Re: Dune
EVERYONE: Subject to orders. No lone wolves in any part of Dune.
Bene Gesserit:
CHAR: High PRE, CON, INT, DEX, SPD, END,
Skills: Could be basic for an acolyte, through the roof for reverend Mothers
Perks: Contacts, Favor (excellent manipulators), Follower(s) (for Reverend Mothers), Fringe Benefit (Diplomatic Immunity, Membership), Reputation
Talents: Combat Luck, Lightning Reflexes, Lightsleep, Resistance, (and I want to include Combat Sense, Eidetic memory, Simulate Death but am not sure)
Powers (at Reverend Mother level):Enhanced Senses (Sight and Hearing, add to PER roll), Find Weakness (unarmed or knife), HTH Attack, Life Support (Extended Breathing, Longevity, Immunity-take your pick), Mental Defense, Mind Control (Voice; Must speak aloud), Mind Link (only between a dying Reverend Mother and a living one; Sign Language- must be in line of sight within 2",only works between Bene Gesserit)
Disads: Addicted To Melange (Dependance, Melange withdrawl can kill), Distinctive Features, Psych Limitation (Bene Gesserit Schemes), Psych Limitation (Cannot Love), Reputation (Untrustworthy), Reputation (Witch) Rivalry (Guild),
I don't want to deal with the racial memories thing, I'm tired. The above is pretty rough but I think I've covered most of the abilities. I was only considering the B.G. as presented in the original trilogy. The Mind Link from a dying Reverend Mother was in Chapterhouse or Heretics not sure which. I'm trying to forget the Brian Herbert/Kevin Anderson books, didn't include any of that schwag.