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Space Cadet

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Everything posted by Space Cadet

  1. What I'd like to see in the HSVS is something like the MARS-1 vehicle from the Morrow Project RPG -- a vehicle that could be designed and built in either the 20th or 21st Centuries, but would be intended for use in a post-apocalyptic world. By the way, Doc A., the self-propelled artillery piece that you were probably trying to think of is the Paladin Mobile Gun, a 105mm(?) gun currently in use with the U.S. Army. Space Cadet
  2. I don't know if this is the right forum for this question, but I was wondering if anyone knows if there are any Champions writeups existing anywhere for Dryada or Honeybee (two of the super- heroine characters from the Cardboard Heroes super- hero set)? I know about a writeup for Honeybee on the Morpheus Unbound website, but I seem to remember having seen a write- up for Dryada somewhere before, but I'm not sure where. Any input on this topic would be appreciated. Space Cadet
  3. Here's one I don't think is on the list yet: Lady Cobalt (female EP who is the only civilian victim of the Project: Sunburst experiment). Space Cadet
  4. Now that's positively twisted. As far as Secret IDs I've used for my characters go, the most recent character (a battlesuit trooper) was a millionaire inventor and a patriot who'd designed and built a suit of powered armor called Minuteman. Space Cadet
  5. As far as your question about how you would build the TARDIS goes, the only advice I can give you would be to look through any back issues of the now-defunct Adventurers Club magazine that you or any of your friends might happen to have on hand. There's a writeup in one of them for a vehicle called the "Continuum Craft" which was designed, IIRC, with extra interior hexes (somewhere between 5-7 hexes, if I'm not mistaken) which didn't extend beyond the vehicle's exterior (sort of a weird cross between the Doctor's "police call box" and Doc Brown's souped-up, time-traveling DeLorean). Space Cadet
  6. Excuse me, but did you actually say good G.I. Joe episodes? HAHAHAHAHAHAAAAAA!!!! Space Cadet
  7. I can't remember what the title was, but there was a Japanese manga/comic book series out some years ago that had "mecha in WW2" as its theme. If you're lucky enough to know someone who collects that sort of comic book, maybe he or she would happen to not only know that particular title, but also have some copies of it that you could check out for campaign ideas. Space Cadet
  8. Thanks for the input, guys. I just got through looking over what's been posted thus far, and it's pretty interesting stuff so far. Space Cadet
  9. I'm attempting to develop an offensive/defensive power for a Speedster-type character, and the special effect, basically, is as follows: If the speedster is grabbed by a stronger character or is other- wise in direct physical contact with an opponent, he or she can begin vibrating at such a high rate of speed that the oppon- ent's bones in his arms and hands (or wherever he's being touched at the time) shatter, in the same way that a wineglass will break if the right note is played on a violin or sung by someone. Any ideas on how this would look in HERO? Space Cadet
  10. In case anyone's interested, there's a section in the FAQ section of one of the numerous Saint Seiya websites on the Internet that features a Champions variant for roleplaying in the universe of the series. It's the last of ten chapters in this particular FAQ. Here's the URL for the website: http://www.saint-seiya.com/knowledge/faq_part1.html I had actually seen this site some years ago, but had forgotten about it until recently. Space Cadet
  11. Let's see... there's Egghead (bought the farm when he tried to kill Hank Pym with a blaster that backfired when Hawkeye put an arrow into the barrel as said blaster was being fired), Nova (the Frankie Raye Nova; was killed at some point in time during the run of the Silver Surfer's own book, from what I understand), and Tarantula I (died, IIRC, after being mutated into a giant spider-like creature and jumped off a building into the gunfire of police officers). There's probably a few other members of the Daisy-Pushing Club yet to be listed, but right now I can't think of them. Space Cadet
  12. Lone Wolf and Cub HERO, eh? I can just see the chaos now, when the Baby Carriage From Hell takes out the first NPC victims of the campaign... Space Cadet
  13. Ninja High School, eh? Now there's a campaign with a lot of comedy potential. Just think of how hilarious it'd be to watch the guy roleplaying the male human HS student trying to cope with being the object of affection from a female ninja and an alien panda-girl, not to mention all of the weirdness that will inevitably find their way to them. Space Cadet
  14. Wait a minute... Foxbat... in the 31st Century?! NNNOOOOOOOOOOOOOOOOOOOOOO!!!! Space Cadet
  15. Nasssty, nasssty Gundamses... Oh... sorry about that. For a brief moment there, I was in touch with my inner Gollum. Space Cadet
  16. MH, I think the only way that you're likely to see an uncut and subtitled version of KotZ/SS would be to find an anime club in your area that's either showing it or has VHS tapes with about 3-4 episodes per tape available for member rental. This was the case in the anime club I was in some years ago, only we didn't have subtitled tapes; instead, we had photocopied, typed plot synopses to tell us what was going on in each epi- sode. Now, if they would only do an English-language version of Sonic Soldier Borgman ... Space Cadet
