Re: 1000 Star HERO Weapons
Quantum Matter Overlay Projector
Power Build: 3d6 RKA, NND Does Body (blocked by energy fields)(+2), Indirect (+1/2), No Range Modifier (+1/2) Transdimensional (+1/2) Affects Desolid (+1/4) 30 Charges (+1/4)
Limitations OAF Bulky (-1 1/2), 14 or less activation roll, Jammed (-1/4), Does no KnockBack (-1/4) Full Phase, Delayed Phase, (-3/4), Cannot be used with Rapid Fire (-1/4)
Real Cost: 225 Active, 56 Real (may be reduced if Hyperspace as another dimension and source for Desolid are irrelevant to the setting)
Weight: 26 Kg
Weapon Familiarity: Exotic- doesn't require standard gun skills to use, as its not really even a gun
Description: The Q.M.O.P, colloquially referred to as the "Telefragger," is what happens when a micro-hyperspace teleportation matrix is equipped with a magazine of explosive slugs, a computerized rangefinding targeting array, and a complete disregard for the ethical application of science. Rather than rely on outdated concepts like "penetrating armor" or "crossing distances," the Telefragger skips those unnecessary steps and teleports explosive rounds directly into the innards of its targets, ignoring conventional defenses like armor, or even cover. The teleportation matrix utilizes miniature wormholes that warp the projectiles through hyperspace, allowing it to engage ships traveling through hyperspace, and there are rumors that it was initially developed to deal with some form of undisclosed interdimensional threat. Nowadays, these rather rare weapons can be anti-armor weaponry used to destroy the innards of vehicles or power-armored troops, or extremely deadly sniper weapons that can ignore intervening barriers and strike with inhuman accuracy at any distance, though without exact target coordinates, the weapon will be firing blind and be practically useless. The Telefragger is not a subtle weapon- though the bullets do not interact with real space, hyperspace overlay causes minor distortions in light and gravity as the projectile "travels," which, coupled with the sudden explosive discharge from within the target, make it clear that violence is occurring. The weapon is not entirely irresistible, however. Even the feeblest form of energy shielding around the target will interfere with the intricate hyperdimensional targeting calculations, causing the projectile to miss 100% of the time, often not even emerging from hyperspace. Additionally, the Q.M.O.P remains in the prototype stage, and is a huge, finicky device that has a decent chance of teleporting its own components into hyperspace, causing constant malfunctions that necessitate complex repairs.