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Jason S.Walters

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Everything posted by Jason S.Walters

  1. Are you tired of your agents having inferior weapons? Tired of your lackeys falling like flies to the superheroes of the world? Tired of those dim witted Until agents having better equipment than your agents? Then you have come to the right place here at TITechCorp we are dedicated to creating the best weapons, armor and other equipment money can buy. So stop by today and pick up the latest blaster or force belt and get a jump on those pesky do-gooders. And remember your satisfaction is guaranteed or we won’t see you again. Small list of equipment to add to your Champions campaign includes Hero Designer files.
  2. S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed. S.I.D.s Bulletin is a flyer that will highlight solo villains that have come on to the scene. The same care will be taken with their entry as with those in out S.I.D.s Report. The known history and abilities all will be given. This is a series of small products that will introduce new villains and heroes for you campaign. This installment will introduce a new villain – White Dragon. This individual that is deadly in HTH combat and can breathe frost and fire ice daggers from her finger tips. Just for added fun she can become a White Dragon as well This 9 page PDF includes Hero Designer files & printable cardboard miniature.
  3. Four adventures for Unknown Eagles: Wallis’ Little Helpers, Promises Made, Promises Kept, Liberty’s Burning Flame, and A Worm in the Core.
  4. The 1940s, as World War Two ravaged the world, were full of strife and horror. It was a time for heroes, when men and women stood to battle for what they believed in. It would be a long while before the United States was drawn into the war. A few of her citizens, who wanted to fight for one reason or another, went off to form fighting groups, risking their United States citizenship. Some went on, later in the war, to become such groups as the Fighting Tigers and the Eagle Squadrons of Britain’s Royal Air Force. By August of 1939, the Axis started gaining chunks of the world in its conquests. Unknown Eagles is about a special group of women and men who might have formed groups of what, to some, might look like mercenaries, but who were in truth units of special agents made up to fight against the enemies of the free world.
  5. There is a new version of Hero Combat Manager available as HCM Package. The release notes are:Defects fixed:o Stunned characters are recovering actual stun which is incorrecto Any attack that is d6 "-1" can not be read ino GM Attack - AoE selection does not allow multi selection of targetso One Hit Wonder was miscalculatingFeatures added:o Presence Attack
  6. Welcome to the Hero Plus System Sourcebook, Bright Future Edition. Many of you know of the comic book and comic strip Bright Future, and many readers have expressed interest, in a role playing sense, towards the Bright Future world. Thanks to Hero Games, we have put together notes and outlines for the Bright Future world. With these notes, a game-master can run an adventure in the Bright Future setting, or take parts of the Bright Future world and drop them into an existing game of Star Hero. Bright Future, as you will soon see, can encompass a great many different arenas of play. The focus of the Bright Future comic is following the adventures of Joann Lee Danns, an International Police officer. Players in a Bright Future game are able to play any of a number of character types, including International Police officers, Iron Bloods (mobsters), and space beings, to name just three. Future information and game supplements, such as information on organizations, new equipment, characters and their backgrounds, will be made available in future products. So come and join in the forging of history. After all, the future is bright, isn’t it? Your only limit is your imagination.
  7. As many of you already know, over at Bundle of Holding we've launched two new projects based on an absolute mountain of scanning Hero Games has undertaken over the last few months. The first is an Early Champions bundle nearly containing three dozen .PDF ebooks featuring the groundbreaking early rulebooks, supplements, and adventures for Champions, The Super Roleplaying Game from Hero Games. The second offers all five of Hero's non-superhero RPGs, together with all their supplements and adventures, in .PDF ebook form. You can get all of them at bargain prices - but only for a limited time, as the offer ends in 18 days. Jason Walters, Publisher
  8. A two-headed Hero! This all-new Early Hero System Bundle is one of two offers, running in parallel, that bring you newly scanned .PDF ebooks featuring the early years (1981-87) of the tabletop roleplaying game lines from Hero Games. With this spectacular offer you can get all five of Hero's non-superhero RPGs, together with all their supplements and adventures. These Hero System games are compatible with the many titles in our companion offer now in progress, Early Champions, which presents the three early editions of Champions, The Super Roleplaying Game. These two Hero offers make dozens of books available in .PDF for the first time anywhere.
  9. Be a Hero! This Early Champions Bundle brings you, for the first time anywhere, nearly three dozen newly scanned tabletop roleplaying game .PDF ebooks featuring the groundbreaking early rulebooks, supplements, and adventures for Champions, The Super Roleplaying Game from Hero. This giant all-new offer (one of two now in progress) presents every book for the First (1981), Second (1982), and Third (1984) Editions of Champions. These two Hero offers make dozens of books available in .PDF for the first time anywhere.
  10. Goodbye Stan! Thank you for your boundless imagination and inspiration. Excelsior!
  11. Everybody, I'm looking for two electronic-only Hero Games products created in the 1990's: Unknown Eagles and Unknown Eagles - Special Ops. If you have a copy of these products, please contact me at jason@herogames.com. I would like to get my hands on them. Jason Walters, Publisher
  12. UPDATE: "I've got the proofs in and they look good - though I'm sure I've missed *something* (You always miss something.) I'm having 400 copies of each deck printed and shipped here. Most of you have filled out your surveys, so I've got your information. You've seen the electronic versions. So the next time I update this project, I'll have them in hand and will be getting ready to send them out to you. Thank you again for your support." Jason Walters, Publisher
  13. If you're interested, there's a positive review of Michael Surbrook's Ghosts, Ghouls, & Golems (as well as other games) from our friends at Comics, Clerics, & Controllers available HERE.
