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Christopher

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  1. Like
    Christopher reacted to BoloOfEarth in Quote of the Week from my gaming group...   
    Just a few from last Sunday's game:
     
    The heroes are preparing for the startup of a fusion reactor which Maker had helped rebuild after it was trashed by V'Hanian D-Troopers a few months ago:
     
    Maker:  So, is there anything on it I need to twerk?
    Honey Badger:  Twerk?!
    Maker:  TWEAK!  I meant TWEAK!
     
    The heroes learn that the A-Team has been hired to trash the reactor, and even which day the attack will occur, so they stake out the research labs.
     
    Nexus:  So, the Empress of a Billion Dimensions hired the A-Team to destroy the reactor... and they're agreed to do it?  Why?
    Honey Badger:  Because they're being paid to do it.  That's what the A-Team does.
    Nexus:  But she wants to take over our world!  Don't they realize they're helping her?  Why would they do that?
    Circe:  (speaking slowly and distinctly) Because, Villain!
     
    Maker:  I'm going to be in the reactor room, working on it.  But invisible.
    Circe:  So everybody else just sees tools floating around in mid-air.
    GM:  Working on it... does that mean you're twerking it?
    Maker:  Yeah!  (player stands up and begins twerking)
     
    The villains arrive!  The large stone golem Auger tunnels up from underground, so Honey Badger runs over.

    Honey Badger:  I pound him, straight down.  (hits, rolls knockdown)  I yell down the hole, "See, that's why you should fill in your tunnel behind you!"
    GM:  Okay, Auger disappears from sight, and you hear a bunch of swearing coming from down in the tunnel.  It's Augur's teammates.  Which is why he wasn't filling in the tunnel behind him.
     
    Armadillo tunnels up in another spot and other villains quickly come out of the tunnel.  Using radar, Ankylosaur spots Maker and grabs her with his tail.  Meanwhile, several heroes team up on Armadillo, rendering him unconscious, before turning on other villains.
     
    Honey Badger:  I'll grab this handy-dandy little club (points at Armadillo) and beat Ankylosaur with it!  That way they both take damage, right?
     
    Nexus now targets Abyss, the teleporting alien mentalist. 
     
    Nexus:  I think I'll hit him with my OCV drain.
    Circe:  No, he's a mentalist, so he uses OMCV.  You're better off doing regular damage instead.
    Nexus:  Okay, an electric blast then. (hits, rolls damage)
    Abyss:  I say!  That was rather unpleasant!
     
    After that, Abyss begins holding his actions, until Malarky turns toward him.
    Malarky:  I think it's time to give the lad a toss of the shillelagh!  (rolls to hit with his ranged Blast)
    GM:  Okay, Abyss has been holding, so he takes this opportunity to use Reflection.  (rolls and succeeds)  And he's redirecting it at... Maker, who is grabbed and an easy target.  (rolls to hit, succeeds and turns to Malarky's player)  What is that, 13d6 armor piercing?  Please roll the damage.
     
    GM:  The worst part is, if Nexus had hit him with the OCV drain, his Reflection roll would have failed.
     
    Malarky's redirected attack renders Maker slightly unconscious.  And Ankylosaur begins pounding Honey Badger with his own handy-dandy club... Maker. 
     
    Honey Badger:  What?!
    GM:  Hey, you gave him the idea.  (rolls to hit, then damage)  That goes to both of you.
    Maker:  I take... 18 STUN after defenses. 
    Malarky:  Since you're already unconscious, don't forget to double that.
    Maker:  &^%#@^%$#!  I'm never waking up!
     
    It was getting late in the Real World, and it's apparent the fight isn't even close to done.  Two villains KO'd.  One hero KO'd and another (the team's heavy hitter and damage sponge) down to 1 STUN.  So the villains want to cut a deal.
     
    Ankylosaur:  Airstrike damaged the reactor, so technically we've fulfilled our contract.  Rather than draw this out, with you quite possibly losing, what say I give you this (waves Maker's unconscious body), and you let us leave?
    Honey Badger:  What, just let you go?
    Ankylosaur:  We could keep fighting...  maybe completely trash the reactor.  That's probably what our client would want...
    Honey Badger:  Nah.  Never mind.  You can go.
  2. Like
    Christopher got a reaction from Netzilla in Quote of the Week from my gaming group...   
    While not from any Gaming Group and not even regarding Hero, this is still a very funny comic:
    http://survivingtheworld.net/Lesson2974.html


  3. Like
    Christopher got a reaction from Cygnia in Order of the Stick   
  4. Like
    Christopher got a reaction from Lucius in More space news!   
    Damit. Who at ESA was a Michael Bay Fan?
    No, Mars landings are not more awesome with explosions.
  5. Like
    Christopher got a reaction from death tribble in Quote of the Week from my gaming group...   
    While not from any Gaming Group and not even regarding Hero, this is still a very funny comic:
    http://survivingtheworld.net/Lesson2974.html


  6. Like
    Christopher reacted to Drhoz in Quote of the Week from my gaming group...   
    Star Wars : The F- Troop
    Returning to Fomos, where a large number of Imperial Stormtroopers are now marching around, and various smoking piles indicate what happens when Stormtroopers can shoot straight. Apparently somebody knifed a trooper on shore leave, and the Imperials reacted with weapons 'set to stun'. There were 'weapon malfunctions'. All shore leave is cancelled, which ruins our chance to sell them cheap beer.

