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OneWingedAngel

HERO Member
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About OneWingedAngel

  • Birthday 11/26/1984

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    Zonathrope
  • Website URL
    http://www.geocities.com/dr_jekyl_3

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    Full-Time Student

OneWingedAngel's Achievements

  1. Re: Altered Reality (making yourself) My last gaming group made a routine habit of taking real-world items, scenarios, and characters and items from movies and discussing them in game terms. This was usually done after the game and after "the girls" (the GMs 8 and 12 year old daughters, who were the finest role-players I have every had the privelege of playing with) had gone to bed. (You wouldn't believe how many ways there are to write a leatherman.) Naturally, the subject of writing ourselves would eventually come up, so we made a project out of it. Our stats and disads were determined by everyone else, so as to avoid ego-based inflation. Where possible, we used real-world tests. We went to a gun range to see how many times in a 12 second turn we could move 6 meters and fire a 9mm reliably and accurately (which, btw, averaged at about 3) to determine our in-game speeds. As far as skills went, we used published package deals wherever appropriate and feasable. The rest were "eye-balled" and were always subject to group debate. We didn't really worry about "percentages" or degrees of skill. The question was "Can you reliably and realistically do X?" if yes, then the skill was assumed bought at a standard characteristic roll. At the end of it, my friend Randy - who was going through army ranger training at the time - came out highest at around 120. I came out second at around 100 because I hold dan ranking in a martial art and am proficient with most hand-to-hand weapons. Handled constructively, it's a very entertaining exercise. We never got around to playing ourselves, though.
  2. Re: Champs and players with no comic book background Nope. No comics whatsoever. I came in via the RPG trainingwheels known as D&D. The closest I come is that, after switching to Hero, I watch the cartoons.
  3. Re: Cities of the Future To offer a different line of thinking: A city is defined as: A center of population, commerce, and culture; a town of significant size and importance. (http://www.thefreedictionary.com) The need for public or private transportation as well as various other forms of infrastructure is based on the primary need of every city: SPACE. Be it horizontal, vertical, or other ( ). And space on the surface of a planet is, naturaly, limited. So, as a population grows, population centers will need more and more space to accomodate it. As technology advances, I think cities will be found in more and more places that are currently unavailable: Undergound. Underwater. Floating. Airborne Cities (Any sufficiently advanced technology, right?), Space, and, depending how far out on the Tech Tree you want to take your campaign, Extradimensional spaces. Imagine cities with entire sections of it tucked away to another space. Just another 2 cents.
  4. Re: Your greatest Chmapions moment "I have a catapult. Give me all of your money or I will fling an enormous rock at your head."
  5. Re: Your greatest Chmapions moment I had a long-standing VPP Telemechanic named Arch. One of the other PCs had some five hunteds on his character, all on an 8-. As it just so happened, the GM started rolling dice, and all five showed up. At once. Combat Ensued. Myself and another PC were inside a bank dealing with one villain, while the other three PCs were outside dealing with the other four. Through four turns of combat, I finished off the villain inside, after he'd KOed the other PC. I walk outside the bank, to find myself facing off with the four other villains. They'd taken the entire party. They bantered at me, demanding my surrender. I don't remember what exactly was said, but I basically told them where to stick it, and whipped out the VPP. Four shots fired. Four villains down. 1. 2. 3. 4. I picked up my friends and walked away.
  6. Re: Cities of the Future I was going to offer a rebuttle to Mutant for Hire's last post, but Senanju's beaten me to it, and has done so much to my liking. *Repped*
  7. Re: Batman Begins: Batman My one comment on it is that you're forgetting the whole reason for the cowl and outfit: To strike fear. I'd give him another 10 PRE, OIHID. Other than that, looks respectable.
  8. Re: Teleport catcher My first thought was to buy a mind control, invisible power effects, only to tell target where to teleport.
  9. Re: [Creative] Need help! Slightly more gritty: No reason. They're not at war. The werewolves that were seen are professional assassins. This vampire has something, did something, killed someone, or other wise p!$$ed someone off, and has been contracted out to a group of elite supernatural assassins. Just my 2 cents.
  10. Re: Help Me Populate a Race Okay, these ideas are great. Please keep them coming. To answer a few of the questions: The eggs are both infinite and finite depending on the planet. i.e. One planet will have a dispenser, while others will have a single egg. The eggs are relatively fragile, but serve no other purpose. Everyone has the same detection gear (supposedly). No, you can't turn them in early. You have to keep them. The race has devolved into a great deal of corporate sponsorship. And no, there's no limit to what technology you can bring with you. I personally plan to have one or two full-powered warships as racers. If a race team / racer has governmental sponsorship, it will be veiled through a dummy corporation. Yes. Everyone has pretty much the same technology for space travel. Think Babylon 5. MASS media coverage, on a galactic scale, although the media may or may not be able to keep up with the racers. There is a time limit on the race, I just haven't decided it yet. I'm also considering requiring the contestants to check in with race officials at certain time intervals to verify that they're still in the race. (i.e. not dead) The race commission is a separate corporate entity. They are in charge of keeping the rules and the distribution of the prizes. I imagine they have some governmental backing, however.
  11. Inspired by the success of the Dark Champion's "Help me Populate a Spooky Hotel", I'm trying my luck here. I'm beginning a campaign around an intergalactic race. The premise of the race is this: The race commission provides maps. On those maps specific planets / areas are selected. On those planets, somewhere, are small silver eggs. (Yes, the players have a means of detecting the eggs.) The racer's jobs are to find as many of these eggs as possible and return as quickly as possible. Naturally, "agressive competition" and piracy abound. (What the refs don't see, they can't disqualify you for.) What I need are ideas for planet settings, the location of the eggs, and any fun "complications". Any takers?
  12. Re: Help Me Populate A Creepy Hotel Alright, the rest of these, I could see justified any number of fun and interesting ways. But this one... I gotta ask: What the hell???
  13. Re: Quote of the Week from my gaming group... In retrospect, this isn't nearly as funny as I thought, but it caught me off guard enough that I was broken for several minutes. GM/ME (pre-game summary): "When last we left our intrepid heroes --" PLAYER: "Aww CRAP! We've left our intreptid heroes!"
  14. Re: I need help with a couple power ideas, please. That's sneaky and malicious. I love it. Consider it stolen.
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