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Eodin

HERO Member
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  1. Like
    Eodin got a reaction from tkdguy in Star Trek RPG   
    Thanks! Glad to hear a few people still enjoy them. 
    By the way, the Star HERO Fandom website belongs to Arooo. Back in the day he had offered to host my Trek pdfs, since he was already hosting his Babylon 5 HERO and something else. 
  2. Thanks
    Eodin got a reaction from Tjack in Star Trek RPG   
    Thanks! Glad to hear a few people still enjoy them. 
    By the way, the Star HERO Fandom website belongs to Arooo. Back in the day he had offered to host my Trek pdfs, since he was already hosting his Babylon 5 HERO and something else. 
  3. Thanks
    Eodin got a reaction from Lord Liaden in Star Trek RPG   
    I wrote TOS Hero (and later TNG Hero at the request of another Hero-ite).  I grabbed whatever artwork was available on the net, no licensing or connection with paramount. 
    I've had a few people ask if I'm going to update those setting books to 6th edition, and the answer is probably not. At the time I used Adobe In-Design, but when Adobe changed from buy software to subscription model, I quit using the product, so I'd have to start from scratch in some new program.  Same with all the TravellerHERO stuff I did, the In-Design files are no longer usable. Glad to see Shadowcat's still doing what he can to keep it available in some fashion.
  4. Like
    Eodin got a reaction from Hermit in Widening Gyre   
    I've started running a "Victoriana" campaign, and Widening Gyre is of of my minor sources.  It's a good book.
    I'd love to see a Victorian Hero or Steampunk Hero the size of Pulp Hero, but that won't happen.  In my campaign I'm combining pieces from Cowboy Hero, Horror Hero, Widening Gyre, GURPS Steampunk, Victoriana, Castle Falkenstein, and several others just to get the pieces of all the things happening in a magictech world of 1866. Lots of stuff!  And since mine is based in the San Francisco, not London, there are different assumptions about the goings on.
    But I digress. Bill Keyes did a great job with his Widening Gyre. 
  5. Like
    Eodin got a reaction from Duke Bushido in Widening Gyre   
    I've started running a "Victoriana" campaign, and Widening Gyre is of of my minor sources.  It's a good book.
    I'd love to see a Victorian Hero or Steampunk Hero the size of Pulp Hero, but that won't happen.  In my campaign I'm combining pieces from Cowboy Hero, Horror Hero, Widening Gyre, GURPS Steampunk, Victoriana, Castle Falkenstein, and several others just to get the pieces of all the things happening in a magictech world of 1866. Lots of stuff!  And since mine is based in the San Francisco, not London, there are different assumptions about the goings on.
    But I digress. Bill Keyes did a great job with his Widening Gyre. 
  6. Like
    Eodin got a reaction from tkdguy in Widening Gyre   
    I've started running a "Victoriana" campaign, and Widening Gyre is of of my minor sources.  It's a good book.
    I'd love to see a Victorian Hero or Steampunk Hero the size of Pulp Hero, but that won't happen.  In my campaign I'm combining pieces from Cowboy Hero, Horror Hero, Widening Gyre, GURPS Steampunk, Victoriana, Castle Falkenstein, and several others just to get the pieces of all the things happening in a magictech world of 1866. Lots of stuff!  And since mine is based in the San Francisco, not London, there are different assumptions about the goings on.
    But I digress. Bill Keyes did a great job with his Widening Gyre. 
  7. Like
    Eodin got a reaction from Trebuchet in Miniaturized Manufacturing Units?   
    Re: Miniaturized Manufacturing Units?
     
    FWIW, from the TNGHero pdf,
     
    Cost Industrial Replicator System
    80 Industrial Replicator System: Multipower, 240-point reserve,
    all OIF Immobile (-1 1/2), Extra Time (Full phase; -1/2)
    6u 1) Small Object Replication: Transform 4d6 (Major), Air to
    Any Object programmed into system (+1), Continuous (+1)
    (180 Active Points); OIF Immobile (-1 1/2), Extra Time (Full
    phase; -1/2)
    8u 2) Large Object Replication: Transform 4d6 (Major), Air to Any
    Object programmed into system (+1), Continuous (+1),
    Area Effect 8 hexes (+1) (240 Active Points); OIF Immobile
    (-1 1/2), Extra Time (Full phase; -1/2)
    Total Cost: 94 points.
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