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Mentor

HERO Member
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Everything posted by Mentor

  1. Re: Rant? Speed in Hero QFT! That is why I always prefered using the Segments and Phases to represent frames of a comic or dramatic action in a movie rather than a specified period of time for each movement.
  2. Re: A problem for missileers This is where reality and SFX need to check in. Decide if a few arrows are laying around on the ground because that is how regular arrows work. But, the PC, Hood, needs to man up a couple of points to allow for the possibility as well. It is a Multipower, after all, so surely the player can come up with a one or two point cheap slot allowing him to pick up use arrows and fire them. Activation 11-or some such. I despised the old D&D approach that every time an arrow was fired, it broke, as I am pretty decent with a bow and know that such is not usually the case.
  3. Re: Images of Lost Cities For sure. I live in the region where the Sapnish first crossed in to the US in 1598 and thought I understood old. I recall a trip through the Yucatan in which the guides pointed out a Cathedral built by the Spanish in the mid 1500s and thinking how North Americans have no idea how long people had civilizations here. Then we went to the Chichen Itza pyramids built in 600AD and realized that the Spanish were newcomers and I really got to know what ancient means in the Americas. I can't wait to get to European and Middle Eastern ruins and really rock my world.
  4. Re: Thoughts on SPD I might give a very slight edge in combat to the Brick. But just barely. Say 55% vs 45% at best. When my super Bricks miss Zl'f and she keeps plinking her 6 or 7 STUN through, they can always knock a wall down on her or toss a bus at her. When the Brick only has to target a hex, super high DEX is more important for that Dive for Cover than for that "unhittable" DC. OTOH, as a GM, if a particular Brick PC is "to tough" to notice the MAs, a little Find Weakness or AP or NND attack modifier evens the scales just fine. Likewise, an MA, such as Zl'f, who is really hard to hit is addressed by CSLs bonusing Grabs or thrown objects making them more dangerous, or as Blackjack has been so adept at in our campaign, using Damage Shields to make a low defense PC like Zl'f hurt herself as bad as the baddie she hits. They are not as useless as so many players think. There is nothing immoral or unfair about tailoring an adventure and the villains to specifically challenge the team who is playng. On the contrary, it is doing your players a disservice not to.
  5. Re: The cranky thread No, I think it is pretty safe to say that global jihad ranks way above pampered Westerners' self justification of their love of things and experiences for the vast majority of Christians.
  6. Re: The cranky thread Jihaddists are waging war for control of the world and there are still people, even on these boards, who fear Christianity as the worlds biggest threat to their life, liberty an property.
  7. Re: Susano's Guide to Adapting Fictional Characters to HERO This section should be Sticky and read by all Hero gamers. Can't rep you yet, Mike.
  8. Re: Images question Yessir, that is how I would do it.
  9. Re: Rules to ignore, or replace Obviously, the specifics of the construction and characteristics will influence the SFX definitions. Fairness in builds should be taken into account but I have seen campaigns where the players went way overboard. I am adamant that the determination of how PC is built should take nearly no notice of how much or how little another PC paid to do their thing. Almost nothing can more ruin a campaign than the players judging their character based on envy over how much perceived value they are getting compared to another, assuming both characters are effective, rather than role playing their own PC with flaws and weaknesses as well as advantages. This applies to some damage caps, characteristic caps or any other measures of "fairness" based around any sort of "he got a bigger piece of cake" concerns. I realize that you are not coming from that approach, but that is an unfortunate "worst case" I have run into. I am pretty hard core on the "just worry about your character not hers" stance. I generally agree with the mechanics/SFX separation precept but honestly don't see how Missile Deflection is broken in practice eben if it does not adhere to the cost structure philosophy.
  10. Re: Musings on Random Musings "What about the giant starship?" "What giant starship." The one to fly through that GIANT HOLE IN THE HIGHLANDER PLOTLINE!":mad: "Oh, yah, that one.":o
  11. Re: Rules to ignore, or replace OK, you got me there, Sean. Repped.
  12. Re: Would you allow this? After reading this thread in its entirety, my answer would be no, I would not allow this . The power to reproduce an object or person should by paying for ful Shape Shift should require contact with the entire object or person, not just a hair or cell. Automatic assumption that it is DNA that is being analyzed rather than the structure of the mimicked person, even down to cellular level, doesn't automatically follow, IMHO. Even the appropriate special effect which assumes DNA analysis as the cause of the shape shift should not allow the ability for previously stated reasons.
  13. Re: The Mind Controlling Hero Count me as one of those who doesn't see Mind Control as an evil or unethical power. Revengers assemble. Bluto and the Bully boys have invaded city. How shall we handle them? Immeasurable Hunk; "Me bash till they bones break and ears bleed." Crowd; "Yay!" Inflamaman; "I'm gonna fry them and suck the air outa' their lungs with my Inferno blast." Crowd; "Yay!" Badger Emo Teen Obsession Man: *snik* "Slice their spleen out then pout about my bad memory." Crowd; "Yay!" Cerebelo Gal; "I shall grip their will and make them reveal their headquarters and then surrender meekly to the authorities." Crowd; "Eeeww." No, not so bad.
  14. Re: Would you allow this? So the question seems to be; Does the alien in John Carpenter's "The Thing" or Mystique in the X Men movie get the ability to anylyze DNA of sells or hair when they buy Shapechange at cellular level or just copy someone/something they have seen or touched (depending on SFX) unless they buy analyze DNA as a power? Does this cover the main points of the controversey?
  15. Re: "Understanding limitations and advantages" Great point. If a GM tells players that the campaign is a Vampire Hunter campaign, then designing a sunlight guy should indeed require buying the vampire affecting powers and not just assuming the SFX is applicable. OTOH, Solar Guy as a hero in a generic campaign should receive appropriate SFX bonuses and minuses if appropriate, when the occasional vampre shows up. "One size fits all" SFX rules always seem to have exceptions anyway
  16. Re: Are Hero characters too rugged? Hero PCs do not represent real life. They represent fiction, whether in comics, film, TV or literature. Superhumans should not even be considered as the name alone works against realistic definitions. A movie in which Indiana Jones or James Bond spend days in hospital after each fight would be realistic but not heroic. Bullet wounds take much longer to recover from and even longer to be at full fighting trim in real life. Imagine Tarzan having brain damage and being weak after each bullet graze to the head instead of reverting to primitive. Reality is the boring stuff most of us do every day. I am sure there are some champ number crunchers out there who could closely simulate the real levels of effect of fight damage to a PC but I probably would not want to play in their game.
  17. Re: Traveller Hero... an update from the authors With each book being at least 100 pages, depending on the prices, I think that would be a cool format. I can't imagine not buying all of the components either decision you guys go with. Edit: The two books are good for me.
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