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  1. A fun bit I've used is the future supervillains are your Teen Heroes' classmates, or perhaps are all in the class across the hall, on the Supervillain Track instead of the Hero Track, but School is Neutral Ground.. You can't beat them up at school, but have to deal with them some other way -- Skills, good Role Play, clever thinking. One existing character who should be a challenge to a Teen Team is Icicle. She's about their age (18), has a challenging powerset, but isn't too tough to take down once you figure out her tricks.
  2. that fixed it. must have been my change from 1920x1080 to 2560x1440
  3. This just started for me. I haven't tested all of them yet, but I know when I click on 'Hand Attack', 'Blast', or 'Drain' then select "Modifiers" to add advantages or limitations, nothing happens. I redownloaded the June 2020 version of HD my java version: D:\HERODesigner>java -version java version "1.8.0_261" Java(TM) SE Runtime Environment (build 1.8.0_261-b12) Java HotSpot(TM) Client VM (build 25.261-b12, mixed mode) any idea how to fix it?
  4. The Goop Gun, or as I like to call it the Goopzooka is another of the silly weapons from Teenagers From Outer Space. Its an oversized bazooka firing instant-hardening marshmallow cream filling that instantly roots you to the spot. a basic entangle. Its the side effect I'd trying to emulate. The Marshmallow cream sticks to you even after you are able to move again, and all positive or negative appearance bonuses are negated until you can clean up. (Basically its like a giant, extra sticky version of getting a pie in the face) The entangle part is simple enough nd6 Entangle, probably with 'sticky' advantage. and a linked slow returning small Drain on Striking Appearance and possibly PRE as well, returning 5 points/hr or until target can take time to get cleaned up)-- but what about the temporary removal of NEGATIVE appearance traits, how would HERO simulate negating a Disad with a power?
  5. I do want to thank you, Scott for helping make it. TFOS is by far my favorite RPG system. As the OP, my goal is to try to translate TFOS stuff into something useable in a standard Champions game. this question though is very much a Doylist vs Watsonian argument: Watsonian: Its a major change in my life, Major Transform Doylist: The only thing it actually changes is the 'sex' / 'gender' line on my character sheet, Cosmetic
  6. A 'weapon' from the anime RPG Teenagers From Outer Space, the Boy/Girl Gun is exactly what it says, a point-n-shoot device that when you are hit by the beam, changes your gender from M to F or F to M, and a second blast puts you back where you started from. (for the moment, I'll avoid cases from the Trans part of LGBTQ, because I want to keep it simple for now. individual GMs choice on that!) to make it in HERO, its pretty obviously a fairly high level Transform -- it has to exceed your BODY to succeed. with an OAF limitation The question is: is it a Major transform -- it's completely rewriting your DNA to swap your gender, after all! or is it Cosmetic, since the only game effect is changing the (Fe)Male line on your character sheet thoughts?
  7. that didn't come close to my listed 130 posts, though it did go back a ways
  8. a bow used to hit someone will be damaged, dented or warped and shooting arrows will be inaccurate and lack power at best, and impossible at worst. even one made of metal has to be able to bend, which means thin material that cannot take stressors outside the expected pull.
  9. the thing with Stripper is, if you're good at it and relatively young and single, you might get by on a lower-middle-class lifestyle working only a few days a month, which is why its good as a superhero day job. It is considered morally questionable, so would not work in several 4-color campaigns, but might be perfect for a Dark Champions game
  10. I usually get around the problem of archers in melee by giving my archers a bit of martial arts. Because a bow is usable as a melee weapon exactly *once*, and then its useless as a bow, and arrows are going to be less effective than a knife in melee.
  11. that's disappointing. Most forums let you see back to your earliest posts
  12. is there a way to look at ALL my posts, going back well, as far as my first post, however long that was? I haven't found a way to look back at more than a few most recent posts
  13. Sorry for the long delay, but Quackhell is the winner
  14. I was expecting more responses, but I'll give it another few days
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