    Fakybe: Godsdammit. This is why we can't have nice things.

    Forvuk also what to know if anybody dropped a heavy weapon.

    Fakybe: I'm not sure I like where this is going.

    GM: Any mission where you need to carry a heavy gun on a harness is probably a combat mission anyway.
    Fakybe: Or a shopping trip on Smuggler's Moon.

    He also wants to know if the heavy weapons he has can fire up through a floor.

    GM: If they could, somebody would have already done it, and the cantina wouldn't have a mezzanine level.
    Fakybe's player: That is one of the best 'GM shutting down player's idea' I've ever seen.

    GM: You can see bodies being carted off by janitorial droids, to the-
    Forvuk: Glue factory?

    Half the people we know are missing, and the cantina is closed for repairs - the Imperials are paying, for some reason.

    GM: 'We killed half the town, but we're rebuilding the cantina as a good-will gesture.'

    Forvuk is so eager to get a E-Web that he approaches the Weequay he shot up in our counter ambush a few days ago.

    Weequay: *through gritted teeth* ... isn't a heavy repeater enough for you?

    At lest that smuggler-pirate that wants to kill us is holding off whilst the Imperials are here. One of the traumatized locals Fakybe is negotiating with is the owner of the cantina - one Rick.

    Fakybe: Rick's Cafe Alderaan.

    Rick: The other problem is that they shot the saxophonist.

    Lots of people want off-planet too, including that pirate star fighter, who has posted bail and is offering a starfighter he doesn't actually own any more in payment. BOSS has too much to worry about to actually care. Of course, this will piss off the smuggler-pirates even worse, but hey, our negotiations with the Imperials are going to piss off the survivors, and any rebels that happen to be around too.

    Forvuk: Has the Dejarik table been fixed?
    Fendri: I think so. Can it be modified to play Sabacc?
    Fakybe: Just as long as it can pick up the Life Day broadcast.

    Off to the Star Destroyer Eviscerator.

    GM: A huge orca looms over the globe of Fomos...
    Forvuk: What's an orca?
    Fendri: Big marine predator.
    Fakybe: Well, just as long as it doesn't have the predilections of other delphinoids. But then, Fomos IS pretty fucked, so maybe it does.

    The star destroyer's supply officer Commander Arcanite is obviously unhappy to have aliens on board his ship. Servitor bots are already scrubbing the deckplates. He also unhappy that he's been assigned to a cadet trip.

    Cmdr. Arcanite: Welcome to the Eviscerator.
    Fakybe: And you're welcome to it.
    Cmdr. Arcanite: What are you and your crew of miscreants doing here?
    Fakybe: I resemble that remark! Oh, my apologies, my grasp of your language is imperfect.

    GM: Are any of you carrying weapons, or wearing incriminating t-shirts? 'Down with the Imperium'.
    Fakybe: 'Free Princess Leia'

    It soon becomes obvious to Fakybe and the Mon Calamari entrepreneur that the supply officer is trying to make some illicit purchases that he can blame on aliens if he's caught, but also that the star destroyer is so short on supplies that Arcanite is scrabbling to make up the shortfall. Something has seriously disrupted Imperial supply lines. Might have something to do with the Peace Moon being blown up. Fakybe suggests the troops would appreciate something to improve morale.

    Cmdr. Arcanite: I'm surprised an alien understands the importance of morale.
    Fakybe: Given the situation on Fomos is what happens when stormtroopers AREN'T relaxed...
    Cmdr. Arcanite: ... good point.

    Fakybe adds 'old war flicks' to the shopping list.

    We check the ship for bugs as we leave - there's a few, but no more than you'd expect. Forvuk now wants to know how much it would cost to fill our ship with high explosive and fly it into the star destroyer.

    Fendri: We are not going to blow up my ship!

    Fendri's scruples don't stop him passing the info about an under-supplied and oddly crewed Imperial ship into the Bothan spy network, though.

    GM: The Hutts have their own space, because not even the Empire wants to deal with giant slugs.
    Fakybe: ... not enough salt in the galaxy.

    GM: You fly off, and waste precious water on showers.
    Fakybe: Don't worry, we'll wring the towels off into a bottle and sell it on Fomos later.

    Fakybe: I'm sure there's icy moons in the outer system, or comets we can carve up.
    GM: Sure, but they learned the hard way why you don't mix methane with your ice.

    Off to the smuggler's moon!

    Fakybe: Given the shortage of food and water on Fomos, what we should track down are some robot exotic dancers.
    All: ....

