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aylwin13

HERO Member
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Everything posted by aylwin13

  1. aylwin13

    Super Names

    Re: Super Names Hey, Dynamo, is the complete name list posted somewhere? If so, please post a linky? Thanks.
  2. Re: what does it take to get a copy of 5ER I could tell you, but this is a family discussion forum. Well, except for the NGD
  3. Re: Let's hear it for villainous organizations I have a VIPER clone, in blue and gray uniforms, called ORBIT. the Organization for Ransom, Bribery, and International Terrorism
  4. Re: First quasi-Manual, Demi-Annual, Homegrown Mod Contest! Please do, RM. I planned on giving you huge credit if any of these entries won, anyway.
  5. Re: Game Maps and Counters Exchange Hey Mantis. I don't have a pdf editor/maker, so I use a photo editor to make my standups. Would you be so kind as to post your letter-size template as a .tif or .jpg? It sure would be appreciated.
  6. Re: Fantasy University Floor Plans Very nice work, Mr. Curtis. I may have to find a way to put that into our supers game. A very old, established university; somewhere in Europe, maybe.
  7. Re: First quasi-Manual, Demi-Annual, Homegrown Mod Contest! *Bumpage*
  8. Re: Game Maps and Counters Exchange I e-mailed Zornwil 5 or 6 "sheets" of standup minis a couple of days ago. I don't believe that he's had the opportunity to put them up on his webpage yet. RPJesus and I together have some 6 or 7 hundred MB of images. I have around 350MB or so, most of which are suitable to make minis out of. We've been considering asking someone to host them for us, with a disclaimer that we are taking credit for nothing except gathering them together. That way everyone can share them, without having to hunt for them, like we have. Anyone have the space and the time to do this for us? PM me or RPJesus if you'd be willing.
  9. Re: Map of the "hatch" from Lost ymmv
  10. Re: Character write-ups should include QUOTES Haven, I've only posted a few characters to the boards, but I just recently posted two to the First quasi-Manual, Demi-Annual, Homegrown Mod Contest! both of which have quotes. Occasionally it is quite difficult to come up with a good quote for a character. I try to have one for every character I create, because as you suggested, it can be a hint as to the personality and or mentality of a character.
  11. Re: Map of the "hatch" from Lost Ok
  12. Re: First quasi-Manual, Demi-Annual, Homegrown Mod Contest! Silhouette's write-up is here. There is also a short story featuring Sil in that thread.
  13. Re: First quasi-Manual, Demi-Annual, Homegrown Mod Contest! And for my final entry, I present a character I'm just dying to play. Her name is Silhouette. Pics:
  14. Re: First quasi-Manual, Demi-Annual, Homegrown Mod Contest! Paladin's write-up. The background is a work in progress. Paladin Val Char Cost Roll Notes 13/45 STR 3 12- / 18- Lift 151.6kg/12.8tons; 2 1/2d6/9d6 [1/4] 15/26 DEX 15 12- / 14- OCV: 5/9/DCV: 5/9 18/28 CON 16 13- / 15- 10 BODY 0 11- 10 INT 0 11- PER Roll 11- 10 EGO 0 11- ECV: 3 10/20 PRE 0 11- / 13- PRE Attack: 2d6/4d6 11 COM 1 11- 5/20 PD 2 Total: 5/20 PD (5/20 rPD) 4/20 ED 0 Total: 4/20 ED (4/20 rED) 3/5 SPD 5 Phases: 4, 8, 12/3, 5, 8, 10, 12 7/15 REC 0 28 END -4 26/50 STUN 0 Total Characteristic Cost: 38 Movement: Running: 6"/11"/12"/22" Flight: 45"/720" Leaping: 2"/4" Swimming: 2"/4" Cost Powers END 20 Photon Pulse Units: MP, 60-point reserve, (60 Active Points); all slots OIF Durable Expendable (Extremely Difficult to obtain new Focus; -1 1/2), Slots are 1 at a time; no matter the Act. points used (-1/2) 4m 1) Energy Blast 12d6 (vs. ED) (60 Active Points) (uses END Reserve) 6 3m 2) Telekinesis (40 STR) (60 