Re: PCs owning slaves: Do, or Don't?
Of course they can. If in ancient Rome or Egypt, rich characters would be expected to have slaves. There would be an equal chance some of the other characters would be slaves. In some cultures, you were better off being a slave than a serf.
I won't run an evil campaign, but this is judged by the setting, not by modern day morality. If we are doing Vikings, then piracy, pillaging, and taking slaves is the norm, and female warriors are not allowed. When doing Amazons, all the characters would be expected to be female, and to look down on men.
For those that refuse to allow slaves in an appropriate setting, do you also ban pirates, tomb robbing, raising the dead, and killing others (human or monster) just to take their treasure? If not, why? Seems to be an equal level of evilness to me, so why is one more acceptable than another?