    GM: There's all kinds of performers available. Gungan Comedians, for example.
    Fakybe: ... somehow I don't think political comedy from Naboo is very popular right now.

    GM: There's flashdancer droids that choreograph their own lights.
    Fakybe: Might be a bit high-brow - remember our audience.
    GM: Well they like classic Jizz.
    Fakybe: No they don't - Rick likes Classic Jizz. The customers don't have anywhere else to go.

    Fakybe negotiates with an Arcona musician's wife-slash-agent, and persuades them that the move is worth it. For one thing it'll help him get off his salt addiction.

    Fakybe: And they don't have a pirate problem anymore. I hear the captain got shipped off to be an exotic dancer for one of the Hutts.

    We also hit the rumour mill for any robot performers that need off planet in a hurry.

    GM: They contact you.
    Fakybe: They MUST be desperate.

    It's a troop of Trade Federation droids that do military marches and re-enact famous battles. This could work out, as well as be amusing - for one thing they could double as bouncers at Rick's Cantina, and they fold up to the size of a suitcase.

    Forvuk: Could a hold-full of these guys take over a star destroyer?
    Fakybe: You're obsessed - obsessed!

    Fakybe: Well, let's give Roger Roger and Hammerstein here a chance.

    GM: The Arcona's agent thinks Fomos is a good idea - no water, no salt. She wants him to dry out.
    Fakybe: Literally.

    The films might be a problem - they come with a Hutt film aficionado who controls the display rights, and insists on displaying them himself. Weird and slightly suspicious. Forvuk gets so engaged in setting up the Trade Federation warbots that he forgets an important piece of personal history.

    GM: People usually hire mercenaries when they need some defenceless locals eliminated.
    Fakybe: Just ask the colonists on Dralkh.
    Forvuk: ... I need to go check something.

    He finds that the merc guilds don't want to talk about the Dralkh contract. Or Contracts. Suspicious. We return to Fomos - to discover that the Eviscerator has left. But there are a large number of landed ships, and an Imperial shuttle. Everything seems perfectly normal. HIGHLY suspicious. But the staff at the starport haven't been replaced by murderous smugglers. Fnord's brother, the customs inspector, warns us that a lot of people want to 'talk' to us, so we'd better stay at the starport and keep all our hatches locked. But they won't torch the ship in berth, since everybody knows we're carrying booze and entertainers.

    Duros Bro: There's already a tanker on the way.
    Fakybe: You know, I think we're going to regret not hiring those exotic dancers.

    The Arcona musician's wife is highly pissed, now that she's actually seen the conditions on Fomos, and learned about the murder threat hovering over us.

    Fakybe: Look at it this way - the fact that they haven't blown us up in berth means they want beer and entertainers more than they want us. Congratulations! You have a captive audience out there.
    Arcona musician: He's got a point, Merryl.

    And there are even more probe droids buzzing around. This is the most suspicious thing yet.
  7. Like
    Christopher reacted to Old Man in Today's Dumb Criminal Story ...   
    I'm just dying to know how many takers they got.
  8. Like
    Christopher got a reaction from gewing in Today's Dumb Criminal Story ...   
    And it is not 2:40 am, where only a minal crew is in place.
     
     
    You don't have a right to be served quickly. It goes as fast as it goes.
    Even if you had it, it is not the kind of right you can threathen people with a deadly weapon to get it.
  9. Like
    Christopher reacted to BoloOfEarth in Quote of the Week from my gaming group...   
    It's been a while since I've posted quotes from my Champions campaign. 
     
    The week before, the heroes of Just Cause fought Secession Squad as the southern supers disrupted the live televised vice presidential debates.  The heroes had gotten an inkling that the Squad was going to pull something, but without proof decided to watch the debates from home and just be ready to teleport in if the Squad showed up on TV.
     
    The disruption started with the Squad's mentalist Southern Belle using some invisible cumulative Mind Control to force the candidates to tell the complete honest truth, and then mentally slipped some questions into the moderator's mind...
     
    Moderator:  Like all people, we know that Donald Trump and Hillary Clinton have secrets they'd rather not share.  And as their running mates, you each may have been made privy to some of these secrets.  Could each of you please share what you know with the American public about...
    Malarky:  You know, I'm not sure we should get involved here.
    Pops:  I'm not even sure these folks are doing anything wrong.
     
    (Don't worry, I'll avoid anything political here, as it's really not germaine to the quotes.)
     
    After the VP candidates have cleared their consciences of what they know of their running mates' secrets, members of the Secession Squad step onto the stage.  Stars & Bars and Bonnie Blue take the VP candidates' places behind the podiums and begin telling the American public about the corrupt federal government, and how the people deserve better than that, etc.  I move the counters for the VP candidates aside as those two Squad members take the podiums, and other Squad members (Rebel Yell, Johnny Reb, Steel Magnolia, and Manassas) take up positions around the stage.
     