Active Points); Limited Range (40"): Significantly (-3/4), Affects Whole Object (-1/4) (uses END Reserve) 6 7 Photon Flight Thrusters: EC, 40-point powers, (20 Active Points); all slots OIF Durable Expendable (Extremely Difficult to obtain new Focus; -1 1/2), OIHID (2 PH's to put on 'Suit) (-1/2) 15 1) Flight 25", Improved Noncombat Movement (x16) (65 Active Points) (uses END Reserve) 6 5 2) Flight 20" (40 Active Points); Only for STR-in-flight/no veloc. or dist. (-1) (uses END Reserve) 4 29 END Reserve (110 END, 25 REC) Reserve: (36 Active Points); OIF Durable Expendable (Extremely Difficult to obtain new Focus; -1 1/2), Only in Hero ID (2 PH's to put on 'Suit) (-1/2) 3 'Suit Leg servos: Run +5" (6"/11" total) (10 Active Points); OIF Durable Expendable (Extremely Difficult to obtain new Focus; -1 1/2), Only in Hero ID (2 PH's to put on 'Suit) (-1/2) (uses END Reserve) 1 Battlesuit Defenses, all slots OIF Durable Expendable (Extremely Difficult to obtain new Focus; -1 1/2), Only in Hero ID (2 PH's to put on 'Suit) (-1/2) 7 1) Damage Resistance (20 PD/20 ED) (20 Active Points) 5 2) Absorption 2d6 (energy, 0), Delayed Return Rate (5 Points per 5 Minutes; +1/2) (15 Active Points) 2 3) Polarizing Visor (Flash Def): Sight Group Flash Defense (6 points) (6 Active Points) 2 4) Helmet ear covers (Flash Def): Hearing Group Flash Defense (6 points) (6 Active Points) 2 5) Cybernetic shielding (Mental Def): Mental Defense (9 points total) (7 Active Points) 7 6) +14 BODY (28 Active Points); No Figured Characteristics (-1/2), Doesn't recover; must be repaired in extensive lab (-1/2) Environmental systems, all slots IIF Durable Expendable (Extremely Difficult to obtain new Focus; -1 1/4), OIHID (takes 2 PH's to put on 'Suit) (-1/2) 4 1) Self-contained breathing: Life Support (Self-Contained Breathing) (10 Active Points) 1 2) Life Support (Safe in High Pressure; Safe in Low Pressure/Vacuum) (3 Active Points) 1 3) Life Support (Safe in High Radiation) (2 Active Points) 1 4) Life Support (Safe in Intense Cold; Safe in Intense Heat) (4 Active Points) 4 5) Life Support (Immunity All terrestrial diseases and biowarfare agents) (10 Active Points) Battlesuit amplifiers, all slots IIF Durable Expendable (Extremely Difficult to obtain new Focus; -1 1/4), OIHID (takes 2 PH's to put on 'Suit) (-1/2) 10 1) +32 STR (32 Active Points); No Figured Characteristics (-1/2) (uses END Reserve) 3 10 2) +11 DEX (33 Active Points); No Figured Characteristics (-1/2) 6 3) +10 CON (20 Active Points); No Figured Characteristics (-1/2) 4 4) +10 PRE (10 Active Points) 5 4) +15 PD (15 Active Points) 6 4) +16 ED (16 Active Points) 7 4) +2 SPD (20 Active Points) 6 4) +8 REC (16 Active Points) 9 4) +24 STUN (24 Active Points) 'Suit Sensors & Programs, all slots IIF Durable Expendable (Extremely Difficult to obtain new Focus; -1 1/4), OIHID (takes 2 PH's to put on 'Suit) (-1/2) 4 1) Increased Arc Of Perception (360-Degree) with Hearing Group (10 Active Points) 4 2) Microscopic ( x100) with Sight Group (10 Active Points) 5 3) +10 versus Range Modifier for Sight Group (15 Active Points) 2 4) Ultraviolet Perception (Sight Group) (5 Active Points) 2 5) Infrared Perception (Sight Group) (5 Active Points) 4 6) High Range Radio Perception (Radio Group) (12 Active Points) 5 7) On-board NAV Computer: (Total: 13 Active Cost, 5 Real Cost) Navigation (Air, Land, Marine) 14- (10 Active Points) (Real Cost: 4) plus Bump Of Direction (3 Active Points) (Real Cost: 1) Talents On-board programs, all slots OIHID (takes 2 PH's to put on 'Suit) (-1/2) 2 1) Absolute Time Sense: Clock (3 Active Points) 3 2) Eidetic Memory (5 Active Points) 2 3) Calculator (3 Active Points) 2 4) Speed Reading: x1000 (8 Active Points); OAF (Focus: cable; -1), Only digital data (-3/4) 2 5) Bump Of