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Hatut Zeraze

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Everything posted by Hatut Zeraze

  1. In case special effects and/or concept is required to answer this question: Man of Hammers has a variety of hammers to fight with. One option is (are?) his dual claw hammers. Since they are small and lighter than his other hammers, I wanted them to have a flurry attack effect. I decided to simulate that with Hand-to-Hand Attack, which gives a bonus to his natural STR in a melee attack, with the Autofire advantage. Would I need to also buy an Autofire advantage for Man of Hammer's personal STR to be able to use his STR dice in that attack?
  2. That 5E book was pretty excellent. It is still a very good starting point for making vehicles in 6E.
  3. I rarely run many adventures that don't have at least some element of silly. A lot of the cornball elements of superhero comics that modern fans find ridiculous, I find to be crucially needed tonal elements of a superhero campaign.
  4. Wow. I admire the work for that Batgirl. The scooter is absolutely inspired. That kid looks so confident - Gotham City goons better watch out.
  5. I just got Hero Designer working the other day. I confess my knowledge of how to export things is very, very shaky. I clicked on them both multiple times and I kept getting an error message. Would I have to open Hero Designer first? I do not know how to get my computer to know what to do with them. EDIT: OOOoof! I got it. Hero Designer is pretty counter-intuitive for me. I had to let the idea sit for a little bit until I could think of something else I hadn't already tried. I will go look at those files now. EDIT AGAIN: That Officer Sasquatch write-up is amazing! He's a teeny bit higher than I intended to make him, but that is easy to tweak. He is absolutely what I was looking for. Thank you!
  6. What combination of powers did you guys use to create his floating eyeball movement? I get that Flight is the obvious power, but would there be some kind of limitations on that? I can certainly imagine a beholder who uses the power of Flight at that power's full utility, but I can also imagine a slightly bobbing, floating version might not be able to do everything. Any thoughts on that?
  7. This is a very good example of how I imagine this character. He speaks English like a native, but looks absurd.
  8. I confess I do not know how to open those.
  9. New observation: I was looking through the 6th ed Bestiary for some stats on a lion for a different character and in the dinosaurs section, on page 453, I found the entry for Gigantopithecus. A sentence in the second paragraph of the description reads: "Some people have speculated that it survived to the modern day in some isolated places - including the Himalayas (where it's known as the yeti) and the Pacific Northwest (where it's called 'Bigfoot' and 'sasquatch')." So, now, in addition to the great advice, questions, and links provided by the participants of this thread, I now have some official 6e stats for a bigfoot. He totals 168 pts.
  10. Where exactly is this "Print to PDF" option? In the guide, it says it is "from the Current Character menu", but I see nothing of the sort in the drop-down box of Current Character.
  11. One day I will actually see what HERO Designer looks like.... I can't get my HD6.jar file to open with anything but Adobe Acrobat. It won't give me options outside the Microsoft App Store and of course Java won't be there. I have attempted to hit a YouTube tutorial on opening .jar files with Java in Windows 10 and every step looks like I will have to educate myself about elements of programming that I have never had to use. I will do so, I suppose, but if anyone knows some kind of user-friendly way to manage this, I would much appreciate the help. EDIT: Apparently "Jarfix" was the magic bullet I needed. I believe it is already fixed.
  12. Groovy! I ordered a copy of the 5e Millenium City book for myself anyway, but it's going to take a bit to get delivered (it sounds like the kind of book I should have picked up ages ago).
  13. Well, the power level of the PCs is intended to max out at 12DC. As I said earlier, I want him to be lower level than them. Off the top of my head, I think I'd want to put him in the 6DC - 9DC range, at most.
  14. First, that is hilarious. Second, I don't envision that mysterious, inaccessible element of bigfoot to be part of his abilities. I want him to just be a quietly strange anomaly on the local police force, something of a local celebrity, but no one goes crazy about him because, once you scratch the surface of his bizarre identity, he is a surprisingly boring, normal guy.
  15. That is very helpful. I have never owned either of those resources, and I believe you just sold me on both of them. I understand the differences between 5th and 6th ed. well enough to make that work.
  16. In my currently running campaign, I am using a friendly NPC called Officer Clint Sasquatch. He's a bigfoot police officer. He is heavily inspired by a couple of elements from the Champions Online game - Kodiak, the bear-like police officer in Millenium City's Westside, AND the bigfoot tribes found in their candadian north zone. The other, even closer inspiration is DC comic's recent Sasquatch Detective https://www.dccomics.com/comics/sasquatch-detective-2018/sasquatch-detective-1. I basically combined the ideas and imagined a hidden race of bigfoots, like in the game, but in this case, one of them acclimated himself to modern society and joined the police force. I am looking for any ideas for Officer Clint Sasquatch's write-up. - I don't want him overshadowing player characters. In my standard 400 pt campaign, I envision Officer Sasquatch being in the vicinity of 200 pts. - I looked through a couple of different Bestiaries for stats on a Bigfoot, a Sasquatch, or even an Abominable Snowman, but surprisingly there were none in the 6th or the 4th ed Bestiaries. - Given that, I am eye-balling the Dr. Moreau-inspired animal men in the 6th ed. Bestiary. One of them, "Gorilla-Man" might work as a good starting template. I can mix in some police officer skills & equipment, and it might work pretty well. Any other ideas folks might have? Is anyone aware of actual write-ups for Bigfoot, or even specifically for Kodiak (https://championsonline.fandom.com/wiki/Kodiak) from Champions Online? Thanks!