    Malarky:  Um, shouldn't the Secret Service be doing something about now?
    GM:  Oh, yeah.  Two people in suits and shades come out and stand beside Pence and Kaine.
    Shadowboxer:  They don't seem worried about the various supervillains around them?
    GM:  Nope.
    Circe:  Yeah, pretty sure the Secret Service detail has been compromised.
     
    Malarky:  Wouldn't you expect them to be better able to handle supervillains?
    GM:  Well, the Secret Service does have a handful of superpowered operatives, but most of them would be assigned to the President's detail, and maybe one to each of the two Presidential candidates.
    Pops:  These are just the VP wannabes.  They don't rate so high.
    GM:  Which is why the Secession Squad is hitting the vice-presidential debate, instead of the presidential debate the week before.
     
    The heroes decide to teleport in and intervene, but opt to teleport up to the auditorium's control booth to get eyes on the full situation.  They find the Secret Service and FBI agents shot up but just unconscious (thanks to bulletproof vests), and the network technicians and lighting/sound guys all huddled in the corner, terrified. 
     
    Maker:  Can I turn off the TV feed going out?
    GM:  You can try. 
    (she makes a Systems Operation roll, but finds the video and audio still going out, thanks to Steel Magnolia's cyberkinetic powers)
    Maker:  Well, how can I shut this down?  Maybe my EMP?
    Honey Badger:  That's a whole lot of very expensive equipment.  I don't think the networks are going to take kindly to that.  Let alone all those audience members whose smartphones get trashed.
     
    Southern Belle finally shows her hand, attempting (without success) to Mind Control Honey Badger to surrender.  Malarky responds with a magical shillelagh.
    GM:  How much Mental Defense do you have, and what's your EGO.
    Malarky:  Um... 12 points Mental Defense, and 15 EGO.
    GM:  Okay, as you look at her, you feel this strong urge to not hurt her.  Her DCV is 15...
    Malarky:  WHAT?!?!
    GM:  ...minus 2 for your mental defense, and an additional 1 for your EGO, for a final value of 12.
    Shadowboxer:  WTF?
    GM:  She has +9 DCV that's -1 per 5 points of an attacker's Mental Defense, and -1 per 5 points of EGO above 10.
     
    Malarky uses some Luck points to hit her, and rolls really high for his 13d6 AP Blast.
    GM:  Ouch!  So she takes... 7 BODY past defenses.  She's unconscious and bleeding to death.
    Malarky:  Bleeding to death?!
    GM:  She kinda relies a lot on not getting hit in the first place.
     
    The other heroes are making lots of suggestions to Pops on teleporting people out of the auditorium.
    Nexus:  You need to get the VP candidates out.
    Circe:  And the moderator.
    Maker:  And my mom is in the audience.  Could you get her to safety as well?
    Pops:  Geez, I'm trying here!  Yeah, I'll take care of all that, right after I buy my speed up to 12!
     
    A bit later in the fight
     
    Maker:  Pops, what about my mom?  Can you teleport her out of there too?
    Shadowboxer:  That's not going to raise any eyebrows.  "We teleported the VP candidates to safety, and the moderator.  And then for some reason, this one random audience member..."
     
    (more to follow)
  10. Like
    Christopher reacted to Rails in Order of the Stick   
    Yes, he does.  Giants.
  11. Like
    Christopher reacted to DShomshak in More space news!   
    This month's Scientific American has a brief article on the latest failure of an experiment to detect Weakly Interacting Massive Particles, currently the theorists' favorite candidate for Dark Matter. The simplest, most straightforward attempts to extend the Standard Model of physics predict the Big Bang should have produced scads of WIMPs, which should then condense in clouds that have just the results observed for Dark Matter. Except, the experiments that should detect these hypothesized WIMPs. don't. Theorists are flummoxed. Numerous explanations are proposed.
     
    There's also a feature article on the subsurface ocean of Enceladus. It's been mapped through its affect on Enceladus' gravitational field. Moreover, the jets of water vapor from Enceladus' south pole have been fingered as the source of silica nanoparticles collected by one of the Cassini probe's instruments. These nanoparticles can only be made by hydrothermal vents, like those on Earth, but jetting into an ocean a little more alkaline and a little less salty than our own. Still, if you transplanted a hydrothermal vent ecosystem from Earth to Enceladus, it could survive.
     
    It's a really clever bit of detective work.
     
    Dean Shomshak
  12. Like
    Christopher reacted to Netzilla in Quote of the Week from my gaming group...   
    So, with a few players missing for various reasons, and a guest-player joining us, we decided to play a champions one-off.
     
    Our cast:
    Arsenal: Power-suited inventor
    Blaze - Indiscriminate thrower of fire
    Golden - Light-based energy beams
    Dr. Specter - Mystic Master
    Dragon's Hand - Martial Artist/Gadgeteer
    Sapphire: The one from the Champions team.
     
    ***
     
    [The scenario starts out with the GM explaining how we're a newly-founded superhero team. Since we're so new, we're a little short on resources.]
     
