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Corven_Ren

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Everything posted by Corven_Ren

  1. Re: A DC Animated-style HeroMachine I always thought she was the hotter of the two...and in the live action movies....I think the ckick who plays her is smokin hot.
  2. Re: A DC Animated-style HeroMachine Ok decided to play as well...Heres Mysteries Inc.
  3. Re: Corven's Heroes & Villains Another pic Vilocita an Italian speedster and a pic I did of Totem using Heromachine as it had a little more of what I needed to get him done.
  4. Re: Justice Squadron: TNG Submissions So Far Checkmate Valkyrie- Daughter of Thor Odinson and Wonder Woman Querysphinx Plastyque- Daughter of Reed & Susan Richards Beast Silk Detective- Clone Created by Dr. Destroyer using Forge & Illyana Rasputin's DNA Alamias Moon Knight II- Son of Marc Spector the original Moon Knight & Marlene Alraune RocketsRedGlare Spider Lad- Son Of Spider Man & Black Cat. Dr. Archeville Scion- Geneticlly Engineered son of Namor & Susan Richard Allan Hellfire- Duaghter of Madison Jeffries (Box) & Diamond Lil unknowingly turned the ghost rider motorcycle into a robot. Proposed Submissions (Not official yet but were discussed Aylwin13 Wildcard- Son of Gambit & Rogue McCoy Tornado Fist- Daughter of Ironfist & Cyclone Nechevo Victor- Son of Dr. Doom, heir to the throne of Latveria
  5. Re: Justice Squadron: TNG Sure go ahead and play with the idea and lets see what comes of it.
  6. Re: A New Dawn. 'Post-Apocalyptic' Fantasy I'll keep the light one for now thanks.
  7. Re: A DC Animated-style HeroMachine The American Avenger
  8. Re: A New Dawn. 'Post-Apocalyptic' Fantasy AS far as I know yes they apply to all non combat skills and so apply to Knowledge Skills as well. My idea was that Zarathos has learned as much about the various creatures of the world. Especially as much of his ancestry as possible and that's why it is so much higher than his other KSs.
  9. Re: Is my VPP pool limited, or is the whole thing? Ok Allan this is what I will allow for your VPP..it will allow you to create a power with 90 active points. 91 Machine Shaper: Variable Power Pool, 55 base + 36 control cost, No Skill Roll Required (+1) (109 Active Points); VPP Powers Can Be Changed Only In Given Circumstance (Requires machines to 'shape'; -1/2) The Zero Phase Action does not seem logical it would take at least a phase for a machine to reshape itself into a new power. Another thing...your Justice Squadron Communicator should not be OIHID...if the squadron needs to get a hold of you and you are nowhere near the robot....well you can understand. It's fine that she 'fuses' it into the robot when shes in it but when she phases out of the bot it should come with her. Also on the subject of disadvantages: Being a mutant is not so much of a social limitation anymore, ever since Beast became the first mutant president. So it would be occasionally & minor at best.
  10. Re: Justice Squadron: TNG Ok Allan first of all there is a 75 point active cap on powers except you may have one power that has 90 active points..... your VPP is 300 Active points Also you have 5 point to many disadvantages
  11. Re: Justice Squadron: TNG Bump Submissions So Far Checkmate Valkyrie- Daughter of Thor Odinson and Wonder Woman Querysphinx Plastyque- Daughter of Reed & Susan Richards Beast Silk Detective- Clone Created by Dr. Destroyer using Forge & Illyana Rasputin's DNA Alamias Moon Knight II- Son of Marc Spector the original Moon Knight & Marlene Alraune RocketsRedGlare Spider Lad- Son Of Spider Man & Black Cat. Dr. Archeville Scion- Geneticlly Engineered son of Namor & Susan Richard Proposed Submissions (Not official yet but were discussed Aylwin13 Wildcard- Son of Gambit & Rogue McCoy Tornado Fist- Daughter of Ironfist & Cyclone Amoeba Man Blackburn-Son of Sunspot & Fire Allan Sapphire- Daughter of Madrox & Green Lantern (Aeryka Scott) Hellfire- Daughter of Box who has turned the Ghost Rider motorcycle into a robot.
