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Tasha

HERO Member
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Everything posted by Tasha

  1. My Hero Designer install lives in my private Dropbox folder. That way, any machine that is connected to the internet can launch and use the the app.
  2. LOL they ARE designed to make things easier to find.
  3. That seems VERY over complicated to me. Nothing I can easily do in my head. How I described it is far easier IMHO. It doesn't require a table either. Gives GMs an easier time coming up with Target numbers. For Newbies who are likely to be coming from D&D it is very similar to the dominant mechanic there. aka Roll the Dice, add that number to the skill/stat modifer. compare it to the target number ie Armor Class. If you equal the Target number you succeed. The only difference between D&D and roll high Hero system would be that you roll 3d6 instead of a D20.
  4. Skill rolls work different. you change the formula to be (Char/5) which gets added to the roll. ie my character that in base 6e has a 15- roll, turns to a +6 to the 3d6 roll Difficulty is Defensive number + 10. ie you have a character that is defending against a skil roll with in RAW 6e has a 15- roll. With this roll high they have a 16 to defend against the person's Skill mod + 3d6 roll.
  5. It matters IF you display DCV + 10 as the WHOLE DCV. Which works for everything ex things that half DCV. If you keep DCV as it's own number that people have to add to 10 each time it's less of an issue Honestly, I would LOVE to eliminate the last multiplication/Division needed in combat. but that's a different discussion
  6. The best reference for 6e are the Big Blue 6e Vol 1, and 6e Vol 2. They have everything you ever wanted to know about every part of the rules. I only pull those books out when I need to look up something fiddly. Otherwise, I use Champions Complete for most quick rule questions.
  7. I would love to do this, and Have done this with a branch of the game's rules AKA Fuzion. IF you are going to flip it and want to keep the same spread, it should be OCV + 3d6 vs DCV +10. You would have to change stuff like being stunned (aka 1/2 DCV), and other things that half DCV. Which wouldn't be bad, doing division during combat can be rough for newbies. Most arguments against it tend to boil down to "I am used to how it is, don't really want to change. So I don't see the point"
  8. Looking at it now. It's been YEARS since I looked at the code. The Compound Power thing is kind of an ugly hack(mine). I need to look over documentation to see if I can fix that stuff. If you are the editing XML person and if you use Notepad++ the line you need to look at is 1211
  9. My version of that sheet, includes a full page for gear. You just need to add any entry to the Equipment tab. Good job!
  10. Thanks again for the updates. I updated the original post, with your change list. Thanks for continuing to work on this.
  11. I am going to use this to update the original posting. With credit given to you of course.
  12. I am very partial to the Tasha's Ultimate Sheet. Though I may be biased.
  13. You would have to open the Export Template and add the tag that includes those other tags. It's how I made that part of the sheet. It's not really a question that Dan can Answer. Yes, I am the Tasha who created that sheet,
  14. If you got it on the HeroGames store, go into Store>Manage purches> Hero Designer. there is a new version from Aug 2021. PS I run it in Windows 11 with ZERO issues.
  15. Thanks everyone for the nice words. I'll upload that as an update later Thanks for fixing it. It's how I got started making these. Dan's original 5e built in template didn't work in Safari. Because he had used an IE only tag. I cleaned it up, tested it and posted it to the old hero boards.
  16. For a Champions game I would give it a -1 limitation or more. As it would be VERY simple for someone to slip behind the character. This is pretty much the same limitation that a hand held shield has. It only covers 3 hex facings. A character with minimal leaping could jump over it and strike it from behind. Hell, someone could walk around to the rear of the thing and wack it. A Brick could play "Tank" and keep the robot's attention on her, while the energy proj and everyone else can alpha strike from behind. This all becomes easier if the party has a higher spd than the Robot.
  17. It's fine where it's at. thanks for pointing out that I COULD sell it.
  18. IMHO the export formats always looked better anyways. At least the type doesn't go microscopic if you were too wordy in an entry.
  19. The Tags for the XML files are in the Documentation PDF. I suggest using something like Code Writer or Notepad++ if you are using windows. They can show the text in a format that is much easier to understand. That and a GUI HTML editor helped me with a quick and pretty clean code sheet when I did my Combat Record Template. I just added in the data tags where they needed to be. A bit tedious but they worked.
  20. Though with the current versions of Hero Designer you don't have to allocate ram using a batchfile. The program has a setting for more ram, and saves it in the preferences file
  21. Yeah, I would love to see this ship soonish. I have seen the characters people have posted here and I think I like the changes I am seeing. It's a much more modern looking game than the way they chose to market it. So I think I am going to buy it for curiosity sake if nothing else.
  22. Corea made an ass out of himself on his website way before he started playing games with the Hugos. Last I checked Both Game Kastle in Fremont CA, and Gator Games in San Mateo had the Hardcover in stock. They usually get stocked with other games because there's nothing on the spine to ID it as being Hero System compatable, The MHI dice are just big D6's with the MHI Logo on one face. They are nowhere near as functional as the Blue and Black Hero System dice. Also the MHI dice are this shitty looking white and green speckle. UGLY. Probably should have sold my book to Half Price books. I don't think I opened it to look at it after I bought it. So Hero Games got my cash on that one, but I have never bought another book by Corea.
  23. At this point I would be VERY interested in seeing the PDF. The character write-ups I am seeing are interesting.
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