    GM [describing our base]: ... well, no it doesn't have any sleeping quarters or bedrooms. It's just got a couple rooms for meeting in; a small kitchenette with an mini-fridge, microwave and toaster oven; your 'monitor room' has a police scanner, a television and an out of date computer...
     
    Dr. Specter [OOC]: So, rather than a Hall of Justice, it's really more of a Clubhouse of Justice.
     
    GM: Pretty much.
     
    ***
     
    [We hear about a report of an armored car robbery over the police scanner.]
     
    Dr. Specter [OOC]: Quick! To the Freedom Jet... Oh, wait.
     
    Dragon's Hand [OOC]: Does anyone have a car?
     
    ***
     
    Dragon's Hand: The Dragon's Hand hopes that your gentleman friend at least purchased for you edible goods before physical intimacy.
     
    ***
     
    Blaze: Do we have a line to the police or the government?
     
    Dr. Specter: Yeah. It's called 9-1-1.
     
    ***
     
    Golden: You don't have any money.
     
    Dragon's Hand: The Dragon's Hand brought the cash from the swear jar.
     
    ***
     
    Dragon's Hand: The Dragon's Hand apologizes for not having an inside voice.
     
    ***
     
    [After investigating the crime scene, Arsenal cobbles together a device for tracking the energy signature of the bad guys' weapons.]
     
    Dr. Specter: Yay! We have a plasma detector. Unfortunately, we no longer have a toaster oven or stereo.
     
    ***
     
    [During a discussion of our not yet having named our team.]
     
    Blaze: We're not quite the Magnificent Seven.
     
    Arsenal: We're sufficient.
     
    Blaze: Yes! We're the Sufficient Six.
     
    ***
     
    Dragon's Hand: How many times does the Dragon's Hand have to speak in the third person before you remember his name?!
     
    ***
     
    Dragon's Hand: The Dragon's Hand is rubber... and you're glue!
  13. Like
    Christopher got a reaction from Nolgroth in DC Movies- if at first you don't succeed...   
    @TheDarkness:
    I asume you are in the group saying "not a bad movie" either. I belong there too, firmly. Should have not cut that much on either of the two, but otherwise they were a solid start for the DC Live Action Universe.
     
    Superman not killing was always a "stated character trait". He just always had a CvK. It somehow even applied when he was brainwashed or controlled. But they never delved into why. Men of Steel exactly goes into that area.
     
    Actually I recently stumbeled over thise video, that deals with a lot of the criticisms:

  14. Like
    Christopher reacted to bigdamnhero in Quote of the Week from my gaming group...   
    I just remembered another funny moment from two weeks ago. Low-fantasy game set in "real" Medieval Europe circa 1000 AD. The PCs are in Constantinople, and 2 PCs have wandered off on their own: a Welshman and an Irishman. I figure this is the perfect opportunity to introduce a key NPC, so as they're passing through the forum I describe a crowd that has gathered to hear some guy preaching, and describe his appearance and how he's mesmerized the crowd, and I take a breath to start in on my prepared monologue...
     
    Player 1: "Wait, what language is he speaking?"
    GM: "Um, well he's preaching to the masses so it has to be in Greek...Crap, neither of you speak Greek do you?"
    Player 1 & 2: "Nope."
    Player 3: "I speak Greek."
    Player 4: "Me too. Shame we're on the other side of town..."
    GM: [sigh] "Well whatever the hell he's saying, it sounds important. Sure has the crowd worked up. No idea what it's about tho."
    Player 2: "Dodged THAT plot hook!"
     
    And that, children, is why most Fantasy RPG settings have some sort of common tongue!
  15. Like
    Christopher reacted to freakboy6117 in Create a Hero Theme Team!   
    SWITCHBLADE SALLY
     
    Sally Schrade aka rockabilly bombshell, diesel punk debutante and six blade samurai. Sally grew up In rockaway Beach Queens New York. She was a popular figure in the cities rockabilly scene her style mixing vintage 40s chic with punk rock attitude tattoos piercings, fishnets and updos.
     
    Sally wasn't going to be anyone's first choice as a hero but when a club she was in caught fire due to faulty pyrotechnics she ran back in time and again to get others out she almost died as the building collapsed as she was pulling out the last trapped patron. He was a huge biker looking dude in heavy leather with a name tab reading HEPH with a clubbed foot and a pretty rough face it took all she had but she helped him clear.
     
    When she reached the street outside the man turned to her and said it has been a very long time since I witnessed mortal courage like that this is a gift for you to aid you as a hero. He passed a beautiful silver and mother of pearl handled switchblade to her. Sally tried to protest to give it back but was momentarily distracted by the building collapsing and when she turned back HEPH was gone.
     
    It's taken Sally a lot of experimenting since that night to understand just what an amazing gift she was given “The Switchblade “ is more than just a knife it can open one of six blades each blade with its own power.
     
    The Switchblade grants certain powers too. The common powers are low level enhanced strength and durability a spiritual tether that will call the blade back to Sally's hand (baring it being sealed in a lead or gold lined box consecrated ground or warding circle). The blade is unbreakable and unnaturally sharp can also change length from 3 inches to 3 feet appearing as a rapier.
     