  12. Re: A New Dawn. 'Post-Apocalyptic' Fantasy Ok moved the points around buying some skill levels and raising some stats (Hes been wandering for a while I figured he's built up his human form some.) Here is the FINAL human form of Zarathos. Zarathos DeGuerre Val Char Cost Roll Notes 15 STR 5 12- Lift 200.0kg; 3d6 [1] 17 DEX 21 12- OCV: 6/DCV: 6 15 CON 10 12- 15 BODY 10 12- 18 INT 8 13- PER Roll 13-/14- 15 EGO 10 12- ECV: 5 10 PRE 0 11- PRE Attack: 2d6 10 COM 0 11- 3 PD 0 Total: 3 PD (0 rPD) 3 ED 0 Total: 3 ED (0 rED) 3 SPD 3 Phases: 4, 8, 12 6 REC 0 32 END 1 31 STUN 0 Total Characteristic Cost: 68 Movement: Running: 6"/12" Leaping: 3"/6" Swimming: 2"/4" Cost Powers END The Wolf Within Me 55 1) War Form: Multiform (275 Character Points in the most expensive form) 5 2) Nightvision 4 3) +1 PER with Smell/Taste Group and Hearing Group 1 4) Pure Breed: LS (Longevity: 200 Years) Talents 8 Combat Archery 4 Rapid Archery 12 Knows How To Maneuver: Combat Luck (6 PD/6 ED) Skills 3 +3 with Bows 24 +3 with all non-combat Skills 3 Conversation 11- 3 Gambling 13- 3 Jack of All Trades 1 1) PS: Blacksmith (2 Active Points) 11- 1 2) PS: Bowyer/Fletcher (2 Active Points) 11- 0 3) PS: Carpenter (Everyman) 11- 0 4) PS: Cooking (Everyman) 13- 1 5) PS: Poacher (2 Active Points) 11- 3 Language: Pidgin (completely fluent) 3 Language: The Whisper (completely fluent) 3 Language: Vordir (completely fluent) New Dawn Everyman Skills 0 1) AK: Moorhaven (Native Area) 11- 0 2) Acting 8- 0 3) Climbing 8- 0 4) Concealment 8- 0 5) Language: Kymrian (idiomatic) (4 Active Points) 0 6) Paramedics 8- 0 7) Persuasion 8- 0 8) Stealth 8- 0 9) Survival 8- 3 Oratory 11- 3 Scholar 5 1) Knowledge of the Ancestors: KS: Werebeast Lore (6 Active Points) 16- 2 2) Knowledge of the Blood: KS: Vampire Lore (3 Active Points) 13- 2 3) Knowledge of the Damned: KS: Demonic Lore (3 Active Points) 13- 2 4) Knowledge of the Divine: KS: Divine Lore (3 Active Points) 13- 2 5) Knowledge of the Restless: KS: Walking Dead Lore (3 Active Points) 13- 2 6) Knowledge of the Spirit: KS: Underworld Lore (3 Active Points) 13- 0 7) KS: Heraldry (Everyman) 8- 0 8) KS: Herbalism And Healing-Lore (Everyman) 11- 2 9) KS: Hunting (3 Active Points) 13- 8 Survival (Arctic/Subarctic, Temperate/Subtropical, Tropical, Urban) 13- 3 Teamwork 12- 3 Tracking 13- 3 Trading 11- 2 WF: Blades, Bows 3 Weaponsmith (Arrows, Bolts, And Darts, Bows) 13- Total Powers & Skill Cost: 182 Total Cost: 250 150+ Disadvantages 20 Normal Characteristic Maxima No Age Restriction 15 Accidental Change: A Packmate Goes Down 14- (Uncommon) Notes: Zarathos will view his teammates/allies as pack members...if he is not already in War From when one is severly injured he will transform and try to defend his fallen packmate. 15 Accidental Change: Child In Danger 14- (Uncommon) 15 Psychological Limitation: Protective of Those Who Cannot Defend Themselves (Common, Strong) 5 Distinctive Features: Albino (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 15 Distinctive Features: Distinctive Smell (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Normal Animals) 15 Hunted: New Dawn Council 14- (Mo Pow, Watching) 20 Experience Points Total Disadvantage Points: 100 Background/History: Magic destroyed much of the world, as the very gods themselves seemed to collide. The ruins of the world that was, I wander them constantly trying to control the rage of what I am for I am adecendant of the Beastmasters of old...I am a werewolf. I was born different from my own kind..pale skin, white hair, blood red eyes and a little on the skinny side and my parents thought that maybe I would not be able to transform. I remeber assuming my war form for the first time...I was 13. I had wandered into some ruins when I noticed several mutated creatures...I am not even sure what they were, chasing a small girl. I was flushed with terror for the girl and then anger that I was to weak to do anything....then I felt my heart begin to race and suddenly my senses begin to flood with information. I could smell the sweat of the girl as she ran and the stink of the filthy mutants chasing her. I could here her labored breathing and the cackling laughter of the mutates. My muscles suddenly flared and bulged..at first it was painful but then my adrenalin kicked in and the transformation was almost intoxicating. My howl pierced the night as I bounded through the ruins. My