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Steve

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Everything posted by Steve

  1. I'm signed up for the long haul. Verizon gave out a free year to all of their customers with unlimited data, I paid in advance for two years and got a third year for free when they did a sale a month or so ago. I am covered for the next four years of Disney+ content releases.
  2. Something has come up for me on December 14th, so I can only play for part of the evening. Since we were talking about starting a little early, I could play from 3-6pm then would have to go for a while. If we could start any earlier than 3pm, that would be fine with me. I might be able to come back again after 8 or 9 for the evening's finale.
  3. Well, that was pretty shocking. I've been expecting Beretta to be the first PC to die, not who bought the farm last night. That was a brutal death.
  4. I've recently started reading an interesting superhero fiction series called "Wearing The Cape" which discusses aspects of registration in a world where superpowers suddenly appeared a decade ago in a world that was normal before then. When that event happened, governments around the world reacted in different ways. Some were more accepting of the sudden presence of superhumans and some were harsher, trying to kill any they found. In some areas of the world, there are wars still being fought by different groups for control of those regions and many governments collapsed overnight. Registration came about in that world's version of the United States as a means of helping normals accept people with powers, because it was terrifying to them to suddenly find themselves living in a world where the police and army were now supplanted by people who didn't have to listen to the government if they didn't want to. One of the first and most powerful superhumans, Atlas, in order to try and put a friendlier face on his kind, put on a homemade superhero outfit and went out helping people in trouble and assisting where he could. Others followed his example, kind of like how DC had Superman as the first superhero. In that world, superhumans in the United States work as part of an auxiliary force assisting police and firefighters. Not everyone wants to "wear the cape" though, and many superhumans try retain their normal lives after experiencing their empowerment event, if they still look human. Some people change too much to be recognized as human when they become empowered.
  5. I'm okay with running NPCs if there's not really anything for Beretta to do other than recover in a hospital bed, since I get experience even if I'm not playing my main character. I'll do my best to hinder Jack & Drew with shooting skills worthy of a graduate of the illustrious Imperial Stormtrooper Marksmanship Academy.
  6. I believe I could do the 23rd or the 7th of December, just not November 30th.
  7. I don't think I'll be available on the 30th, but there's a slim chance I might be. I was told family will be visiting for the holiday weekend, but plans could change. I am available on the 16th.
  8. It sounds like a great night was had by all, with Beretta participating in a "Weekend At Bernie's" way. I'm sorry I had to miss it, but I should be able to play next session.
  9. She's got a gymnast's physique. I believe her height and weight was based off the fitness model being used for her portraits.
  10. I revised the cryosleep module a bit. Cryosleep Module: Life Support (Eating: Character does not eat; Longevity: Immortal; Self-Contained Breathing) (18 Active Points); Concentration, Must Concentrate throughout use of Constant Power (0 DCV; Character is totally unaware of nearby events; -1 1/2), OIF Bulky (-1), Extra Time (1 Minute, Only to Activate, -3/4). Real Cost: 4 points.
  11. Yes, it will be interesting to hear what happens in my absence. I hope everyone has fun!
  12. That's a fair point. I'll give it some thought, but it didn't seem to be an issue in the Alien movie series, which is one of my primary inspirations. I'm still not sure about my cryosleep module build. In Star Hero, they are built as just being Life Support vs Aging, but that seemed a bit too sparse for what it is supposed to do. I'm picturing it as being something like Simulate Death, only without a roll.
  13. Yes, pretty much this. Here is my current write-up for the two types of hyperdrive that are available. Class I Hyperdrive: Teleportation 3m, MegaScale (1m = 1 lightyear; can be scaled down to 100 km/m; +4 1/4) (16 Active Points); Extra Time (1 Week, for full journey; -4 1/2), Increased Endurance Cost (x5 END; -2), OIF Bulky (-1), Requires A Roll (Navigation (Hyperspace); Must be made each use; -1), Side Effects, Side Effect occurs automatically whenever Power is used (3d6 Mental Transform (Major) unless in cryosleep; -1), Cannot Be Safely Used Inside A Gravity Well (-1/2). Real Cost: 1 point. Class II Hyperdrive: Teleportation 7m, MegaScale (1m = 1 lightyear; can be scaled down to 100 km/m; +4 1/4) (37 Active Points); Extra Time (1 Week, for full journey; -4 1/2), Increased Endurance Cost (x5 END; -2), OIF Bulky (-1), Requires A Roll (Navigation (Hyperspace); Must be made each use; -1), Side Effects, Side Effect occurs automatically whenever Power is used (3d6 Mental Transform (Major) unless in cryosleep; -1), Cannot Be Safely Used Inside A Gravity Well (-1/2). Real Cost: 3 points. Cryosleep Module: Life Support (Eating: Character does not eat; Longevity: 1600 Years; Self-Contained Breathing) (17 Active Points); OIF Bulky (-1), Extra Time (One Minute; Only To Activate). Real Cost: 6 points. The Class II hyperdrives are meant for military-type vessels. They represent the current top-end speed in the setting.
