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shadowcat1313 last won the day on May 22 2013

shadowcat1313 had the most liked content!


About shadowcat1313

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    Wandering Punster
  • Birthday 05/11/1963

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    longtime gamer of many systems, playtester on various traveller products and Mechwarrior
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    Industrial Security

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  1. what can I do to help on your project, I have a quite a few notes and HD files you might find useful for idea mining if nothing else, I would love to share ideas


  2. seriously, talk to Killer Shrike or at least look at his website, a whole displacement ton of useful ideas there for High Fantasy Hero, http://www.killershrike.com/FantasyHERO/FantasyHERO.aspx
  3. I really do want to take more looks at vehicle construction etc... this has been my pet project along with Traveller Hero for many years, what else can I do to help?
  4. heres my collection of HD Templates I use to save considerable time and keep uniformity when building vehicles 6E Vehicle Templates and Gear.zip
  5. are you on facebook? theres a FB group called Hero System Fan Group with some information in the files section that should cover what you need
  6. if your on Facebook, check out the files section of Hero System Fan Group.. I am one of the moderators there, and thats where I have posted a lot more stuff
  7. what rules set are you wanting to convert? I have mostly used Angriff
  8. some of the ways I do things on my coversions 1. size is based on hull length 2. speed for most vehicles I go with a 3 for tracked and heavy wheeled 3. ground speed in inches is figured using the chart in The Ultimate Vehicle, but It spreadsheeted 4. most vehicle equipment is fairly basic, but notes are made for special variants etc 5. I do what research I can on each vehicle, a lot comes from wikipedia
  9. the current directory where I keep everything is 3600+ files. 311mb, 25mb zipped, but I would have to go through and pull some stuff thats copyrighted and I paid for that I just dumped in the archive section
  10. thats just tanks, I will sort out some of the other vehicles and post them later, I archive by era and type, so its harder to just dump everything into one zipfile and post it
  11. ok, heres the collection of ideas I have put together over the years, along with some stuff of Michael Surbrooks I had archived WW2.zip
  12. I still do occasionally, now I mostly post them to the facebook group, there are still some here too http://surbrook.devermore.net/adaptationsvehicles/militaryground/milground.html
  13. Version 1.1 is out now https://travellerrpgblog.blogspot.com/2018/11/starship-geomorph-book-update.html?fbclid=IwAR3B28TeTYhCfvoqAi4ui1VBQ_fVKzXS0wT0OC_YBAa0W0S9xGupgZwiApc the author is talking to Marc Miller about a printed release version hes also talking about a hex grid version instead of squares
  14. there were various systems for increasing skills after a character was created, starting with Megatraveller actually
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