powerful legs made it simple to catch them and quickly put myself between the girl and them, my long teeth diping with saliva as I growled at them. They stopped and at first seemed wary, but then they made what would be a fatal mistake for them..they charged. I lept towards them, the claws on my one hand tearing into one and my fangs into another. Their black blood sprayed everywhere and the scent of it made my blood boil even hotter. I tossed aside the corpses and turned towards the girl, the rage that was in me wanted me to go a kill her to, I howled and then began to slowly stalk towards her....but then my senses kicked in again.I heard her whimpers of terror, I smelt her fear...something in my head clicked. I stopped and slumped gently to the ground, not wanting to spill this little ones blood. I felt the rage in me subside and the child apparently seemed to sense it to for she walked over to me and gently touched my arm and thanked me. I stood an gently picked the child up and looked at her. My canine mouth struggled to speak but finally I told her, "I will take you home." She climbed onto my back and she directed me to her home. When we arrived it was obvious the village had heard my howls and had feared for their safety, but they were even more suprised to see the little girl on my back. I set her down on the ground and her parents rushed over..."Mommy...Daddy" she said.."The white wolf saved me." I slumped to the ground exhausted and could feel myself turning 'human' again. The father came over and offered me a cloak to cover my now shivering body. That night I dined with her parents and earned the gratitude of the village. Since that night I have traveled the world trying to help those I could. I am Zarathos DeGuerre the White Wolf. Powers/Tactics: Zarathos in addition to his war form...has learned he can about the various creatures in the world and learned many basic skills to support himself as he wandres the lands. If he needs to fight without assuming his war form he has learned some basic weapon skill. focusing mainly on archery as he is not physically strong in his human form. Appearance: Zarathos stands a mere 5'11 and dresses in loose fiting close...that will rip easily when he transforms. His hair is long pure white and his eyes are blood red.
  13. Re: A New Dawn. 'Post-Apocalyptic' Fantasy Ok Thanks
  14. Re: A New Dawn. 'Post-Apocalyptic' Fantasy I will decide on the speciallty arrows soon the only other thing I need to know is about taking the skill levels...is it ok that I take 8 point skill levels (+1 to all non combat skills per level)?
  15. Re: The Worst character in comics Well besides Cable....probably this guy Sleepwalker http://en.wikipedia.org/wiki/Sleepwalker_%28comics%29
  16. Re: A New Dawn. 'Post-Apocalyptic' Fantasy Actually Shadow this is my first ever hero character in any other genre besides Champions. As far as books I only own 5E revised. I'm not even sure if theres any list ofequipment in there. Also I dont even know how to open up an equipment list in Herodesigner But I will take everything on the list....also whats a gerthon? And I amy or may not adjust some skill points and if I do can I take the 8 point skill levels (the one to all non combat skills) if I want.
  17. Re: A New Dawn. 'Post-Apocalyptic' Fantasy Hey Shadow you want to provide me with a list of equipment to please.
  18. Re: Justice Squadron: TNG Banshee died while trying to defeat Doomsday in 1998...he was an X-Man and a founding member of the govt sponsored X-Factor. His daughter Syrin joined X-Factor after her father's death. Syrin would be around 60 at the start of the campaign.
  19. Re: Justice Squadron: TNG Is cool the hdc fileworks....I had only been reading his doc form before but now I see that I got this hair the wrong color hair for him when I made the pic:idjit:
  20. Re: Justice Squadron: TNG Sure...however you want to work it.
  21. Re: Justice Squadron: TNG Here you go Doc...I give you Scion (with Force Armor Activated)
  22. Re: Justice Squadron: TNG Ok after rethinking (and looking up the two other Marvel characters you mentioned)...the build on the force armor is fine as it is. You make a good argument for the sonar and nightvision as well. I unfortunatly do not own any books other than 5Er so I was unaware of the PRE bonus in the Ultimate Brick.
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