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Sketchpad

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Sketchpad last won the day on December 23 2005

Sketchpad had the most liked content!

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About Sketchpad

  • Birthday 02/06/1971

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  • Website URL
    http://sketchpad-d.deviantart.com/

Profile Information

  • Gender
    Male
  • Location
    The Frozen North of NY Where The Winds of Limbo Roar.
  • Interests
    RPGs, Comic Books, Drawing, Horror and Science Fiction Movies, Board Games, Cats, Graphic Design. Not in that order.
  • Biography
    A native to the frozen wilds of New York, Sketch spends far to much time dreaming up worlds with his wife and two cats. When he can, he spends time with his daughters, or with some of his adopted kids, often playing games or watching movies. What time he has left is often with his nose buried in a comic or game book, or doodling in his sketchpad.
  • Occupation
    Designer, Illustrator & Writer; Chief Creative at Sketchpad Studios

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Sketchpad's Achievements

  1. Interested, but was hoping for a preview.
  2. Weird that it's not in the store. It is on DrivethruRPG... https://preview.drivethrurpg.com/en/product/257014/Enemies-III-3rd-Edition
  3. SHADOW Over Scotland is a 3rd ed book IIRC.
  4. I've used a few basic ideas throughout various games, but I try to alter them a bit so they don't appear to be a carbon copy.
  5. I was just starting a campaign that was kind of dealing with this. Most large cities have a taskforce dedicated to supervillains, whether at the street level or more. This specialized unit often employ a few superhumans to help offset the their odds a bit. In the campaign I've been working on, the city has been a bit overpowered by villains and gangs. So they sponsor a hero team that works exclusively with the police to help protect the city. Local police powers, access to the police database, and a crash course on law enforcement are the basics that everyone gets, and they answer to a special liaison officer that answers to the police commissioner. What kind of threats do they handle? Pretty much anything the city may throw at them. From villains akin to Spider-Man's rogues, to juiced up gangs, to Kingpins and gang wars, to the occasional Magneto attack. I agree that, in most cases, setting a street level tone would be my normal go-to for such a game. But I'm trying something different to see how it evolves.
  6. Yup. Mentioned that in my original post, but was looking for other options.
  7. I'm sure Bats would do just fine against Spidey's foes, but it also depends on who's writing him.
  8. Early Spider-Man is definitely a teen hero IMHO, and a great example of progression from teen to regular hero over the years. In fact, when I had players complain about the 250pt heroes of yester-Champions, Spidey was my usual example of why they only had 250pts. As for his rogue's gallery, I've always been a fan. You get legendary bad guys like Green Goblin or Doctor Octopus, and then you get chumps like Grizzly or Kangaroo. Easily one of the best groups of villains in comics (and tied with Batman and Flash in my mind).
  9. Excellent. Thanks for the help!
  10. Howdy Dan... is there a way to make certain Complications cost 0 points? In the game I'm gearing up to run, Template/Package Complications don't add to the matching amount needed, and I'm trying to put that into HD. I know I could use Custom Complication, but is there another way? Thanks in advance.
  11. Do you allow Power Stunts? An inventive player could reason out a quick KA if you do. "I'm going to focus my eye beam tight and see if I can blast through this double!"
  12. Which may happen someday. Yeah, I'm not really sure why there's so much emphasis on PCs for an NPC-based thread. I think I'm leaning toward the Accidental Change, as it would work relatively well and simple. Thanks for the suggestion.
  13. Some interesting ideas overall, folks. I agree with Doc about the paying points bit. All three of these solutions are pretty cool and have given me something to think about. Didn't even think about using Accidental Change.
  14. Hola Herodom! I'm working on an NPC who shrinks. As a byproduct of his shrinking, if he becomes too small, he has a chance of falling into a micro-universe for Xd6 weeks. I was thinking maybe a weird susceptibility? Or would this be a Limit on the power itself?
  15. I agree with Tech here. Wouldn't Hand to Hand Attack work just as well?
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