  17. ALSO: I learned, in both this thread and in writing this up on a character sheet, that I do not remember how to spell "missiles." I did it right just now, but look at the title of the thread. Embarrassing!
  18. Thank you guys, SO much for these answers. I went ahead and wrote up the character with the ideas I had in the first post. The second power was a LOT like what DrunkonDuty described. I am very intrigued by the idea of Summon for homing attacks. It sounds like it might be a better solution than the one I wrote up.
  19. I am making stats for a gadgeteer character, based on one of my favorite Champions Online characters. That character can shoot a small salvo of mini-rockets. In translating that, it occurred to me that it might be fun to make them homing missiles. Then I had to ask myself what I wanted them to actually do. I think I might want to make two separate slots for this, two different powers. 1. Just a multi-attack on a visible opponent. I think the simplest version of this might be to buy a blast with autofire, with a specific limitation. I would make any hits beyond the first one be delayed one segment. So, if it were the simplest autofire, with 2-3 shots, the first hit would happen on the segment it was fired. If the character rolled well enough to get a 2nd or 3rd hit, then those would not apply on that segment, but on the following segments. I imagine this looking like 3 little mini-rockets fired at once, one hitting, and the other ones circling around until they connect, which might mean they follow the character if they happen to move in the next segment or two. I assume this wouldn't then require constant or uncontrolled because the total effect wouldn't be any greater than someone who had regular autofire. 2. An actual blast from afar. This power, I believe, would be easier to design. It would require some kind of clairsentience or other way to target someone normally out of perception range. Then simply buy a blast with an indirect path and whatever range modifiers I think it would need. Does that sound OK, or are there considerations anyone thinks I might be missing? I would appreciate your advice on this.
  20. Share your good gaming session: Some threads, folks share ongoing stories of their campaigns, but I just wanted to type up how much fun I had with the session I ran tonight, rather than the entire campaign. Maybe having an ongoing thread just for that might be fun. Perhaps some of you will add to this. We will see what it does. Tonight's Session: Background: My Champions campaign is my own creation, minimally using some elements from the official Champions setting. Since it just for the folks at home, I occasionally lift an idea from other sources as well. Players: I have three. - The Pelican: A self-promoting nightclub security worker. He has an enormous jaw/bill which can be used to grab and trap people. He has low-grade super strength, can sprout wings and fly, and can talk to birds. - Phineas Partridge: A stark, punishment-obsessed bounty hunter with a suite of fire powers. - Alternity: An entrepreneur who makes his living promoting and selling the weaponry, security, and defense gadgets he invents. He uses an exoskeleton, ray-gun, rocket boots, and utility drones to fight crime. A weird-science cult called The Signal Ghouls have been mining strange, psionic, mystical, and hyper-cosmic signals to create super weapons that they sell to supervillains and other criminal organizations. UNTIL finally succeeded in capturing and deprogramming one of their members, Percy Woolwart, who they used as a highly valuable informant for several years. Now, without explanation, he has suddenly, mysteriously escaped from their protective custody. Unbeknownst to UNTIL, Woolwart became psionically aware of a powerful signal passing through our plane of existence. He knew that the Signal Ghouls would seek it out and try to get him to help them. Woolwart didn't trust UNTIL to be able to protect him, so he came up with a plan - he would entrust the discovery of the cosmic signal to some local heroes he had become aware of. He created a psychic mantra that would open up their perceptions to the signal once it was spoken aloud. Woolwart then tracked down each of the heroes and shared with them one part of the mantra. When all three were read aloud in the correct order, they would then be able to perceive, but not necessarily understand the cosmic signal. To achieve this goal, I attempted a challenging structure. I ran each of the three players through a mini-solo adventure, with each one involving the strange interaction with Woolwart in which he shared one-third of the psychic mantra. I had to keep each mini-adventure entertaining enough that even the non-participants were entertained and short enough to get through all three. I am not sure I would recommend doing this regularly, but I was able to pull it off. 1. Phineas Partridge Partridge was tracking the bounty for a credit-card security data thief named Jovan Lukavic. Lukavic was hiding out in a retro 80s-style arcade with big standing video game machines, foosball tables, and a bar. Instead of actually playing games, he had rigged up one of the Galaga machines to give him internet access and he continued his criminal work from the arcade. He was protected by a trio of martial artists called Dunce Dunce Revolution. Partridge fought the bodyguards and apprehended Lukavic, but not before being handed an index card with seemingly jibberish words by a weird man with huge, Marty Feldman eyes. 2. Alternity Alternity was setting up his booth for the local Future Design Expo and everything went black. He awakens inside a tight box, not dissimilar to what it might feel