Re: PSI-BLADE Version 2
What direction did you want to take the character in? In terms of combat ability, it seems like she is not only pretty easy to hit, but pretty slow and not that tough. I'm not saying that she should be geared for combat, but it seems like you're sacrificing room for some out-of-combat stuff that could really make this character sweet.
I would go back to the EC for the TK stuff, just for combat flexibility in that you could have the full FF and flight up at the same time. You're relatively low on defenses as is, and having to reduce the FF to fly around might not be the best plan in the world.
I do have one question tho: What are you thinking of, flavor-wise, for the differences in the power bases of the two multipowers? It seems like there are a couple of the attack powers (The spear and mace) that have more of a physical presence than the other psi attacks and could overlap with the TK powers. I'm guessing it'd be explained more in the background, making this question moot
I do like the char a lot tho. Cool stuff. Reminds me a bit of Psylocke w/o the silly ninja stuff.
-B