  14. Thanks for this. Traveling through hyperspace while awake results in the victim developing epilepsy, a raging insanity or falling into a coma rather than death, so I think I'll just make it a Mental Transform into one of those three states. It's probably going to be a -1/2 or -1 Limitation. Explored space is not very huge, and hyperspace travel is not really fast, maybe about where Traveler is at: a parsec or two per week. Colonized space (the Core) reaches out about four parsecs from Sol, the Outer Rim goes out another six parsecs and is made up of mining outposts and other resource extraction sites as well as scientific research bases and start-up colonies, a barely-civilized zone reminiscent of the Wild West or maybe some places shown in the Firefly TV series. Beyond the Outer Rim is the Frontier, around ten parsecs or so deep, rarely traveled and home to only mining installations and scientific outposts. The feel I am trying for is something like you saw in the original two Alien movies and the gritty space-western Outland, mixed with elements of Blade Runner. No blasters or laser guns, although a form of artificial gravity exists as an offshoot of the technology that gave mankind FTL travel. I'm leaning towards there being no aliens, just artificial beings like replicants alongside humans, but I'm still undecided.
  15. I need some advice on how to build one aspect of FTL drives for a near-future (late 22nd/early 23rd century) interstellar campaign idea I'm working on where FTL travel requires people to enter cold-sleep hibernation pods, much like how they showed the crew in the first Alien movie. In this setting, hyperspace travel is lethal to the human mind, causing synaptic degradation and a descent into madness. However, traveling while in cold-sleep avoids this problem. Points-wise, I'm thinking this is some sort of Side Effect on the FTL drive's power build, but I'm unsure if this is the right Limitation to use or how to describe the Side Effect if it is.
  16. It sounds like quite a place: lots of riverboat gambling coupled with a poor local economy and a declining population due to an oil industry downturn in the region, combined with a high crime rate and also increasing amounts of violent crime.
  17. I've never been there, but a quick review of Wikipedia told me that the weather is probably going to be brutal on anyone wearing body armor, depending on the time of the year. The average highs are in the 80s to 90s from late spring to early fall and combine with over 70 percent humidity pretty much year-round. I think a few of our PC comrades favoring trenchcoats and full body armor might be in danger of passing out from LTE loss during a typical summertime day there. The populace is over half African-American, so our pale-skinned group of PCs might stand out even more there than normal. And the crime rate is through the roof with 66 crimes per 1,000 residents, and it ranks #18 on America's 25 Murder Capitals.
  18. While Boston is fine with me for a home base area, we do need to think about where we should set up remote staging bases. I have a few suggestions, in no particular order. 1) Ann Arbor, MI: It's about 45 minutes away from Detroit and is also the current HQ location of the Pinkerton agency. It would be cool if the Pinkertons were involved in supernatural stuff, given their Deadlands lore. 2) New Orleans, LA: This place has got to be a hot spot for supernatural activity, right? 3) Orlando, FL: Disneyworld must have some spooky happenings going on from time to time. Maybe that's why it's so successful. What dark things might go on in the tunnels underneath the parks? 4) Las Vegas, NV: We already know some weird stuff is going on here. There could be much more than we've seen so far. The desert around the city also hides many secrets. 5) San Francisco, CA: Chinatown. What more need be said? 6) San Antonio, TX: It's got a lot of history, what with the Alamo and all. 7) Portland, OR: It's got it's share of supernatural weirdness from all accounts. 8 ) New York City, NY: I wonder if there are any abandoned fire stations we could procure? 9) Honolulu, HI: If nothing else, it would make for a great rest stop area. 10) San Diego, CA: It's where we game in real life, so seems a waste to not use it.
  19. Speaking as someone who works in the commercial real estate industry, that seems like a pretty fair deal. Here are some real world numbers to consider. $100k cash outlay will pay for a one-year lease in Boston in a Class B building for about 3,300 or so rentable square feet ($30/sf annually or $99,000). There's about 20 million square feet currently vacant in that city, so even a Class A space can probably be found for that rate in a lower occupancy building, given Killroy's knowledge of real estate. In comparison, here in suburban San Diego county, you can pay about the same price for office space in a Class A building. Location will really determine things. Warehouse rental rates in the US are averaging about a quarter of the rate that Class B office space goes for in Boston, or about $7 per square foot. There are also dying strip malls where space can be had for real cheap nowadays, especially in less popular areas.
  20. The USA has FBI's Section M as the government response to supernatural threats. In Europe, does Interpol have anything like this group, or is such organizing done more at the country-level rather than as an international response? What other professional organizations exist that we would be in competition with? Or are we the only one?
  21. Since wizards are such a rare commodity, as the business expands, this might require Murgatroyd to become more integrated into the different wizard communities to try and offload some of the increasing demands for his time on temporary hires. Murgatroyd: I need to refresh their office's wards again? This makes the third time for the month. I now officially hate our ward warranties. Who came up with that idea? Actually, adding on a temp agency service for Hunters might be a potential untapped revenue stream. It would also be a great way to allow each Player to bring in additional PCs.
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