     
     
    The six blades are as follows Earth, Air, Fire Water, Darkness and Light.
     
    Earth grants even more strength and toughness the blade is composed of cold iron and silver and can cut through stone like butter.
     
    Air is charged with lightning that can stun or kill it enhances speed and leaping and provides self contained breathing.
     
    Water is a blue steel blade that is permanently covered in hoar frost and mist the blade will suck the warmth from any object it touches on land this is its only power. On or under water the blade can create powerful currents to force blocks of ice away from it and also protects Sally from getting wet lets her breath and protects her from cold and pressure.
     
    Fire is simple a flaming blade that burns what it touches and protects Sally from heat. It can also absorb fire then project it in a dragon like cone of flame.
     
    Darkness is an semi tangible blade composed of shadows it can pass through even the toughest armour and allows Sally to cloak herself in shadows.
     
    Finally light is pretty much a light Saber a blazing bright blade of light it cuts through almost anything it can also generate a brilliant flash, of light (and protects her from the same)unlike the other blades light can extend to almost any distance basically acting like a laser.
     
    Sally has no idea why but darkness and light allow her to survive in space and move in zero gravity she was very glad to find that out when she was teleported into orbit by a super-villain.
     
    Sally suspects Heph was actually the Greek God of the Forge hephaestus. She has chosen to use her gift to do good as another Queens local said "With great power comes great responsibility" but still likes to party when possible and is still a well known face in the rockabilly scene .
     
    Since acquiring the blade she has taken up kendo, escrima and HEMA to better use her blade in combat.
  16. Like
    Christopher reacted to Drhoz in Quote of the Week from my gaming group...   
    Recap:

    Hero Shrew: We killed some zombies! And nobody got bitten so we'll be fine.

    Flux wants to take the zombie's train back to base for study - Hero Shrew is dead against this.

    Hero Shrew: We both know what will happen! You'll take one down to the basement for autopsy and before you know it there'll be hundreds of zombies trying to get into the compound.

    Hero Shrew: Every time I go to the base I'm going to be carrying a baseball bat with a nail in it. Just in case Flux got bitten during the autopsy.
    GM: Flux, you need to make him a device with two lights on it. But only the green like is hooked up. 'If it turns red I'm a zombie. It's a zombie detector'.
    Hero Shrew: gee, thanks!
    GM: 'Hey, it just turned red'
    Flux: 'Wait, what?'

    Flux: *shambles around the base groaning*
    Hero Shrew: AAAHHHHH.
    Flux: I'm not a zombie, it's just coffee withdrawal.

    Flux and Hardlight try and figure out where Hardlight's powers actually originate, given some of the strange reading Flux had been getting on his detection spells earlier.

    Flux: I need you to stand over there. Naked.
    Hero Shrew: I didn't know your swung that way.

    Flux does make an intuitive leap.

    GM: Your most heartfelt expletive is 'Tesla's Magnificent Moustache'.
    Flux: Oh god...
    Hero Shrew OoC: Ah - broadcast power.

    Somebody has set up a power source that broadcasts energy to the crystals that empower Hardlight and the Iron Claw, and goodness knows what else.

    Hero Shrew: I'm going to go buy myself some nice clothes, and a bunch of flowers, and try and impress Sally down at the Collie Club. Actual fresh flowers this time, and not one of those bunches I find taped to traffic poles.
    GM: You DO know those are shrines to the dead, right?
    Hero Shrew: Well I know that NOW.

    Sally, a Golden Setter morph with biomanipulation powers that works as a bouncer at the club, is polite, but overly sensitive to the scent of the flowers. She IS a scent hound after all.

    Hero Shrew: Sigh. Maybe I'll get plastic flowers next time.

    Sally is a foot-and-a-half taller than Hero Shrew.

    GM: At least you have an excuse to look at her tits.
    Hero Shrew: Yes, I have to look up past them to see her face... But I do have fantasies about what I'd like to do down here. *happy sigh*

    The Tyrell's new range of domestic bots aren't selling very well. Maybe people find their programmed job satisfaction-joy is a bit creepy. In other news the city is opting to replace the city's Freeweb nodes with tamper-proof self-correcting ones - this will hurt Hardlight's business holdings, AND make Flux's technomancy more difficult. Oh, and the Edge City Police Department has recruited some Enhanced Individuals, and closed the Academy to the public.

    Hero Shrew: Judy Hopps.
    GM: No.

    Also, a Moreau gang calling themselves Wild Kingdom has started up. But they're not recruiting dogs, which is almost as annoying as the rest of it, since Moreaus should work together.

    Hero Shrew: So who are they recruiting?
    GM: Mostly late felines and ursoids.
    Hardlight: So, Lions and Tigers and Bears? Oh My.
    GM: .... You fucker.

    And a Voodoo Crew car stopped halfway out along to the bridge to San Franscisco.

