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GL_X

HERO Member
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  1. Re: Power suit material and weapons I was thinking perhaps of making the suit itself of promethium
  2. Re: Power suit material and weapons I haven't considered those, thanks Beast. So does anyone have any suggestions on cheap effective guns on 6th edition rules? Could it be like a machine gun gauntlet for the suit or would that be expensive?
  3. Re: Power suit material and weapons Superheroic campaign
  4. Re: Power suit material and weapons We're using sixth edition rules
  5. Re: Power suit material and weapons Champions, super powered people. What are the descriptions to those limitations?
  6. Alright so I'm making a character with a powered suit. Problem is that the GM has already said that with the resistant defense I have on it it is going to weigh around 500 pounds. This will make me really slow even if it is supported by an energy source (which I've yet to find something good enough to fuel it), so does anyone know any materials that would still let me have the high resistant defense but let me still flip around and stuff like that and still be a powered suit of armor? Also I was considering using guns as the weapon of choice, I've no experience with firearms in Hero system games so does anyone have any suggestions about cheap, effective firearms that will have some stopping power? After making the suit I'm low on remaining points so I want something that can stop a person but not something goofy like a hooker pistol.
  7. Re: Background help please Mostly I'd say that I'm not thrilled over the idea of someone else hanging their ownership of the suit over my head into doing what they want and when they want it done or having to tip toe around out of fear of them yanking the suit because I stopped one of their business partners from doing something illegal or accidently knock a guy off a bridge to his death.
  8. Re: Background help please The megacorp is a good idea but there is still the trouble of what if I make a mistake, they can take the suit back from me. Accidents happen and I'd hate to accidently do something and then the megacorp freaks out and takes my suit and thats the death of a hero.
  9. Re: Background help please I want to avoid any military/police/government ties because they have strict rules on how I should behave and I sometimes tend to be a little more brutal than they would appreciate. Also since I would be their lacky, if I did anything they didn't like they could and would take the suit away from me and give it to someone else. Also I would be forced to do any odd job and if I refused, I lose the suit. Sure they have the resources but I would feel to in check to fully explore my crime fighting style and would feel under their thumb constantly.
  10. Re: Background help please I figured you were talking about a guardian of Oa, but Ralph was just a more fitting comparison seeing how he got his suit from aliens and we're talking about a suit. If I did go the route of having the suit itself making new abilities and such, would that cost more in the suit having it able to do that? I'm a bit pressed on character points right now. I was considering some contact that had the resources and liked me enough to repair and update the suit but that runs into the problem of how are they getting the funds and parts, and if it is a company why it wouldn't be noticed in their reports and such and again would have to jump through their hoops if I wanted my suit repaired or upgraded at all. Are there any other suggestions anyone has on either background of how I got the suit or how it is upgraded?
  11. Re: Background help please I want to steer clear of the military or police backgrounds as well seeing that I would have to answer to them and follow their rules and jump through their hoops. Also the little blue man I would have to say wouldn't work because I don't want to be Ralph from Greatest American Hero and the finding it in a warehouse doesn't explain why it was there or why someone wouldn't be looking for it or how it gets upgraded.
  12. I have a character with a really expensive nanosuit of armor and I keep running into the problem of coming up with a background that would explain why I have the nanosuit without being filthy rich and how I have it upgraded and repaired again without being filthy. Would anyone be able to suggest any ideas how I can explain both these aspects without taking the filthy rich perk?
  13. Our hero group is small, three guys. There is a large shadow group, that knows everything about us, trying to get us to help them kidnap people. We refused and they started hitting back, the hurt someone close to our weakest member and are going after the middle strength member. We've been trying to figure out a way to get this group off our backs, but we have no way of tracking the group down, or finding any information on them. After our middle member is me as the groups strongest, we've racked our brains trying to figure out something, anything to stop them besides folding and helping them kidnap people. Can anyone suggest anything besides giving in or just standing back and saying do your worse?
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