  17. Actually, I'd say it's more a case of they're going to be running an English dub of a Japanese show that happened to be shown in Spanish-speaking countries a couple of decades before mak- ing it here to the US. IIRC, Knights of the Zodiac/Saint Seiya was the first of the "mystic armor" anime series that ran on Japanese TV back in the late '70s and early '80s, along with Yoroiden Samurai Troopers and Heaven War Chronicle Shurato (I'm not sure if this is the right title for No.#3; If anyone out there knows what it is for sure, please feel free to post it). Space Cadet
  18. Ever wonder what a superpowered Ninja Hero campaign might look like? Well, if you happen to have the Cartoon Network as part of your cable/satellite service, you'll have the opportunity to see how the fights in such a campaign would look come Aug. 30th at 7:00 PM. That's when the Cartoon Network begins airing episodes of Knights of the Zodiac, a.k.a. Saint Seiya (Knights of the Zodiac, IIRC, is the approximate translation into English of the title under which it was aired in Spanish- speaking countries -- Los Caballeros de la Zodiaco. Of course, I may have screwed up as to the Spanish form of the title as far as how it should be written -- foreign language classes in Junior and Senior High were never my strong suit). It'll be interesting to see if the fight scenes get to be shown as they were originally seen in Japan, or if they wind up being toned down somewhat for American viewers (having seen shows like Yoroiden Samurai Troopers -- that's Ronin Warriors here in the US -- at the local anime club, and then the edited English-language versions on TV later on, I have a suspicion that that is unfortunately going to be the case here). Space Cadet
  19. I was in an Anime Hero campaign a few years ago that had the "Earth people mystically transported to another world" theme. The GM (who also happened to be the president of the local Anime club) had set up a campaign based on the Aura Battler Dunbine series (in HERO terms, this was Fantasy Hero meets Robot Warriors). The basic plot was something like this: certain people from Earth were being transported to the world of Byston Well in another dimension, where they found themselves becoming the pilots for the various feudal lords' Aura Battlers -- organic mecha that were energized by the aura powers of their pilots. The Aura Battlers were powerful enough in their home reality, but once in Earth's reality their destructive capabilities -- as well as the aura powers of the few individuals who had crossed over from Byston Well -- were boosted to a level comparable to tactical nuclear weapons. Our campaign, however, only lasted for 2 or 3 sessions. Space Cadet
  20. Providence was the name of the town in the comedy/horror movie Eight Legged Freaks, and IIRC, the phrase "mutant steroids" was used in the early part of the film by the fellow who ran a spider farm (I can't think of his name, but he play- ed the "Nuke" druglord in RoboCop 2, and was the original Francis Dolarhyde in Manhunter, the original version of Red Dragon) who wound up being the first victim of the mutated spiders, along with his pet parrot ("I see dead people! AWWK--*!") Space Cadet
  21. Well, as long as you're going to steal -- er, excuse me, borrow -- stuff from movies or TV for your campaign, then don't forget a desert town called Providence. While there may not be giant spiders running around the place any more, there's nothing that says that some other desert creepy-crawler couldn't have gotten a dose of the same "mutant steroids". Just imagine the looks on the heroes' faces when they're suddenly confronted with a Gila Monster the size of an Apatosaurus, or a horde of scorpions the size of railroad cars ( )... Space Cadet
  22. Re: some thoughts The tail end of CorpCommander's post reminds me of the Ray Walston episode of the time-travel series Voyagers, when his character (a retired Voyager) decided to spend his remain- ing years on a South Pacific island. Only problem was, the par- ticular island was about to be used for an above-ground atomic test. Space Cadet
  23. Actually, as far as disads go, you could possibly get away with taking Hunted as one of your disads, especially if it was in the form of the Floating Hunted disadvantage from Dark Champions: Heroes of Vengeance. Space Cadet
  24. This sounds a lot like the basic premise of the old TV series The Time Tunnel (two guys moving through time and landing in different points in Earth's past or future at random, while the folks back at Mission Control try to find a way to bring them back to the present), and to a certain extent Quantum Leap as well. Now there's an idea for a cinematic time-travel campaign scenario: have the Time Tunnel guys land somewhen in the '70s or '80s at the same time that Doc Beckett is "leaping" into another person's life, only to find that he's landed in the body of one of the other two time-travellers. C'est diabolique, oui? Space Cadet
  25. Man, that's only slightly less frightening than the Mechanon/ Takofanes plot idea mentioned in another thread. But then again, it's just the sort of twisted idea I've come to expect from you, LL - or, as I've taken to calling you since your cur- rent avatar first appeared, Lord Smith, Chief Agent of Riven- dell. Space Cadet
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