    Hero Shrew: That's odd.
    Flux: There's only a few reasons you'd do that.
    Hero Shrew: Yes, I know, like if you've got a nuke and are holding the city hostage.
    Flux: But you wouldn't do tat out on the bridge.
    Hero Shrew: Nah, you'd save that for Downtown.

    The car's occupants are never found - maybe it's related to the sighting of a major San Francisco mystic player in Edge City?

    Oh, and Fireflash is now a sanctioned super, and technically has police powers.

    GM: But she is 17, so they're hoping you don't actually use them.

    Hero Shrew: Can I be an agent too?
    GM: Sure - DOSPA is fine about that sort of thing. As far as they're concerned, you're a person. 'So you want to become an agent?' 'Yes?' 'What if we wanted you to straight-out murder someone?' '... No?' 'Good, you know Yes and No, you're in. Go do these tests.'

    GM: The US is weird - at 18 you're allowed to drive, but not to drink.
    Hero Shrew: You can die for your country, but not drink.
    GM: You can vote - but not get chemical solace to cope with the results.

    Hero Shrew: I'll book a booth for you at the club so we can celebrate.
    GM: No you won't. Same reason she won't be drinking.
    Hero Shrew: Oh yeah.
    Fireflash: Well, police do have discretionary powers...
    GM: Plus there's the matter that what goes on in the club is against the law. Right now Colin is capitalising on the fact that technically they're not people so technically it's not illegal.

    GM: It's a legal grey area. Bestiality is illegal, but the judge will have a hard time justifying it when both parties can say they are consenting.
    Hero Shrew: 'And he was wearing the collar'

    This goes on to a discussion about American sodomy laws, and whether or not watching bestiality porn is illegal. The GM had to research all this because of the Moreau Question.

    GM: The shit I learned for this campaign... *facepalms and screams*

    GM: Goddammit - I can see the title of her first biography ' Sanctioned at Seventeen'. And her late autobiography 'Sanctioned at Seventeen and Why It Fucked Up My Life'


    The question arises of how DOSPA have managed to keep their database of agent's secret identities completely secure, despite everything over decades.

    GM: It's on paper, at the back of the staff fridge. Behind the cup of coffee that's been there for.. A while.
    Hero Shrew: The one that looks like Kirk's coffee in The Trouble With Tribbles?
    GM: Yeah - with fur inches higher than the cup. Now if he'd ordered hot chocolate, it would have made sense. Tribbles taste horrible with coffee.

    This detours into a discussion of Klingon culture, and the problems of finding kosher bloodwine for Jewish Klingons.

    Flux: Do Klingons have a religion?
    GM: Yes. Klingon.

    Colin the Collie patiently explains why it's not a good idea to let Fireflash party at the club, mans why they wouldn't be able to serve her, with ANY of the club's services.

    Hero Shrew: Oh.... So, what kind of things do other people do when they graduate? Because I see them come in here all the time.
    Colin: That's because they have good fake Ids.
    Hero Shrew: Oh... Hey, I know somebody who can make fake Ids!
    Colin: *facepalm*

    The Collar Club does have male 'entertainment staff', such as Clinton the Kangaroo.

    Hero Shrew: Worked out fine for Tank Girl.

    Colin eventually says that she comes in, and if any of the staff, male or female, happen to take a thirty minute break, and no money changes hands, it's not his problem.

    Hero Shrew: Sweet. Hey, Flux, Colin says it's OK.
    Flux: OK, Fireflash, tell your Mom you're going to a party. Just don't tell her where.

    Flux gets very nervous about the whole effort to get Fireflash to the club, given the whole age and secret identity thing, and using his own car.

    Flux: Secret Identity - Pervert.

    Hero Shrew: So, Hardlight, do you come?
    Fireflash: That seems a pretty personal question.
    GM: Do you ATTEND - word choice Scooter, word choice.

    Max the Doberman Bouncer (Hero Shrew's romantic rival) and Sally are on the door.

    Max: So that's what you look like close up. I'm sorry, miss, but I'm going to have to see some ID.
    Fireflash: Hey about my badge?
    Max: That's the one. If you'd tried your student ID you'd have been on a bus home.

    GM: If anybody asks you can honestly say you were investigating a grey area. 'But it's either legal or illegal'. 'Not where Moreaus are involved' 'Ah.'

    Flux: I can't believe the party is happening here.
    Hero Shrew: It was the first place that came to mind. I have a very simple mind.
    Fireflash: ... Yep. Sounds about right.

    GM: The DJ probably ISN'T playing metal - it's hard to strip to metal. I've seen them try.

    The GM attempts to find a random table to generate what trouble hits us next.

    Flux's player: You book is slighted foxed.
    GM: I hope you didn't just predict it.
    Flux's player: ... Dammit, I'm not precognitive on my own time.

    Actually our dancer is a mouse girl. She's pretty good. The honey possum might have been a problem.

    Hero Shrew: Weaponised cuteness.
    GM: Nah - they have a tongue a third as long as their body. *sings* 'I've got a tongue, that's ten inches long, and I've learned to breath through me ears'.

