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Nolgroth last won the day on August 1 2017

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  1. I explicitly agreed that Kellie Marie Tran was the subject of abuse by toxic fans. I have admitted that such a thing does happen. My only contention is that it has become and easy out to blame fans for being toxic when the product itself was sub-par. Were you not reading or just looking for an excuse to take my comment out of context?
  2. I will absolutely, and without any reservation, agree with you that Kellie Marie Tran was the victim of toxic fans and the actress deserves much much more. It's not her fault that the character was poorly handled by the directors and screen writers involved. I'm sure that we can cherry pick a few more out too. Probably ones I'm not even aware of. Not every failed movie attempt is due to fan toxicity. Sometimes a movie just sucks. The alchemy that makes a movie successful just wasn't there. Sometimes those movies go on to be cult classics and sometimes they get MST3k'ed. Some are best forgotten. Blaming "toxic fans" has become just another weary excuse for failure.
  3. Yeah. Come to think of it, it was Kamarathin that was 5E and has a 6E conversion document.
  4. Fifth Edition, though there is a 6th Edition conversion document floating around somewhere.
  5. My general rule of thumb is to go opposite of the critical bought review of most recognized media outlets. I read the user score and watch a few YouTube creators take on the matter.
  6. Yeah, that happens. I just believe the label of "toxic" is applied way too often though and now seems to be the default excuse for a poorly constructed product's inevitable failure. I imagine it is a very subjective bar though.
  7. I think Henry Cavill is turning out to be one of my favorite stars. In a recent interview, he dismissed the interviewer's characterization of fans as being toxic. He instead pointed out how fans can be very passionate about the subject material. I don't have a link to the actual interview, but I saw several videos on YouTube refer back to it. I just think it is pretty cool that somebody in Hollywood has taken a moment to realize that fans are going to have opinions about the things they love.
  8. I just got the PDF. If you're one of those that has to have dead tree versions, I'm pretty sure you're outta luck. Or you might try: https://www.nobleknight.com/P/2147599435/Narosia---Sea-of-Tears
  9. Oh don't get me wrong, I want to love it. The world is a beauty. I may try again one of these weekends. Try to remember the gameplay (controls, etc.) so that I don't have to do the tutorial again.
  10. Watched it. Enjoyed it, for the most part. The gratuitous nudity is par for the Witcher video games course so I just took it as being faithful. The amusing part about all that is the one woman I thought the most sexy/attractive never took her clothes off. Indeed, she was covered in blood and gore for a large portion of her on screen time. I have my gripes about the show, but they are minor. I put it a little ahead of the Mandalorian but only because I think the set pieces are a little better. I have started Witcher 3 about six, maybe seven, times. I can never get past the tutorial area. The pace is glacial, the music drones on and on and there is a constant wind sound effect that just lulls me straight to sleep. I hear that it is an amazing game, but for me it is guilty of one of the worst entertainment sins; it's boring. Add to that the very console-centric UI that does the PC version no justice and I would rather just mod Skyrim for my fiftieth (or so) playthrough.
  11. Absolutely. I am not advocating for yet another setting, sourcebook or compilation of the rules. Without a plan, however, then any "Starter" set is just another product created in a vacuum. Without additional support material already built and/or scheduled to be published, then it is doomed to fail. That's what I'm getting at. Suppose Hero publishes the Fantasy Hero Starter Kit with some basic rules, a couple of pre-made characters, a high quality poster map for the introductory adventure "Lost Mines of Herodelver." Now what? There has to be more. Not some vague idea or notion. There has to be something tangible to keep people coming back.
  12. I think you are putting the horse before the cart. Hero needs a pre-planned product line and the intent/means to publish it. Then there can be a Quick Start product. Anything less is no better than the individual setting books we've received in the past. In fact, it'd be just another postmortem twitch. Sorry if that came out harsh. We've just seen too many half-assed measures from Hero already. A solid development plan is the only way that Hero can leverage any realistic return to full-time publication.
  13. Having run a 6E game way back when it came out, I would say your assessment is mostly fair. The difference is pretty small though. You could award R.A.W. experience awards and the players would not feel cheated or hampered.
  14. Funny you should mention Westerns. The Mandalorian sort of reminds me of the hardened, reluctant hero, gunslinger from an old western. One who is capable of some pretty ruthless deeds, but retains a seed of decency within them. As for roleplaying, the Mandalorian inspired me to pull down some of my FFG Star Wars material and take a gander at it.
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