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shadowcat1313

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Everything posted by shadowcat1313

  1. https://travellerrpgblog.blogspot.com/2020/08/even-more-images.html?showComment=1598672802829#c3504309321886486879
  2. the new T5 kickstarter had a -package of deckplans incluided that might prove useful theres also a really sweet book of deckplan geomorphs that is a **FREE** download, it says unofficial, but Marc Miller has approved it being distributed, it just cant be sold. I was the one who took it to Marc for verification of permission, and can provide such if ever needed. its not my work, I just happen to talk to Marc a fair bit, usually by accident http://travellerrpgblog.blogspot.com/2018/10/the-starship-geomorphs-book-if-finally.html. for scale reference 2 hero hexes=1 traveller square
  3. Wendys RPG "Feast of Legends" https://www.feastoflegends.com/?fbclid=IwAR0kCucGGAJRmTXzWE9O-jOUKvN0cRHmLmTeJH0BBiFLo_flWqBWOOueavI I think its getting a frosty response from the RPG community "Single... Double... Broil and Trouble" now I have to write the module "Hall of the Fryer Giant King"
  4. these are wonderful... have you found a use for Quantum Ducks yet?
  5. "Brewing UP" issues were also caused by the gas engines shermans among others used.. they were more flamable
  6. as far as AT grenades, are we talking hand thrown/attached? or launched like PIAT/Panzerfaust/Panzescheck?
  7. I need to sit down and take another look at body stats for vehicles... or at least come up with a better system for crits etc... a penetrating hit wont always be a kill, but its very likely going to hurt
  8. ok, now I know what your refering to, but I have no idea on the difference, I didnt know the 10.00 version existed, I will have to ask somebody higher up the food chain on this
  9. a little confused for a second here.... where are you seeing these prices? yes it would satisfy the requirement, but the better value is the CD, which has everything
  10. what can I do to help on your project, I have a quite a few notes and HD files you might find useful for idea mining if nothing else, I would love to share ideas

     

  11. seriously, talk to Killer Shrike or at least look at his website, a whole displacement ton of useful ideas there for High Fantasy Hero, http://www.killershrike.com/FantasyHERO/FantasyHERO.aspx
  12. I really do want to take more looks at vehicle construction etc... this has been my pet project along with Traveller Hero for many years, what else can I do to help?
  13. heres my collection of HD Templates I use to save considerable time and keep uniformity when building vehicles 6E Vehicle Templates and Gear.zip
  14. are you on facebook? theres a FB group called Hero System Fan Group with some information in the files section that should cover what you need
  15. if your on Facebook, check out the files section of Hero System Fan Group.. I am one of the moderators there, and thats where I have posted a lot more stuff
  16. what rules set are you wanting to convert? I have mostly used Angriff
  17. some of the ways I do things on my coversions 1. size is based on hull length 2. speed for most vehicles I go with a 3 for tracked and heavy wheeled 3. ground speed in inches is figured using the chart in The Ultimate Vehicle, but It spreadsheeted 4. most vehicle equipment is fairly basic, but notes are made for special variants etc 5. I do what research I can on each vehicle, a lot comes from wikipedia
  18. the current directory where I keep everything is 3600+ files. 311mb, 25mb zipped, but I would have to go through and pull some stuff thats copyrighted and I paid for that I just dumped in the archive section
  19. thats just tanks, I will sort out some of the other vehicles and post them later, I archive by era and type, so its harder to just dump everything into one zipfile and post it
  20. ok, heres the collection of ideas I have put together over the years, along with some stuff of Michael Surbrooks I had archived WW2.zip
  21. I still do occasionally, now I mostly post them to the facebook group, there are still some here too http://surbrook.devermore.net/adaptationsvehicles/militaryground/milground.html
  22. Version 1.1 is out now https://travellerrpgblog.blogspot.com/2018/11/starship-geomorph-book-update.html?fbclid=IwAR3B28TeTYhCfvoqAi4ui1VBQ_fVKzXS0wT0OC_YBAa0W0S9xGupgZwiApc the author is talking to Marc Miller about a printed release version hes also talking about a hex grid version instead of squares
  23. there were various systems for increasing skills after a character was created, starting with Megatraveller actually
  24. just a note, a question had come up on Facebook about copyright etc issues on this fan publication. I spoke with Marc Miller over the weekend in person... he was very happy with the product and had no issues
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