  14. Ron Edwards has been working away on Champions Now, extensively playtesting his vision of Champions with numerous fans. Some sessions and partial sessions of his initial recent play of the first-generation rules with very little alteration can be seen HERE, HERE, and HERE. Be warned that the the recordings are incomplete and very rough, as he was working through different options for the right tech at the time. All the sessions of his extensive game using the Alpha rules (which kept altering as they went along) are HERE, while Robert and Abby Baldwin’s Alpha game with Ron is discussed HERE, and the direct link to their blog describing the game in detail are HERE. Finally, the sessions for Ron's current Beta game are HERE. - Jason Walters, Publisher
  15. Many villains are always in the news; many are always on our minds. Some, however, have not been seen for years and to some this means that they are retired, in jail, or dead. Only if this was in fact the truth! But it isn’t. Many villains have gone into hiding, while others are simply enjoying the fruits of their “labor.” Some are sitting on a secluded beach getting a tan or perhaps amusing themselves in a casino or nightclub in a friendly country. Still others are upgrading their tech or learning some new ricks to use on heroes and law enforcement. The truth is that all villains aren’t created or driven in the same way. Here you will find villains of old back from their self induced hiatus and ready to pounce on the world again. Villains from some of Hero Games older material that have yet to be upgraded to 6th edition. Some of your favorite or perhaps “lightly” used villains, perfect to inject into a new Champions campaign. In this installment 6th edition stats for Death Angel, Demonfire, Ghoul, Wyvern will be given including Hero Designer files & printable cardboard miniatures.
  16. Welcome to the inaugural installment of Monster Mash! Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign. This installment will cover a new creature known as the Krylon. Krylons are an insect-like race that have suddenly appeared in the Realm. They are dangerous creatures that come in several different forms. They will kill any creature they can for food: cows, rabbits or even humans. These creatures could spell the end for the Realm and all that inhabit it! Can your players defeat them - or at least safe some of the realm from them? These creatures were originally presented in Tome Of Villainy
  17. Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on varies information on just such treasures. Arrows & Bolts – Archers all around the realm are always looking for an edge against their adversaries. They are looking for magical weapons to help them in their adventures and arrows to help them as well. Arrows that slay lycanthropes, arrows that can turn creatures to stone, arrows that can cause blinding flashes of light. Adventurers want them and search dungeons – or even search through a dragon’s hoard - for them! The ZIP file includes the PDF and Hero Designer files.
  18. More, more, more! Within these pages there are more spells, more magic items, more fantasy guidelines — everything you need to make a good Fantasy Hero 4th Edition campaign even better. While not absolutely necessary to play, this book should prove a valuable play aid to all Fantasy Hero players and GMs.
  19. Fantasy Hero is a HERO System Campaign Book. That means that it provides all the information needed to play fantasy adventures using the HERO System rules. Within these pages you will find setting information, fantasy specifics, and a wealth of ready to use material. However, Fantasy Hero is not a stand-alone product; to use it the player must also have the HERO System Rulesbook (4th Edition), which contains all the rules for the HERO System. The HERO System Rulesbook can be purchased separately; it is also contained in Champions, the Super Roleplaying Game (4th Edition).
  20. Haunted Heroes is set up with a multitude of short adventures, adventure seeds, characters and backgrounds, creatures, artifacts, items, and the horrific. All of these have one thing in common: the supernatural and the horrific. From spirits and mad scientists to creatures that hide in the dark recesses of the heroes. nightmares, all of these reside within these pages. Within, a game master will find dozens of things from the darkness to use as they are presented or incorporate into their own campaign. While we have tried our best to keep in good taste, there are certain things within these pages that could disturb some people. If you are weak of heart, easily shocked, or cannot grasp the difference between reality and a game world, go no further. This book is not for you!
  21. Wow! That was fast. Thank you Kevin! Jason Walters, General Manager
  22. Does anyone have an electronic copy of HPE1007 the Bright Future RPG? It would have been one the first of the Hero Games electronic products from the 80's. If so, could you contact me at jason@herogames.com? I need a copy for a project I'm working on. Jason Walters, Publisher
  23. Ninja Hero is the martial arts sourcebook for the HERO System, and is equally useful for heroic and superheroic campaigns. It includes martial arts from Aikido to Wrestling - and everything in between. Extensive guidelines help you simulate the feel of martial arts movies and comics. Use Ninja Hero to spice up the martial arts in an existing game, or provide the background for an entire campaign based on martial arts.
  24. The Fantasy Hero Companion II, like the previous Companion, contains supplementary material to use as you play Fantasy Hero 4th Edition. These include new archetypes, races, locations, magic, and spell books.
  25. S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed. It has become a full time job to try and keep track of them as well as update information about the, that is the purpose of this database. The database is designed to give law enforcement as much information as possible on supervillains or superheroes they may need to call for help. This is a series of small products that will introduce new villains and heroes for you campaign. This installment will re-introduce The Geodesics. This organization original created by the nefarious Dr. Lirby Koo has gone through a lot over the years. This installment will include all original members and one new member. Includes Hero Designer files & printable cardboard miniatures.
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