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Mentor

HERO Member
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Everything posted by Mentor

  1. Re: A Galaxy Far, Far Away.... Nyrath, your passion and patience for this work amazes and humbles me. Thanks for sharing it. Repped.
  2. Re: WHY is combat so slow and what have you done about it? So true. Longest games ever.
  3. Re: Rant? Speed in Hero I would just like to remind people that the "Word of Steve" aso includes (I paraphrase) statements like "If a rule doesn't work for your campaign, don't use it or change it to suit" and "You are the GM, so it is your campaign". Our campaign has approaches that are similar to Steve's and some that are probably wildly different. Its all good.
  4. Re: WHY is combat so slow and what have you done about it? Combat is so slow because for many of us our first RPG experience in the seventies consisted of "What is your level? Well the critter is armor class 5, so you hit. What? I don't care if you used an overhand slash with a feint. You hit it, OK. Roll damage. OK, he took 7 hit points. How do I know where you hit him? Yes, I wish there was a system where you could decide exactly how you attack and where you hit too, and the opponent could try and counter the attack and all be more realistic in actions too but there isn't so deal with it. Maybe one day." What to do about it. Try not to BS too much during combat so as to slow things down more.
  5. Re: Traveller Hero... an update from the authors *Fidgeting impatiently, but promises to be good and not ask over and over if we're there yet.*
  6. Re: Attacks OK Defenses No Way? I tend to agree that the ability to be "everything proof" poses significant balance issues and I would be very,very loathe to allow a multipower in which it existed unless the concept was rock solid. I usually am willing to give any PC or build a shot and if I did allow the construct, it would be with the proviso that the player have a back up plan in case the build proved too unbalanced and must be redone. Communication and good will on the part of the GMs and players usually solves any difficulty of this sort.
  7. Re: Attacks OK Defenses No Way? Them's the breaks. Not all PCs are effective against all enemies in all encounters. Often that is how teams(!) learn to cooperate in attacks, switch opponents with one another, drag fallen comrades to safety instead of shining in combat or rescue innocents from certain death. Super heroing is a lot more than just being the one who hits the hardest or takes the hit best. (I know you are not suggesting that to be the case, Gary. I am just clarifying a position for everyone. )
  8. Re: Heresy: Multipowers and "a limit that isn't limiting" principle You guys do know that maxed powers in Multipowers do prevent Multiple Power Attacks, right? OK, so there is a real limitation.
  9. Re: Pool like effect without a pool I agree as to the cop out of resorting to Transform for the imaginative stuff. Besides players and GMs rarely agree on the Major/Minor aspect so arguments often ensue.
  10. Re: Bricks Get Hosed, Or Not Our team Bricks use improvised AE attacks with regularity. Dropping a cement wall on a baddie, using a billboard or base's armored door as a flyswatter is not too tough when you only need to target a hex's DCV as opposed to the evil speedster. STR has its own built in advantages which neither EBs, TK, or MA can match despite having some of the same or comparable characteristics. Bricks don't get hosed at all IMHO. The Hero system is one giant rock/paper/scissors exercise with every CHA and ability having a counter. I am quite happy with the balance of capabilities, thank you very much.
  11. Re: Rant? Speed in Hero While those are reasonable questions as applied to Archermoo or myself, I don't claim, nor to my knowledge does Archermoo, to have been enhanced by cosmic rays, experimental insects, born on another planet or self trained to near physical perfection or martial expertise and/or mutated/enhanced by a government project. IOW, we are not speaking of real, normal people in real, normal situations. The game is a fantasy about a character who is larger than life in most ways fighting likewise unreal villains and situations.
  12. Re: Rant? Speed in Hero With all due respect, a game in which the Speed Chart has up to a 12 SPD means tha having a PC with a SPD as high as 12 is part of the Hero system ands appropriate to the game. The penalty is usually low defenses and low attacks, so they seldom occur. Now, for those who are stuck on reality, ask yourself how many punches can be thrown or bullets fired accurately from a gun in a twelve second period in a combat situation? The average for someone well trained is approx. 1 per second. The difference between pros and novices is that big. More to the point, unless one wants a street level campaign, what is wrong with a Super team in which the PCs are twice as fast as the SEAL team? Why call in the Avengers or Justice League if the SWAT team is just as capable?
