Re: Anyone running an online supers game?
I like what you've put forward so far, and I have several character's ready for that kind of game (Ive been in more than one supers game that went "poof!") -I tend to "Recycle" character's if I feel they haven't been "played out", and none of mine have due to every game dying shortly after birth.
as for the code against killing, im cool with that, but I must ask your intended "tone".
For one thing, I dislike it when games get too dark, It's good to have an element of realism, but when the closest thing to a hero makes the punisher wince and back off. The game isnt fun. Super hero'es are heroes.
On the other hand, If the world is all happy and shiny, all the character's are perfect paragons, and nobody ever dies, get's hurt, and the heroes Always win. I feel like im in a sterilized kiddie pool deep in candyland. Sometimes, the good people dont win, sometimes, good people get hurt, or killed. Strife can make good roleplay.
I guess the best way i'd put it, is I prefer a semi-realistic tone, rather than the outright nihilism of darker comics, or the almost childish idealistic portrayal of deep four colour.
What will be the tone for the game?