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red_eagle123 last won the day on October 30 2004

red_eagle123 had the most liked content!

About red_eagle123

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    To ignore the real world
  1. Re: Destroy Your Geek Cred!! Oh... where to start: I did not like the remastered Battlestar Galactica. I have never seen any of Monty Python's movies from start to finish (Although I'm pretty certain I've heard every single freakin' line of dialogue ever!" I too have never read the Lord of the Rings trilogy. Read the Hobbit. Enjoyed that. Got about 50 pages into Lord of the Rings and stopped. I have never read any of the other big fantasy series either (Song of Fire and Ice, Game of Thrones, etc etc). Saw the HBO series for Game of Thrones. I'm sure there will be
  2. Re: The cranky thread My condolences to you and your family CC. And in my own little slice of hell..... the Hits just keep on coming. The divorce got finalized. yay. Still haven't seen dime 1 of the settlement. And then I had to have abdominal hernia surgery. The first day back to work from surgery (today).... I found out my entire department has been eliminated. Go home. Yay me. FML. It's really getting hard to stay positive.....
  3. Re: Tell me about your campaign world. My current campaign world is a home brew. The setting is modern day 2009. We started out only a month or two behind real time but that gulf between game time and real time keeps growing. People with powers didn't exist before 1989. The very first person publicly acknowledge to have powers appeared during the Loma Prieta earthquake. After that more and more people started showing up. Where these powers came from isn't known, even the players aren't 100% sure. What the players have started to figure out, and will eventually find out is that
  4. Re: The cranky thread I don't like to complain. I really don't. I prefer to be zen and just let life bebop along. However life has been most unkind to me lately. To whit, last friday (the 8th) was my birthday. In the span of time from then to now, I have: Been diagnosed with an Umbilical hernia Burned the bottoms of both feet (blisters are slowly recovering) gotten an eviction notice (Newly moved into a place, this was the first month they took rent out, it turned out to be a computer glitch) Slowly drowning in debt with GenCon still looming And the capper of it
  5. Re: need more than plot hooks! Some other points I'd like to bring up for your consideration. When designing adventures for your super-hero campaign, depending on your setting it's possible to pull in material that isn't strictly capes and tights. Magic beings, aliens in spaceships, multi-dimensional invaders, evolved animals, etc etc. These can all fit within a super-hero campaign. As an example: In the game I'm running right now, I imposed a strict No-Magic rule. Superheroes only appeared in the past 20 years, and prior to that it was history as it appears in the history books. Des
  6. Re: Quote of the Week from my gaming group... From last nights 4E D&D Game: Grai: Half Orc Warlord Torinn: Dragonborn Warden Guin: Elf Ranger Marygold: Human Sorceror Marygold: So you're saying the mad god is related to Alowen? Grai: Owlbears? They make great pets, but you have to release them after a couple years or they get nasty. Torinn: I once knew man back in village, kept owlbear pets much longer than he should. Was big man, named Haggard. Guin: Was he related perchance to a bard named Merle? GM: . o (When did I lose control of this game?)
  7. Re: Quote of the Week from my gaming group... Best without context, said in a D&D game: "So Mr. Arcanist Guy, do these bouts of vertigo and color flashes mean we've found the far realm incursion, or have we just all discovered medieval cancer?"
  8. Re: How much do you customize the setting? I'm currently on my second champions campaign. My current campaign has zero influence from the printed Champions Universe. The /only/ think I've used was that there used to be a group of superheroes operating out of New York calling themselves the Champions that the PC's met briefly. Of course these particular Champions were more like a modern day boy band group, formed for media purposes than anything, and all the members of the Champions were names/powers I made up based off artwork by Storn Cook. My original Champions campaign on the othe
  9. Re: Creepy Villain Time Depending on your definition of creepy: The Excremental - A poor young man whose power manifestation turned him into Swamp Thing like being composed entirely of, well, excrement. I never really did a back story for him, so how he discovered his unfortunate powers was never really decided but, imagine having to fight him? Four Horsemen - Pestilence: The same group that fought the Excremental above also eventually had to fight the avatar of Pestilence. I created his body to be composed of bugs, a living swarm that gave him damage resistance as well as limit
  10. Re: Quote of the Week from my gaming group... Sorry, no. Maybe if you had pictures and diagrams?
  11. Re: Interactive Sky Map Now that is way freaking cool! I could play with that all day....
  12. Re: What sort of technology do you use in yiour games? Like CrosshairCollie above, I also use HeroDesigner for character sheets. For a time I used my laptop at the table, I'd created a html page that let me track whose turn it was and what segment it was. However the laptop was a bit bigger than I liked, I felt like I was hiding behind the screen too much. I also write up post-game recaps and post them on a wikidot page open to all the players. And they occasionally post player-perspective recaps as well. I've been looking for a good solution like a tablet PC that will let me h
  13. Re: So how does Champions compare to Mutants and Masterminds? I would say that Hero System actually gets two scores Character Generation & Setup - Low 8, high 7. There's a lot of crunch, and it can sometimes be a bit overwhelming. Especially for someone coming into it blind. However this crunch allows for a LOT of flexibility in the system. I've tooled around in other hero genre systems, and Hero has the best flexibility I've seen yet at all power scales. Gameplay - 3. Once you've finished character generation, the actual gameplay is really easy. I've run two campaigns now,
  14. Re: Super Heroic Behavior Welcome to the Hero System, it really is a great toolbox to play with. The rules governing the behavior of a Hero are not something that would be addressed in the core books. The reason for this is simple, Hero System is a toolbox design, and as such any game system can be played. This includes playing Spies, Bloodthirsty barbarians or even Supervillains. Having a pre-defined morality code woven into the rules structure from the start would hamper some of the ability to play such off-kilter games (from the perspective of a superhero). The morality of a
  15. Re: Kill the Dude with the Thing Is the thing still the thing? I thought we killed all the dudes with the thing and the thing no longer is important because we have the thing and there are no more dudes to take it?
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