  13. Re: Musings on Random Musings L. Marcus, however, I can rep.
  14. Re: Deep holes on Mars So using the Bugs Bunny approach, if we build enough giant index fingers with which to plug up the holes...
  15. Re: Musings on Random Musings Not only is the spammer eradicated but Hermit sang the ultimate satire on him to all of Herodom. Infamy and and anonymity are punishments one almost never sees inflicted on the same victim. I salute Hermit, the Bard of the Boards.
  16. Re: Pulp Hero Resources Jak is still king of the Pulp sites, I see. Rep on the way.
  17. Re: Pulp Hero Resources I am sure happy that someone resurrected this thread. Rep for Air Pirate too.
  18. Re: Pulp Hero Resources Pimp away, Cleireac. Very awesome. repped.
  19. Re: Pulp Hero Resources Repped for total coolness, QM.
  20. Re: The cranky thread They are showing up at airports. They are worse than cults.
  21. Re: 1905: The New Century Campaign ALEXANDRIA SOJOURN "My friends, I am your guide sent by Mr. Kostarakis to show you to his home." This from a smiling teen wearing the traditional white robe and red fez. Perhaps fiteen years of age portly and curly haired, the open face of the youth spoke in a somewhat obseqeous and servile tone that Flashman was less than comfortable with. Appearing from the shadows was a scrawny youth with a scraggly growth vainly trying to impersonate a moustache. His voice seemed to emanate entirely from his nasal passages as he countered, "Don't listen to this fool, masters. It is I whom Mr. Kostarakis has engaged to guide your esteemed selves. These locals never tire of waylaying foreigners and causing them mischief. I am a Rom, what you would call a Gypsy, and have a special knowledge of such things." "Indeed?" replied the Czech gentleman called Kubas. Snapping his fingers the rodent visaged older teen summoned two filthy urchins who with rusry knives chased the chubby fifteen year old away. Giving each of the street rats one of the lowest denomination of the near valuless local curency, the weasel faced youth sent them on their way. "My name is Benny. We will be going to the foreign quarter, so step carefully around the rubble." The foreign quarter of Alexandria was still rebuilding after having been shelled by the British in order to force the capitulatin of the city and ultimately all of Egypt. After a seeming eternity negotiating the warrens of junk and rubble, the intrepid adventurers found themselves in a dead end. Roger Flashman turned to his guide to query, "Say there, Benny..." only to find him slinking off. Movement in the shadowy hills of masonry and lumber became human shaped forms. A score of tattered feral adolescents seemed eager to close with our heroes. Flashman calmly drew his saber, Kubas his own as well and Master Kwan assumed the tiger stance, all of which caused the thugs to pause. The street gang then blanched and froze as the American, Harrison, drew his Colt Peacemaker and the bowlered Englishman Basil drew his Webley. In perfect Arabic, Roger threatened, "You have no chance of surviving this encounter. None." As quickly as they appeared, the lupine pack of Egyptian street boys faded into the city. Just then the sweating Arab boy from the docks caught up with the heroes and puffing out his surety, "I am still here my friends. Salah never fails to complete a contract. I told you that I would guide you to your destination." Grasping the rat faced traitor by the scruff of his shirt, Kubas smiled and asked, "And what shall we do about you Benny?". The Romani youth turned white as a sheet and began to shake as the nobly dressed Eastern European fop asked his question in flawless Romani. TO BE CONTINUED
  22. Re: Golden Age Superheroes as Pulp Heroes Batman was never super in the sense of the rest of the Justice League, so he was always a natural Pulp Hero IMHO. Wonder Woman with a 30 STR still fits just fine for me too. You guys have covered some of the others just fine.
  23. Re: Musings on Random Musings Exactly so. That is just wrong to make those ads a premium price. BTW, Alice and Josh, I am sorry about your missing kitty. That is no fun.
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