Re: Alien Species - Blind/Deaf Alien that shares senses with Dog-like pet
I wasn't overly concerned with the range of the sense bond, when this species adventures the pet is usually pretty close by. I'm very flexible with story. The story for this particular alien is based more on the visuals of the alien and the pet. Any limit on range would add to the "character" of the alien and the inherent struggle of playing it, which I consider a good thing.
The pet is as sapient as a chimp (ie. more than a dog), has eyes, ears and heat pits, a nasty bite, and just a little more athletic than a police dog.
The pet isn't as slavish as a police dog, but it accepts the bipedal alien as the dominant member of a partnership. The dog isn't self aware enough to figure out why they are exploring space and working with other aliens, but it is self aware enough to know that it likes doing so.
As for what happens when the pet dies - that I'm still working on. I'm uncomfortable with the character outright losing the points of a follower, but clearly there will need to be a mini-quest to replace the pet. This is helped along by the way space travel works in the campaign; time does not actually pass for space travelers. Their senses record the passage of time in space but it is strictly a trick on the mind. Physical time only passes for people planet-side. So if one of these aliens needed to get a replacement pet, the physical time that would pass would be based on a kennel master selecting a replacement and getting it on an outbound ship.