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Fedifensor

HERO Member
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  1. Like
    Fedifensor reacted to Chris Goodwin in What happened to HERO?   
    I believe it was Abraham Lincoln who said, "Please accept my apologies for writing such a long letter; I did not have time to write a short one."
  2. Like
    Fedifensor got a reaction from Tywyll in What happened to HERO?   
    It appears to be a combination of factors, as others have mentioned: 
    There is nothing in the core book where you can print out pregens and run through a starter adventure, like many other RPGs do. The most complex part of Hero is character generation, making the above issue worse. Hero is an old-school system that likes to codify everything, while the current trend is for 'looser' systems. Hero doesn't really have a good meta-currency on par with Fate points, Inspiration, and the like.  I've found every attempt at Hero Points to be clunky and not as intuitive as similar meta-currencies in other systems. There is a lack of promotion due to the company's current state, making it less visible than D&D, Fate, Shadowrun, etc. I'm sure that only scratches the surface, but it's what comes to mind when I think of the reasons Hero isn't more popular these days.
  3. Like
    Fedifensor got a reaction from Cassandra in Crisis on Infinite Earths   
    Arrow's previous season finale showed the Monitor meeting Felicity several years in the future, and taking her to Oliver.  It implied that she would die in the process, as she wouldn't be able to come back.  In the comic version of Crisis, the Monitor dies.
    My prediction:  That wasn't the Monitor meeting Felicity.  My guess is that the Monitor dies during Crisis and Oliver takes his place, keeping it secret so his family and friends wouldn't be targeted.  It would be the only way Oliver can get a happy ending.
    We can all come back to this thread in a few months and laugh about how I got this wrong...
  4. Like
    Fedifensor got a reaction from grandmastergm in What happened to HERO?   
    It appears to be a combination of factors, as others have mentioned: 
    There is nothing in the core book where you can print out pregens and run through a starter adventure, like many other RPGs do. The most complex part of Hero is character generation, making the above issue worse. Hero is an old-school system that likes to codify everything, while the current trend is for 'looser' systems. Hero doesn't really have a good meta-currency on par with Fate points, Inspiration, and the like.  I've found every attempt at Hero Points to be clunky and not as intuitive as similar meta-currencies in other systems. There is a lack of promotion due to the company's current state, making it less visible than D&D, Fate, Shadowrun, etc. I'm sure that only scratches the surface, but it's what comes to mind when I think of the reasons Hero isn't more popular these days.
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