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Mentor

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Everything posted by Mentor

  1. Re: Traveller Hero... an update from the authors Yippeee!
  2. Re: The Grand List Of Overuse Science Fiction Cliches Sturgeon's Law:D
  3. Re: A Thread for Random Musings I think I have finally figured out why Firefly failed to hook the legions of American SciFi fans during its brief run on Fox in 2002. Whenever I discuss the series and the movie with my peers, middle age male long time science fiction fans, we all agree on the basic marketing flaws, not of the Fox network, but of Firefly fans. Instead of talking up the spaceships and shootouts, cool backdrop universe, complex and believeable characters, invariably, the twenty something, mostly female fans would enthusiastically reveal that since it was a Joss Whedon project and since he was the moving force behind Buffy and Angel, it just had to be a winner. For future reference, getting the interest of most older science fiction fans for a series or movie should probably avoid extolling the virtues of campy teen cheerleaders who are usually fully dressed and metrosexual vampirotica relationships as proof of the creator's genius. Be sure and highlight bloodthirsty reavers, the war connection, smart mouthed pilot, hot babes and the running from the law and really bad guys when highlighting a project such as Firefly. Just a suggestion.
  4. Re: Wold Newton: A letter from Clark Savage to Kent Allard !@&%$*, looks like I owe rep as well, Oddhat. You know how much I love me some Wold-Newton.
  5. Re: The Grand List Of Overuse Science Fiction Cliches How many occurances of a situation are required for something to become cliche? Are we sure that it is just not a popularity thing rather than repetition thing?
  6. Re: A Thread for Random Musings Too much news. I read this thread as A Thread for Random Muslims".
  7. Re: Bricks Get Hosed, Or Not You said it. repped. As the GM, I have all of the points. A player might build build a power that stymies my villain(s) once, but the next time either a new baddie or the new and improved previous one will be more of a challenge. Oh, and much to the consternation of the "war gamers" (which is my origin as well, BTW), I will fudge the villains during play if the encounter is too deadly or too easy. Not by much, as I don't want punish good roleplaying or reward lousy teamwork, but sometimes the supervillain in conceptual stage didn't work out as intended in practice. Role playing is not about who can build the most powerful attacker for 350 points plus XP. The problem comes in when either the other players are overwhelmed by challenges designed to deal with the unbalanced PC. Bricks only get hosed if the tricky metagame builds are the rule, especaially for other PCs. Sociopathic loners are a genre of PC that don't usually belong in a team oriented Champions setting IMHO. Certainly they don't fit into our very Four Color universe. If a concept is lame or just doesn't fit into the current team in play or design, then it is up to the GM to say no, based on campaign balance, whether or not the construct is legal or the only concept the player wants to play. See what two cents can buy.
  8. Re: Staring into the sun That was the villain I was thinking of. Glad you chimed in.
  9. Re: How do you encourage your players to buy more skills Our gaming group has been around for a long time so only new players need to be shown the benefits of skils. We do that mostly by making them useful in the campaign every chance we get. Finding creative means to make KS: Chess or KS: Alpine Skiing useful makes players happy they bought them.
  10. Re: Rant? Speed in Hero Maybe we have a different perspective. I consider Joe Average stats 8-10 with average heroic types 15-20 and 3-4 SPD. If the average street cop has a 10 STR, Z'lf is lifts twice as much as Officer Doe. OTOH, we agree that while she is very high for normal as opposed to average;) human in stats, her STR is on the lower end for supers. Imagine if Angel of the mutant wings, certainly one of the lamer super concepts, flies up to a teenage gang member and gets his but kicked because he is perceived to only have 10 STR and 3 SPD. Many Champions players assume that all Supers have higher than normal human stats in more than the primary one.
  11. Re: Rant? Speed in Hero We have nine players, of whom five are GMs at various times. I have semi retired my original PC, and four former players have moved away, so their PCs are retired. Average games involve six or seven players at most and yes combat does require some work, but we manage. Thanks, though.
  12. Re: Rant? Speed in Hero Two SPD 4 and 3 SPD 5. You have to keep up.
  13. Re: The cranky thread "It isn't a toomah!"
  14. Re: CU Pondering... Oh, please, he's named after Mexican food.
  15. Re: Post-Apocalyptic Hero -- What Do *You* Want To See? I still had mine in a box in the garage. Sorta lame in retrospect. I would rather adapt Gamma World concepts to Hero.
  16. Re: The Last Word OK, enough already. How many times and places do I have to run into the "Hairspray" pictures of John Travolta in drag?
  17. Re: Post-Apocalyptic Hero -- What Do *You* Want To See?
  18. Re: A Thread for Random Musings I just got the word that Spielberg and company are shooting portions of Indy 4 this week in Deming, New Mexico which 90 miles West of El Paso. I just may have to take a little drive to the West this weekend.
  19. Re: What Are You Listening To Right Now? Man you guys have some good tunes going. I am envious.
  20. Re: What Are You Listening To Right Now? Love me some Bond, cheesy Bond.
  21. Re: What Are You Listening To Right Now? Love DOFP.
  22. Re: What Are You Listening To Right Now? Love it. Just stay in bed.
  23. Re: What Are You Listening To Right Now? Love it. Get medieval on his...
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