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tetsujin28

HERO Member
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  1. Re: Fantasy Hero Exalted Yeah, I felt the same way. That's why I came up with the conversion in the first place. Unfortunately, my current gaming group really, really doesn't 'get' Hero, so I ended up putting Exalted Hero on indefinite hold. But who knows, maybe someday I'll get the thing going, again.
  2. Re: Adult themes in gaming, a rant of sorts Oh, please. And self-justifying, too. Please do.
  3. Re: Adult themes in gaming, a rant of sorts What hooey
  4. Re: Glorantha Hero Since I'm not fond of "new model" Glorantha, the stuff in this thread fills me with joy. I ran Glorantha Hero a long time ago (c. 1989-91), and these guys were real heroes: 100 + 100 disads. Worked great.
  5. Re: Does wearing armor need a skill ? Great. More rules. Just what Hero needs...
  6. Re: Cultural Superstitions and Forgotten Practices Archers used to patrol the ancient Japanese royal court and twang their bowstrings, the theory being that they were shooting demons.
  7. Re: How would you modify humans I would only modify stats if it actually made a difference, e.g. people from low-grav planets or the like. Otherwise, I'd use cultural packages.
  8. Re: The Valdorian Age Finally...real fantasy!
  9. Re: Elric at the End of Time Those kinds of characters are much better suited to a game such as Amber or Nobilis, rather than Hero.
  10. Re: Where are the low fantasy worlds? My games are for the most part low magic, my conversion of Exalted being the exception.
  11. Re: Meters or yards or feet? Worked just fine for Runequest Anyways, I just use paces, instead, since that was a much more common system. If I really feel like going crazy, I do some research about whatever period my game's about, and use those standards.
  12. Re: Fantasy RENAISSANCE hero? I might be trying to run a Solomon Kane-style Hero game in the summer.
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