Hi All
I've been running a Delta Green style game using the ORE (One Roll Engine) system, aka NEMESIS http://www.rpgnow.com/product_info.php?products_id=90427&affiliate_id=48458
I've recently switched the system over to HERO 6.
A big part of the campaign is the emergence of Hermetic Magic into the game world which is modem day earth. Now I've always loved the Ars Magica Magic system and I've always loved the Hero Ganes rules system soooooo, a natural progression was to combine the two.
Fast forward to now, and after numerous rewrites I finally have Hermetic Hero ready. It's not been properly play tested yet as we are only on week 2 of using the Hero System in the game, so are there any volunteers out there to cast an eye over it?
It's current format is a 124 page PDF and I've shamelessly borrowed ideas form numerous sources (many of which I can't remember but if which some are Ars Magica obviously..., Mage the Ascension, Nemesis and Unknown Armies etc
Any Takers??? - Thanks in Advance