Direction: GPS (3 Active Points) 2 6) Absolute Range Sense: laser range finder (3 Active Points) Skills 0 Acting 8- 0 Climbing 8- 0 Concealment 8- 0 Conversation 8- 0 Shadowing 8- 0 Stealth 8- 0 TF: Cars/trucks, Motorcycles 0 Lang:: English (Idiomatic, native accent; Native Language) 0 Persuasion 8- 3 AK: NYC (Home) 13- 9 Deduction 14- 5 Criminology 12- 9 Paramedic 14- 6 PS: Micro-cybernetic circuitry (INT-based) 14- 6 KS: Micro-cybernetic circuitry (INT-based) 14- 6 SS: Micro-cybernetic circuitry (INT-based) 14- 4 KS: Robotics (INT-based) 12- 4 SS: Robotics (INT-based) 12- 7 Computer Programming 13- 9 Electronics 14- 15 +3 with M-C circuitry/Robotics/Electronics 24 +3 with All Combat Total Powers & Skill Cost: 332 Total Cost: 369 200+ Disadvantages 15 Soc. Lim: Secret ID- Michael Warren Sanders: Frequently (11-), Major 10 DNPC: Dr. 'Bert Borden: 11- (Occasionally), Normal, Useful noncombat position or skills 20 Hunted by ORBIT: 11- (Frequently), As Powerful, NCI, Harshly Punish 20 Reluctant to kill: Common, Total 30 Vuln: to electrical & magnetic attacks: 1 1/2x STUN Very Common 10 Susc: Hi-voltage electricity: , 1d6 damage per Turn Uncommon 10 Susc: Hi-intensity magnetic fields: , 1d6 damage per Turn Uncommon 20 Tries too hard: Common, Total 15 Searching for Mary _______(Common, Strong) 19 Experience Points (16 points unspent) Total Disadvantage Points: 369 Background/History: Personality/Motivation: Quote: Powers/Tactics: Campaign Use: Appearance:
  15. Re: First quasi-Manual, Demi-Annual, Homegrown Mod Contest! Our next entry, also a single hero, is my power-armor character Paladin. Pics first.
  16. Re: First quasi-Manual, Demi-Annual, Homegrown Mod Contest! And the write-up. I posted this in the old Show me the PC thread, so I'll just post the links here. http://www.herogames.com/forums/showpost.php?p=532755&postcount=10 http://www.herogames.com/forums/showpost.php?p=532750&postcount=8 http://www.herogames.com/forums/showpost.php?p=532754&postcount=9
  17. Re: First quasi-Manual, Demi-Annual, Homegrown Mod Contest! Well alrighty then, here goes. For our (mine and Redmenace's) first entry into the single hero category, I present SCEPTRE. He is a character I'm now playing in a game that rpjesus is running. First the char pic and the mod pics.
  18. Re: Game Maps and Counters Exchange Hey Zornwil, the files are sent.
  19. Re: Game Maps and Counters Exchange Very cool, Zorn. It's nice to have access to these again. I have 8 or 10 sheets of various stand-ups that I've put together from various artists and websites. I'd like to add them to the collection. Could you post them with a disclaimer that I'm not taking any credit except putting them together as stand-ups? Would that be kosher?
  20. Re: First quasi-Manual, Demi-Annual, Homegrown Mod Contest! Hey, hooligan x, a question for ya. Actually, two questions. 1) Is it too late to enter a fig? and 2) Is it legal to enter a mod of one of my characters, that someone else did? I just received some figs that Redmenace did for me, and I'd really like to show one (or more) of them off. Pretty please.
  21. Re: Wings of the Valkyrie Do you have a link for that, brannonb?
  22. Re: Wings of the Valkyrie Is it up on E-Bay yet? I missed your first copy by prolly an hour, and one buck US. I know the "rules" now; and I plan on getting the next one. Unlessin' ya might wanna jus' sell it ta me. I'll e-mail my offer to ya.
  23. Re: Complicate the Person Above Hermit is quite the talented writer, but truly is built like Cap in the dread "manboobs" pic by Rob Liefeld.
  24. Re: Complicate the Person Above Enforcer84 is a truly prolific creator of characters. He is also the real source of most of the HERO 5th material.
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