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Sketchpad last won the day on December 23 2005

Sketchpad had the most liked content!


About Sketchpad

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    Sketchpad Studio Supremor
  • Birthday 02/06/1971

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    Hellfyre D
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  • Biography
    I was born in the coldness of Upstate NY, where I now reside with my wife, two daughters and cat.
  • Occupation
    Freelance Illustrator & Writer

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  1. Look at Doc's post withe "Reveal Hidden Content" section and click on it, Duke.
  2. I just came off a weekend game that was ran over three days and had around 13 people each day playing (and not all the same players). I think my record is in the upper 20s for an old D&D game I ran many moons ago.
  3. Has there ever been a collected volume of Aaron Allston's Rogue's Gallery AMA?
  4. Speaking as the artist of that piece, I won't take it as disrespectful Just keep in mind that it was a very early work, and I didn't have much to work on as far as the character was concerned.
  5. Couldn't agree more. I remember going into the local shop and grabbing everything I could for Hero.
  6. It depends on the campaign. In the past, I've ran mentors that are similar to Batman, or Bruce Wayne from Batman Beyond, to Charles Xavier or even Cable. For active mentors, I use them as regular NPCs that help drive the Player Heroes, and offer not only advice, but resources and training. In one campaign, the mentor (a Batman type with a splash of Captain America) worked with the team as a strategist, suggesting tactics and helping them with research as needed. The mentor had excellent contacts that he'd use to help the team whenever it came up. In an older game, the mentor I used was more of a Patron and not as active in the team's activities. In this case, he served as a resource the players purchased as an ally. In turn, they had the Watched Disad (along with Media Star, because cameras followed them everywhere). Mechanically, when the mentor came into play, I would often have the players make the rolls needed from him. This allowed them to have more of a stake in his fate, while also gaining some insight into what he would do for them. In the rare instance that the mentor would take action, I would continue to let the players make certain rolls to involve them in the combat. Worked out well.
  7. From Bob Greenwade: "Invasion of the Gweenies is available in EZ Hero #5, available for $5 from select e-book sellers."
  8. The easiest way to transfer between M&M and Hero is to not look for hard guidelines. Use the basic concept to recreate the character in Hero. A general rule is that a PL10/150pp character should be around a 400 point beginning character. So a power at 10 might be around 75 AP in Hero, making a ranged damage 10 blast around a 15d6 blast. If you want to simplify it even more, that 10 damage could be a 10d6 blast. EDIT: I'll note that some of the AoV villains began their life as Hero characters. I remade them in M&M by just working with the concept.
  9. Sketchpad


    Wasn't he in the the old Champions comic? IIRC, they have his stats there.
  10. When converting Speed, I would start most M&M Characters at SPD 4 and increase based on factors like Improved Initiative or Takedown (which should've been added in to the character above).
  11. How about something like... Hard Body Val Char Cost Roll Notes 60 STR 50 21- Lift 102.4tons; 12d6 [6] 10 DEX 0 11- OCV: 6/DCV: 5 32 CON 22 15- 15 INT 5 12- PER Roll 12- 10 EGO 0 11- ECV: 3 - 5 15 PRE 5 12- PRE Attack: 3d6 6 OCV 15 5 DCV 10 3 OMCV 0 5 DMCV 6 2 SPD 0 Phases: 6, 12 7+10 PD 5 Total: 7/17 PD (0/10 rPD) 7+10 ED 5 Total: 7/17 ED (0/10 rED) 11 REC 7 50 END 6 14 BODY 4 36 STUN 8 Total Characteristic Cost: 148 Movement: Running: 20m/40m Leaping: 16m/256m Swimming: 4m/8m Cost Powers END 30 Hard Skin: Resistant Protection (10 PD/10 ED) 0 12 Improvised Weapons: Blast 6d6; OAF: Object of Opportunity (-1), Limited Power Actual Damage Based On Object of Opportunity's DEF (-½) 3 8 Life Support: Life Support (Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) (19 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 ½) [1 cc] 13 Like Hitting a Brick Wall: Blast 2d6 (standard effect: 6 STUN, 2 BODY), Area Of Effect (1m Surface; +¼), Armor Piercing (+¼), Constant (+½) (20 Active Points); No Range (-½) 2 10 Power Lifting: +20 STR; Limited Power Only for Lifting (-1) 2 45 Strength Tricks: Multipower, 45-point reserve 3f 1) Cut Loose!: Armor Piercing (x2; +½) for up to 60 Active Points of Strength 3 4f 2) Thunderclap: Hearing Group Flash 12d6 (standard effect: 12 Segments), Area Of Effect (10m Radius Explosion; +¼) 4 2f 3) Bracing: Knockback Resistance -25m; Limited Power Must Be In Contact with Ground (-¼) 0 1f 4) Makehift Handholds: Clinging (75 STR) 0 8 Super-Running: Running +8m (20m total) 1 21 Super-Leaping: Leaping +12m (16m forward, 8m upward) (x16 Noncombat) 2 Brawling Maneuver OCV DCV Notes 3 Basic Strike +1 +0 14d6 Strike 5 Defensive Block +1 +3 Block, Abort 5 Defensive Strike +1 +3 12d6 Strike 3 Flying Tackle +0 -1 12d6 +v/10 Strike; You Fall, Target Falls; FMove 5 Offensive Strike -2 +1 16d6 Strike 3 Takedown +1 +1 12d6 Strike; Target Falls Talents 6 Attractive: +2/+2d6 Striking Appearance (vs. all characters) 12 Ultimate Effort: Combat Luck (6 PD/6 ED) Skills 16 Brawler: +2 with HTH Combat 6 Knows His Own Strength: +2 with Strength Tricks 5 Deduction 13- 11 Interrogation 16- 5 PS: Construction 14- 9 Streetwise 15- Total Powers & Skill Cost: 251 Total Cost: 399 400+ Matching Complications 20 Psychological Complication: Feels He Has to Live Up To Kids' Expectations (Common; Total) 15 Psychological Complication: Protective of Family (Common; Strong) 10 Social Complication: Public Identity Frequently, Minor 15 Social Complication: Responsible Frequently, Major 15 Social Complication: Poor Frequently, Major Total Complications Points: 399 effect: 12 Segments) HEROJULY2018.hdc
  12. When I try and enter skill bonuses like the on the Utility Belt (H6eEG 188), I get an error that doesn't allow such things in a Multipower? Is there some way to override this?
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