image. The face did not turn out well IMHO, but you might like it better in any case, I am certainly not the only (or even best) judge as it is your character.
     
    http://www.digitalindalo.com/rpg/Zlf-3.gif
     
    And finally, the Blackstone Metahuman Files (I avoided "Guide to..." because there is a "Blackstone's Guide to..." series already out there. The name Blackstone's itself should not cause too many problems even though there are numerous examples of it in the marketplace (as well as evey other name under the sun), but I would not want to use it in a specific phrase that has already been "taken")
     
    http://www.digitalindalo.com/rpg/midgaurd2c.pdf
     
    I am not overly happy with the way the images turned out, but the print-quality file is almost 4meg and the press quality (which I use for my magazine) is obscene (in size f course, the content is the same). Once I get done, I will make the print quality available to you by email Trebuchet. I posted the above gifs so that people can see the images as they should have been.
     
    Just to let folks here know, I will be starting a thread with the name "Blackstone's Metahuman File" sometime soon as the bulk of this thread has a lot of other stuff not really about this project.
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