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Brian Eye

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  1. I'm running some Clement Sector these days - their Long Road to Redemption series. Big fan of the setting, but hadn't considered running via Hero. Hmmm. Their ships are nifty, but yes, all square grid deck plans (Traveller standard). Clement Sector is a "small ship" setting, with 2 parsec jumps being the max.
  2. My hard copy arrived yesterday, just in time for some needed reading on Mother's Day. My Mom bought me my first Champions set back in 1982, so sorta fitting. Anyway, I certainly like it after a read or two through ... still need to sit down and create some characters, etc. ("the usual"). The organization's a little odd, and like others I'd like an index. That said, I like the discussion (or lecture) as the book unfolds, and the integrations to comic history and publishing is something I'm enjoying. Probably the most likely version of Champions for me to run for the foreseeable future. I think this, and the earlier Strike Force, have been my favorite Hero projects in recent memory.
  3. Ok, the power statement that keeps coming to mind for me is the classic "With great power comes great responsibility". Not sure about my problem / setting statement yet.
  4. Mind (Kickstarter Backer) arrived today, via USPS.
  5. Mine arrived yesterday. I'm thrilled with it, and that's an understatement.
  6. While a bit dated and kinda cheesy, I was thinking how the old Danger International module, S.H.A.D.O.W. over Scotland might make better fare with the supernatural option turned on, and run as an MHI-based scenario. S.H.A.D.O.W. becoming another supernatural evil organization - on perhaps opposed to MHI, etc. Any thoughts from old timers out there? Anyhow, thought strikes me. I had picked up the module the other week (for a $1) to continue to round out my Hero collection.
  7. Mine arrived out here in the Bay Area, CA last Thursday.
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