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shadowcat1313

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Everything posted by shadowcat1313

  1. on a sorta related note... Bundle of Holding is offering two collections of the little black books right now https://bundleofholding.com/presents/LBB1-2020
  2. just to clarify one thing from that quote, the re-issue of Traveller Hero is just the PDFs on CD. but I didnt know that was going to happen even at that point
  3. an interesting idea, are the cars armed? might be time to dust off Autoduel Champions
  4. coming in to this way late, has anybody else tinkered with the Desperado skirmish rules set? or the newer Gunfighters Ball set? one bit of trivia... the first Train robbery didnt take place out west... it was near Chesterton Indiana, and the first train robbers were John and Simeon Reno as far as fantasy old west goes, you might look at the stories of Mad Amos Malone by Alan Dean Foster Knuckleduster has some really nice minatures jf nothing else https://www.knuckleduster.com/shop/
  5. some mechs have a center torso cockpit, and are not quite as vulnerable to head shots[Archer, Orion].. there are also mechs that have 2 seat cockpits[Battlemaster, Cyclops, at least one Madcat Variant, at least one Atlas Variant] and some mechs have a whole head cockpit that can be ejected[Hatchetman, Axeman] FASA had a rather large Atlas model built for display at cons, it used a 2-seat F-16 Trainer cockpit model for the cockpit, it was built by Steve Venters iirc. not sure who built the later Madcat model they used after the Atlas was destroyed in transit someplace in Eur
  6. Commo is limited to Radiio, Laser, Maser, and some mechs have SATCOM capability. and LOS datalinks ok heres my basic BT chassis templates 55 Ton Battlemech Template.hdt 60 Ton Battlemech Template.hdt 65 Ton Battlemech Template.hdt 70 Ton Battlemech Template.hdt 75 Ton Battlemech Template.hdt 80 Ton Battlemech Template.hdt 85 Ton Battlemech Template.hdt 90 Ton Battlemech Template.hdt 95 Ton Battlemech Template.hdt 100 Ton Battlemech Template.hdt 20 Ton Battlmech Template.hdt 25 Ton Battlemech Template.hdt 30 Ton Battlemech Template.hdt 35 Ton Battlemech Template.hdt 40
  7. one IS Assault Mech, 1 Clan Assault Mech while doing some research, I found the maximum sensor ranges are 2 and 4km, except for satcom stuff
  8. heres a rough example of a Battletech to Hero mech conversion I did AS-7D Atlas.hdc Daishi Primary.hdc
  9. dont forget Traveller Hero, which makes for a great 5E/6E Star Hero variant, with a whole ton of backround material available
  10. shadowcat1313

    Sensors

    Ships Sensors, taken from Traveller Hero Radar IR UV Densitomiter Passive EMS Active EMS Neural Activity Sensor RadScanner Atmospheric Sensor you could add sonar too, but I would limit that to more specific uses
  11. been doing some tinkering with some conversion stuff for a possible Twilight 2000 Hero campaign is this something worth bothering with?
  12. https://travellerrpgblog.blogspot.com/2020/08/even-more-images.html?showComment=1598672802829#c3504309321886486879
  13. the new T5 kickstarter had a -package of deckplans incluided that might prove useful theres also a really sweet book of deckplan geomorphs that is a **FREE** download, it says unofficial, but Marc Miller has approved it being distributed, it just cant be sold. I was the one who took it to Marc for verification of permission, and can provide such if ever needed. its not my work, I just happen to talk to Marc a fair bit, usually by accident http://travellerrpgblog.blogspot.com/2018/10/the-starship-geomorphs-book-if-finally.html. for scale reference 2 hero hexes=1 traveller
  14. Wendys RPG "Feast of Legends" https://www.feastoflegends.com/?fbclid=IwAR0kCucGGAJRmTXzWE9O-jOUKvN0cRHmLmTeJH0BBiFLo_flWqBWOOueavI I think its getting a frosty response from the RPG community "Single... Double... Broil and Trouble" now I have to write the module "Hall of the Fryer Giant King"
  15. these are wonderful... have you found a use for Quantum Ducks yet?
  16. "Brewing UP" issues were also caused by the gas engines shermans among others used.. they were more flamable
  17. as far as AT grenades, are we talking hand thrown/attached? or launched like PIAT/Panzerfaust/Panzescheck?
  18. I need to sit down and take another look at body stats for vehicles... or at least come up with a better system for crits etc... a penetrating hit wont always be a kill, but its very likely going to hurt
  19. ok, now I know what your refering to, but I have no idea on the difference, I didnt know the 10.00 version existed, I will have to ask somebody higher up the food chain on this
  20. a little confused for a second here.... where are you seeing these prices? yes it would satisfy the requirement, but the better value is the CD, which has everything
  21. what can I do to help on your project, I have a quite a few notes and HD files you might find useful for idea mining if nothing else, I would love to share ideas

     

  22. seriously, talk to Killer Shrike or at least look at his website, a whole displacement ton of useful ideas there for High Fantasy Hero, http://www.killershrike.com/FantasyHERO/FantasyHERO.aspx
  23. I really do want to take more looks at vehicle construction etc... this has been my pet project along with Traveller Hero for many years, what else can I do to help?
  24. heres my collection of HD Templates I use to save considerable time and keep uniformity when building vehicles 6E Vehicle Templates and Gear.zip
  25. are you on facebook? theres a FB group called Hero System Fan Group with some information in the files section that should cover what you need
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