like to wake up in a coffin. He is without his exoskeleton and most of his equipment. He does have the controls and eyeglass monitors that let him utilize his targeting drone, though (the drone has visual clairsentience). He turns it on and the drone powers up in Alternity's van, but the van doesn't appear to be in the Expo parking lot. Alternity remote flies the drone up and finds some local landmarks and Alternity realizes the van and the equipment were dropped just off the highway less than a mile out of town. Alterntity flies his drone back to and into the Expo and finds not only his empty booth, but the nearby booth of a rival tech organization, Precision Horizon Industries. Their booth is especially ostentatious with a huge, towering silhouette of a spy above their logo. Flying the drone around the booth, he realizes that the silhouette is mounted on a box, one that is suspiciously man-sized, with a unnaturally sophisticated lock on it. Alternity lands his drone on the box and confirms that he is indeed inside that same box. He then flies his drone over to a police officer he knows from a previous case that happens to be attending the Expo. With some nudging, he gets the officer to follow the drone over to the box. The police officer frees Alternity. At one point, during the mini-adventure, though, the drone was approached by a man with big eyes who stuck an index card onto the drone. 3. The Pelican At Studio 43, weird local hero The Pelican welcomes local citizens into the popular nightclub. An absurdly sweaty man tried to get in, but was turned away by The Pelican. The sweaty man tried to run past and when The Pelican tried to grab him, the sweaty man slipped right out of his grip, leaving a weird, abundant oily residue. He exuded more oil and slip-slide-skated into the club, pursuing Peytience Amore, an up-and-coming internet exotic model who was at the club that night. During the pursuit, The Pelican was confronted by the big-eyed Woolwart, who handed him the index card with his third of the mantra. When The Pelican got back to the sweaty man and found once more that grabbing the man was no use as he again slipped out of the hold, he attempted to draw him out by charming the object of his apparent obsession. The Pelican sprouted his wings and took Peytience for a dance above the crowd on the dance floor. Enraged by the competition, the sweaty man declared that he too was a superhero and called himself The Slicketeer. He came at The Pelican and tagged him with an ineffectual punch. The Pelican responded back with a one-punch knockout. The heroes met at the nightclub, sharing their stories and they read the parts of the mantra aloud, which resulted in each of them hearing a constant buzzing pulse that no one else seemed to be able to hear. Through a review of the Nightclub's security cameras, they found that the mysterious big-eyed man who shared the mantra pieces was, in turn, being followed by another man, one they all recognized as retired baseball player Martin Gale. When they approached Gale, who was still at the club, he revealed that he was secretly an UNTIL agent and shared the background of Woolwart. Once the heroes shared the information about the persistent buzzing pulse that they could hear, Agent Gale became alarmed. He has now invited them to come with him to the local UNTIL facilities to determine whether or not they are in danger and how to use this information to try and find Woolwart, who somehow disappeared from the club during the fracas. NEXT: The heroes will face an assault team of the Signal Ghouls who are also attempting to find Woolwart. If they discover that the heroes can now identify the cosmic signal, though, their efforts will be turned in their direction. And just what does that cosmic signal do? What are the real stakes at play?
  21. I am having some kind of weird connection issue using the link in the opening post. I already use Discord for a few groups (a couple different groups of gaming friends, and Greg Rucka has one for Lazarus), so I know I can get into those channels. ......AND as I was typing this, the connectivity concern settled itself.
  22. I love that old module. I would use a lot of my old and new homemade villains, mostly. Dr. Karate, Jitterbug, Little Sister Sadness, Atomic Viper, Mad-Dog, Leather Apron, Nunchunk, Goldmark, Black Gnat, Birdbrain, Televillain, etc. Then I'd spice up the list with some of my villainous characters from City of Villains and Champions Online - The Living Prometheus, Crimson Kodiak, Kid Scorpio, Dr. Unnatural, Martin Thornbloom, Sharkzarro, Zeta Zenturion, etc.
  23. I love imagining the visuals for that one.
  24. I confess to not having any of the old 4E or 5E books being considered here, so I will have no specific character requests. That said, judging by the discussion within this thread, these sound like great characters and I would jump at getting these. One recommendation: I saw some apprehension in an earlier post about including some snake characters because of possible snake burnout within the CU. On a personal level, I really pick and choose what I want from outside sources. I absolutely use some CU stuff, including some Champions Online material I don't see much of in print, but also some City of Heroes stuff, M&M stuff, comic book stuff (both large company and smaller publisher), and any other source that strikes my fancy. That also includes ignoring some things from all of those sources. If you have some cool ideas, get them out there. If they clash with some Champions Universe stuff, I'd like the opportunity to decide for myself which clashing elements I would prefer to use. Thanks!
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