Jump to content

Acroyear II

HERO Member
  • Posts

    238
  • Joined

  • Last visited

Everything posted by Acroyear II

  1. I've actually done what Lord Liaden suggested in my campaign several years back. The 4th Edition version of DEMON is the front/false face of Black's DEMON. Its worked out quite well with the heroes slowly peeling back the layers of the organization to find another deeper level of evil below.
  2. Very sad news. I have always valued his contributions to gaming. He was without a doubt one of the greats of the industry.
  3. Some nice maps there for modern settings, but none with hex grid, so not really useful. A shame there are virtually no modern maps with hex grids to be found out there.
  4. Really enjoyed that. Thanks for posting it.
  5. Iron Man and Acroyear (the Micronaut) were the original inspiration for my first Champions hero Acroyear. I played him for a while in the late 80's then ported him over when I started my own Champions campaign back in 1993. After several years in the campaign as an NPC (and member of the PC's superteam) I decided it was time to kill him off in a spectacular way that moved the campaign forward in a new direction. His memory lives on in the campaign though.
  6. Bummer on the upload limit. Was not aware there was one. I have sent you my email address as requested.
  7. I sincerely hope not. I am interested in all the stats you've created for the Olympians, bud.
  8. Yes, I believe the More Reply Options button allows you to upload files to your post.
  9. These are great write-ups for the Olympians! I am planning to use them for an upcoming session for my Champions campaign. Enforcer84, do you have Hero Designer files on these characters you'd be willing to share? If not, no worries. I'll just copy and paste the write-ups you've provided.
  10. Lord Liaden, Any chance you still have the 4th Edition updates for the Greek Gods that Aaron Allston created? The text file you uploaded is no longer attached to your original post, but I would love to see it. I'm planning on using some of the Greek Gods in my next Champions adventure, and those stats would come in very handy.
  11. Thanks for all the feedback guys. It was insightful and helped me make the choice to stay with Armor Piercing as is.
  12. I recently came across an article on Armor Piercing by Steve Perrin in an old issue of Adventurers Club. In the article he offers an optional way to use the Armor Piercing advantage in that instead of halving the defense of the target it only removes defense equal to the amount of BODY rolled on the damage dice. Example: An 8d6 Armor Piercing Energy Blast does an average of 28 Stun and 8 BODY. Instead of halving the defense of the target, subtract 8 points of defense for the BODY rolled. Thus a character with a defense of 27 is only lowered to 19 by this attack, but a character with only a defense of 13 is lowered to 5. Hardened Defenses would negate this effect. x2 Armor Piercing would double the effect of the BODY rolled on that attack. This advantage has the potential to seriously harm low defense characters, but also makes it less likely to seriously harm high defense characters (like Mechanon or the like), which does appeal to me. In a way, I think it does better reflect what Armor Piercing should do (i.e. blow through low defenses but have lower impact on high defense characters). However, I'm hesitant to implement this as a house rule in my campaign without first looking at all the possible ramifications. Has anyone every used this optional Armor Piercing rule, and if so, how did it work out? Do you guys and gals feel this is a good option, or too unbalanced?
  13. How was the art for the character write-ups in Digital Hero? I was thinking about picking up the issues with the Sentinels and the Fabulous Five, but only if there is full artwork to go with the character stats and history.
  14. My wife and I just watched a bunch of Ylvis too, and we thought they were great (but definitely for adults).
  15. Hi all, I'm looking to covert some old Marvel Super Heroes and DC Heroes modules from the mid-80's into the Hero System 5th Edition. I know there use to be some websites that had conversion notes for this, but I can no longer locate them. Anyone able to direct me to a site (or thread) that can help me?
  16. Re: Catch Me If You Can: A Champions Adventure Thank you very much for sharing this! I'm always on the lookout for new adventures for my 5th Edition Champions campaign, and this is perfect! Thanks again!
  17. Hi heroes, I'm looking to build Damage Reduction with the limitaion "Only vs Elemental Attacks". In a standard 5th Edition Champions setting of superheroes, what do you think the limitation would be worth? I'm thinking -1/4, but could it be as much as -1/2?
×
×
  • Create New...