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About tancred

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    Goblin At Large
  • Birthday 11/08/1960

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    Computer Programmer

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  1. Re: Quote of the Week from my gaming group... Unfortunately not. Only the second player and I are Laumer fans. Nobody else got it until I made the comment about 2 megatons/second firepower.
  2. Re: Quote of the Week from my gaming group... Our DC:TAS game from a couple of weeks ago. Several of our characters carry the mini-bolos found the in the 5th ed. Dark Champions Utility Belt. One player asks me, "So how many bolos do you have?" I replied, "Three." Another player responded, "If you have three Bolos, I think we can take anything." Knowing what he meant I said, "At 2 Megatons/second firepower per main battery per Bolo, yes I think we're good." The first player said, ""I don't think you did the points right if you have that kind of Bolo."
  3. Re: Fantasy Hero Resources page CTaylor, nice job on this excellent resource. I already ran one of your adventures (The Tomb of Rakosh) and my players really enjoyed it. We have an all-day Saturday game upcoming, and I plan to run another one then. FYI, the US: The Final Enemy link seems to be broken. At least, it says the file can't be found. This is NOT a complaint; I just want all of your excellent work.
  4. Re: Quote of the Week from my gaming group... Last week's Turakian Age game. The player runnig our group's mage has been looking through all the Turakian Age books, and has found the Grant Wish spell (FHG, page 241). During the pre-game conversation, this player mentions the spell, and that it only costs 4 points. Then he asks if I'll allow him to take it, grinning because he knows the answer. For some reason, what came out of my mouth was, "You can pretty much plan on kissing my goblin butt before you get that one." Have NO idea why I said that, but ALL the players cracked up.
  5. Re: What Fantasy/Sci-Fi book have you just finished? Please rate it... Harry Turtledove just finished his huge alternate history series, with Settling Accounts: In At The Death. It was at least as good as the rest of the series, if not better. But there was a lot of sadness, at least for me, all through it. I knew I was saying goodbye to all the characters I had enjoyed all through this series. This is really some of Turtledove's best work. And I say that as someone who absolutely loved his Videssos books, too.
  6. Re: Order of the Stick "Evil adventuring party." "It happens." Bwa-ha-ha-ha.
  7. Re: [Review] Fantasy Hero Grimoire I I'm starting up a new Turakian Age game soon, and we're going to ues both Grimoires as is. I've run Fantasy Hero before, but not the Turakian Age. In particular, I've never run FH with Cost Multipliers, and I'm curious to see how that works out. I only have one player who wants to be a mage anyway, so I think it will work well enough. He doesn't have to work up his own spells, and I don't have to work through deciding whether to approve them. We probably will be adding spells to the various schools, if we decide that there are spells that are appropriate but missing.
  8. Re: Quote of the Week from my gaming group... Fantasy Hero last night: We're fighting Skeletal Warriors (non-Automaton Skeletons, rather tougher than the basic model). Our big half-orc tank gets hit by a Medium Lance in Location 13. Our thief chortles, "You've got Lance in your pants." (If you haven't heard the commerical, never mind.) ****************************************************** One of the NPCs just added to the party speaks with a ridiculous Italian accent (think Tim Conway speaking to "Mrs. Hwiggins"). The GM is still channeling this accent when the following exchange occurs: GM (addressing the thief using a Staff Sling): It's your turn to sheet. Thief Player: Is that a zero-phase action? Player 2: No, but you can abort to it.
  9. Re: What Fantasy/Sci-Fi book have you just finished? Please rate it... Just finished The Shadow of Saganami, by David Weber. Latest novel in the Honorverse. If you like the Honor Harrington books at all, RUN, don't walk, to the bookstore (or the Science Fiction Book Club, where I got mine), and buy this. Weber just keeps getting better, and this, IMO, may be his best book of all. Characters from several books back re-appear. Honor is present, but only for one short scene at the beginning and a passing mention in the middle, so this isn't her story at all. Warning: You need to have read all of the recent novels AND the short-story collection In The Service Of The Sword (I think that's the actual title) to understand who some of these characters are and how they got to where the story begins. High on my list of books I wish I never had to finish (so good, I just didn't want it to end).
  10. Re: Pirate Hero arrrrrg! You are SO giving me ideas for TravellerHERO! One of the best Traveller games I ever ran, all the players wanted to be pirates. My GM PC and the main character had both been pirates, and both mustered out with a pirate cruiser. They sold one of their ships to get the money to up-gun the other one. Then the whole crew went on a pirate rampage, that lasted for about 5 years (game time). They were wildly successful, but got bored. So they went legit, opened a shipping line, and made more money in 6 months as legit merchants than they had the whole 5 years they were pirates. If I get to run TravellerHERO anytime soon, I WILL be using this material. Good ideas, oh llama!
  11. Re: When to use larger than normal weapons Speaking of armor myths, the History Channel recently had a special on about medieval weapons and armor. If I don't have this completely mixed up, one of the things they showed was a guy doing flips and tumbling in, I think, either mail or half-plate (i.e., mail with plates. I think I remember him wearing greaves, paldrons, and vambraces.) Kinda put a dent in the "armor is too bulky to move in" story, at least for me.
  12. Re: What Fantasy/Sci-Fi book have you just finished? Please rate it... I just finished American Empire: The Center Cannot Hold by Harry Turtledove. This is the middle book of the American Empire series, part of the overall Great War / American Empire series. If you are like alternate history, this is the series for you. It begins with How Few Remain, the story of the second War Between the States. The prelude explains how the South won the Civil War (referred to in the series as the War of Secession), then HFR covers the Second Mexican War. The Great War trilogy covers World War I (most of which takes place in Kentucky!), and the American Empire trilogy (including the one I'm reading now, The Victorious Opposition) covers the aftermath of the Great War and the time of the Great Depression. This is the same author who wrote Guns of the South, but there's no silly time travel to let the South win this time, just well-crafted story-telling. If you ever wondered what the world would be like had the South won the Civil War, read this series. It makes me want to get down on my knees and gives thanks every day that I live in these United States. (Things could be so much worse than they are.)
  13. Re: Modern Bows and Accessories? Haven't seen any yet. Steve, will you include this in the Hero System Equipment Guide? It would be extremely useful for both DC and (my current game) Post-Apocalyptic Hero.
  14. Re: What Fantasy/Sci-Fi book have you just finished? Please rate it... Just finished reading Man-Kzin Wars X:The Wunder War by Hal Colebatch. Never heard of this author before. Had to keep looking at the cover and his name to remember that I wasn't reading David Weber (meant as a compliment). A full 10 out of 10. I cannot WAIT to read this guy's next book. If you don't know the series, Man-Kzin Wars is Larry Niven letting other authors play in Known Space. MANY good stories in this series, by many excellent authors. If you like Niven but haven't read this series, go get them all.
  15. Re: Aging Campaigns Alice, if he's ignoring your hints, start keeping a diary. Improvise, embellish, and improve on the story (we all do in our diaries). Tell HIM what you're doing between scenes, if you can think of something clever. Trust me, as a player, you're one of his most valuable resources. Some of the best games I've ever run or played in have happened because a player made up something, and the GM was inspired to run with it.
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