    Colin is making doubly sure that Fireflash doesn't get any alcohol. He does NOT want to lose his liquor licence.

    Colin: I can sell all the tail I want in this town, but sell one drink to a minor and I'm DONE.

    Fireflash does get plenty of people and staff coming over to congratulate her on her graduation.

    GM: Cham the fox girl wasn't opening the show today. She'd have been pretty memorable - all she wears are stockings and a set of oversized playing cards.
    Hero Shrew: Ask her about her card tricks.
    Flux: Or the ping-pong-ball trick.
    GM: Colin puts his foot down about the ping-pong-ball trick. Plus there's whole problem of all the canines on staff. Ball!

    Flux: .... I just got that. Balls flying across the room. I thought it was a gay joke. My brain was still stuck on itty-bitty mousie titties.

    Fireflash wanders off with the jackal bartender for half an hour.

    GM: When she comes back down she's...
    Flux and Hero Shrew: Glowing?
    GM: *wince* Goodnight everybody. I don't think it's getting out of the gutter tonight.
    Hero Shrew: And this only occurs to you NOW? 
  17. Like
    Christopher reacted to zslane in DC Movies- if at first you don't succeed...   
    Another point of view on that:
     
    http://io9.gizmodo.com/the-wonder-woman-movie-has-a-brilliant-approach-to-gett-1753211325
  18. Like
    Christopher got a reaction from pinecone in More space news!   
    Star Trek introduced Transparent Alluminium to SciFi. Now it was found in the real world:
    http://screenrant.com/star-trek-transparent-aluminum-real/
  19. Like
    Christopher reacted to bigdamnhero in Quote of the Week from my gaming group...   
    Constantinople, April 7th, 1001. And now for a little Church politics...
     
    The Patriarch of Constantinople has passed away, and the various Church factions are vying to have their man elected to replace him. One "dark horse" candidate, a priest named Gregoras, is pushing for Constantinople to break completely with the Roman Church. (50 years earlier than it happened in "our" timeline.) Our heroes have learned Gregoras is being backed by a foreign prince (who may or may not be the Antichrist), who has been greasing the palms of many Byzantine officials to get Gregoras elected. After our heroes reveal this information publicly (High Society by 10, and a natural 3 on Streetwise!), public opinion becomes so outraged that Gregoras is stoned to death by an angry mob. Leading to this exchange between multiple characters:
     
    "Congratulations, you just engineered to have a Man Of God stoned to death. But you're pretty sure he was dirty, so..."
    "Did we just turn him into a martyr?"
    "No, because he was stoned to death by Christians. If he'd been killed by infidels, sure."
    "But what if he was right and the people who stoned him were actually heretics?"
    "The Bible says "Let he who is without sin cast the first stone," right?"
    "Riiiiiight..."
    "Therefore the people who threw stones must've been sinless. QED."
    "LOGIC!"
    "I'm so confused."
    "Welcome to Catholicism!"
  20. Like
    Christopher got a reaction from pinecone in More space news!   
    Rosetta found it's Lander Philae again, or rather mission control did. It was found on a Photograph made last Friday, but downloaded only over the weekend.
     
    Apparently Philae bounced off the surface a repeatedly and finall found rest in a rockformation. Unforunately with the Antenna's and Solar Panels pointing in the wrong direction:
    https://twitter.com/esa/status/772800879057567744
     
    While it will not change anything about the mission, having at least found it might be beneficial for a next attempt at landing on a comet.
  21. Like
    Christopher got a reaction from tkdguy in More space news!   
    Rosetta found it's Lander Philae again, or rather mission control did. It was found on a Photograph made last Friday, but downloaded only over the weekend.
     
    Apparently Philae bounced off the surface a repeatedly and finall found rest in a rockformation. Unforunately with the Antenna's and Solar Panels pointing in the wrong direction:
    https://twitter.com/esa/status/772800879057567744
     
    While it will not change anything about the mission, having at least found it might be beneficial for a next attempt at landing on a comet.
  22. Like
    Christopher got a reaction from Drhoz in Quote of the Week from my gaming group...   
    Extra History recently combined both of these John Snows:
    https://www.youtube.com/watch?v=TLpzHHbFrHY&list=PLhyKYa0YJ_5Aq7g4bil7bnGi0A8gTsawu&index=59
    "You know nothing, John Snow."
  23. Like
    Christopher reacted to Old Man in More space news!   
    Strong candidate SETI signal received from HD 164595 (94 ly distant)
  24. Like
    Christopher got a reaction from Netzilla in Quote of the Week from my gaming group...   
    I friend of mine recently went to a Workshop about making jewelry and ordered some raw minerals home. His mother had to take them from the post office and remarked over the phone:
    "That package was heavy. What was in there, lead?"
    "Kinda..."
  25. Like
    Christopher reacted to Cancer in More space news!   
    My undergraduate mentor said: "Two astronomers, three opinions."
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