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freakboy6117

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freakboy6117 last won the day on March 3 2006

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About freakboy6117

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  • Birthday 06/25/1980

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  1. I'm a sucker for these so my Uk hero stuff is full of them. The Department of Administrative Affairs is the government office responsible for all extra normal activity in the UK . It's nice and nebulous and of course is stolen from the classic sitcom Yes Minister. I also Have a unkillable scottish vigilante called Glasgow Kiss Blackpool's super hero is The Illuminator. Brighton's is Promenade London's big villain is a insane super genius former army chaplain aka the White Chaplain his gang includes the density mimic enforcer Ton O Brix, Their armorer Mr Max
  2. Gigantes Stefan Xenophontos is a Greek ex-pat super hero he grew up in one of the small villages that serve the many monasteries on mount Athos and is a devout Orthodox Christian who is eager to do good in the world. he joined the Musketeers as their muscle A size manipulator he is able to shift not only his size but objects he's holding allows him to turn tiny pebbles into huge boulders. Will someone do a fourth new member who might perhaps pick a fight with all of the originals?
  3. Brutish Summer-time Cyrus Samson is the British super criminal bruiser known as Brutish Summer-Time has the ability to absorb sunlight and turn it into temporary muscle mass going from a skinny wimp to a muscular beyond body builder level strongman at will. activating his powers releases a blinding blast of sunlight and he glows enough to make his features hard to see and to dazzle most video cameras. Unfortunately for Cyrus he only has a limited store of energy and will burn through it quickly outside of direct sunlight. With the British weather being wha
  4. Hyperjump Oan Da-Lam was a High speed Courier on the city world of Nu-Yalk. Using semi legal thrust bikes, Ion-Boost skates or Hyper Parkour skills the Courier underground got things to where they needed to go in a planet spanning city in near permanent gridlock. Da-lam needed to be faster to get the cybernetic speed upgrades needed for better jobs and took a loan from organized crime paying them back by doing a few side deliveries. you deliver one murder weapon that's used to assassinate the local district Governor and next thing you know your on your way to Ry-Ker 5 t
  5. and thinking about Africa The short Iklawa version of the assegai spear used by Shaka Zulu would be ideal cuts stabs can be thrown in a pinch more useable in a tight space than even a gladius style short sword with a bit more range you could even add combined with the heavy club and the small buckler style of Nguni shield used in traditional stick fighting you've got a pretty solid selection of tools for any dungeon fight. https://www.militaria-history.co.uk/articles/weapons-of-the-zulu. Roman Legionary gear which was similar in concept could work too while a full size Scutum is go
  6. a magic/tech size changing one would be even better. https://www.youtube.com/watch?v=z7B2SsJOAx0 It could also be improved by adding a lantern/glow stone etc. like a less extremes version of the lantern shields https://www.youtube.com/watch?v=mGnqhj3qx-A https://en.wikipedia.org/wiki/Lantern_shield
  7. I meant Flexible as in Multi Purpose. Although I did have one Flexible weapon in mind and not the bull whip no matter what certain archeologists and vampire hunters might say. I'm thinking of the The Meteor hammer a heavier version of the Rope Dart https://en.wikipedia.org/wiki/Meteor_hammer https://youtu.be/ElMET8oSyAU not so much as a weapon although in the right circumstances it is probably very useful for crowd control and it has the ability to be useful at all ranges close up it can be used like a morning star and with enough room to generate momentum i
  8. So I've been reading a lot of Lit-Rpg watching a load of Isekai anime and found my self thinking about what weapons would be carried by Dungeon Delvers. The idea that standard medieval arms would be used seems silly because weapons are always adapted to the environment they are used in. Bearing that in mind what are the key features of a dungeon. * Variable terrain you're unlikely to be fighting in a single type of space from narrow to wide open caverns water heights flexibility is key. *Utility a weapon that only does one thing is just extra weight in situations
  9. Love Zap she has a very Jolt from the original Thunderbolts team with a side order of Static thing going on it's great
  10. could you do it with duplication? basically, create a dupe at the instant of death use the change duplicate adder lets you adjust complications and alter powers
  11. seems like that character would have a lot of ability to scramble the experiment I would suggest not shocking the hero but an innocent victim or DNPC . for extra meanness let the hero futz with the experiment think they are getting away with it then bring in the innocent. (a really good way to resolve this would be to have the hero communicate an escape plan to the other captive using telepathy. if you're looking for more ideas for the limitations and strengths try Benedict Jacka's Alex Verus novels it's a series of urban fantasy novels about an insanely powerful precog.
  12. drat did I finish both teams lol well Might as well do the sinister Left-hand version The Puppetmasters five evil puppets/puppet inspired villains
  13. The Puppet Pals Puppets, Muppets, Dummies, marionettes, shadow, finger, sock or glove this team of five is home to any hero inspire, imbued, possessing or possessed by them
  14. Gold spike everyone knows that the transcontinental railroad was completed with a golden spike. what most people don't know is that there where four ties Two gold, one silver and one iron with silver and gold plating. only the whereabouts of three are known the fourth golden spike was stolen from the News-letter newspaper in San Francisco shortly before the 1906 earthquake. the spike is a potent magical artefact containing mystical energy syphoned from decades of transcontinental travel. its current wielder is able to perform some incredible magic by harnessing its power. she can
  15. Henrietta Hartman is the Heart and soul of the team. before the event, she was always the one to try and drive fundraising to encourage others and had incredible empathy and love for animals and wanted to be a vet. after the event her empathy exploded outwards she could literally feel the emotions of others soon she discovered she could absorb and suppress and store them within her self and even transfer them to others within a fairly larger area. some people think she's the team's weak link, and initially don't take her seriously. Those people have had the concentrated
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