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Jason S.Walters

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  1. Like
    Jason S.Walters got a reaction from Steve in 2022 Q2 Notes From The Publisher   
    Hello everyone. Thank you for your enthusiasm! We should have the Patreon account up in the next couple of days, with the first two manuscripts in the "chute" being Chris Hackler's Gaslight and Michael Satran's Imperial Throne, which together will take us through August - though we may throw out some extra weekly tidbits as we go along.
     
    I should take a moment to clarify something that's been mentioned by some fans. We won't be relying solely upon patrons to edit the manuscripts; that's not the point of this undertaking. They will all have have regular post-Patreon editing. What I meant more specifically in my post above is that patrons will have an opportunity to collaborate on books by making suggestions and edits, much as they've done with our past crowdfunding projects. These have ranged in the past from very minor suggestions in the comments to people turning in complete manuscript edits to me, depending on their level of enthusiasm for a particular project. I suspect it will be the same with the Patreon account; but nobody is expected to do anything other than enjoy the content.
  2. Like
    Jason S.Walters got a reaction from Khymeria in 2022 Q2 Notes From The Publisher   
    Hello everyone. Thank you for your enthusiasm! We should have the Patreon account up in the next couple of days, with the first two manuscripts in the "chute" being Chris Hackler's Gaslight and Michael Satran's Imperial Throne, which together will take us through August - though we may throw out some extra weekly tidbits as we go along.
     
    I should take a moment to clarify something that's been mentioned by some fans. We won't be relying solely upon patrons to edit the manuscripts; that's not the point of this undertaking. They will all have have regular post-Patreon editing. What I meant more specifically in my post above is that patrons will have an opportunity to collaborate on books by making suggestions and edits, much as they've done with our past crowdfunding projects. These have ranged in the past from very minor suggestions in the comments to people turning in complete manuscript edits to me, depending on their level of enthusiasm for a particular project. I suspect it will be the same with the Patreon account; but nobody is expected to do anything other than enjoy the content.
  3. Like
    Jason S.Walters got a reaction from Korgoth in Hero Games 2022 Update   
    Fellow Hero System Fans-


    I’d like to take a moment to talk about our plans for Hero Games in 2022. I believe they’re both modest and realistic, in that they can be accomplished on time and using our limited resources. At the same time they are also ambitious, as I intend to release four projects in 2022; one each quarter of the year. They will be the following:


    (Quarter One) HERO2023 Champions Begins Created by a group who wish only to be known as “Hero Fans.” This high-quality free electronic product provides everything you need to play your first game of Champions! It’s designed to teach people new to Champions how to play the game, but isn’t a complete presentation of the rules set; it provides you with just enough to play for the first time. The zip file contains a 52 page GM book, a 20 page Player book, a villain book, hero book, paper figurines, and Hero Designer files.


    (Quarter Two) HERO2017 IHA: Pride & Prejudice Created by Thomas Stadley. To most people the Institute For Human Advancement is best known for its boring spokespeople who appear on talk shows that only their parents watch. But the Earth’s superheroes know better: the IHA is an insidious, genocidal threat to the planet’s mutants – and anyone else who gets in the way of their plans! Packed with agents, villains, weapons, and equipment, IHA: Pride & Prejudice contains everything you need to introduce the IHA into your campaign.


    (Quarter Three) HERO2018 Champions International Created by Steve Long and Jason Walters. There are a variety of imaginary and unusual locations that have been mentioned in Champions Universe books over the years, but have never been fully explored or detailed. Champions International does exactly that, providing an in depth look at locations such as Awad, Lugendu, Larisagrad, and Costa Azul. It also includes some new locations like Transnistria and Prosperidad. Previously released individually in 2021 and 2022, these articles will be further edited and reworked to become chapters in the final version of the book.


    (Quarter Four) HERO2024 The Chimera System Created by Philip J. Guinchard. The Chimera System is a hybrid of the Hero and OpenD6 systems in which elements from both have been combined together by the author to create a unique, new game system. Like the recently published Champions Now, it’s a joint undertaking by ourselves and a creator to publish a variation of the Hero System fans will find interesting and useful.


    Additionally, if things go well with Champions International, Steve and I are considering creating a Patreon account to fund the creation of the HERO System Advanced Player’s Guide III, Champions Martial World, and other projects starting in 2023. But we’ll see how this year goes before we commit to a long-term project like that!


    If you have a manuscript you would like to submit to Hero Games, contact me at jason@herogames.com with a one to three paragraph description of your work. If it sounds like something we would be interested in, you can then send me the full manuscript for review. And, of course, feel free to post any comments or questions on this thread.
     
    - Jason Walters, Publisher
     
  4. Like
    Jason S.Walters got a reaction from DentArthurDent in 2022 Q2 Notes From The Publisher   
    Hello everyone! Hero Games publisher Jason Walters here with an update. But before I being telling you what we are up to at Hero Games this quarter, I thought I would take a moment to share my thoughts on where we are, what we are doing, and where we may go in the future. And, of course, to hear your thoughts as well. Because an RPG publishing company is at its core its fans. With them, it can accomplish a great many things. Without them, it can’t accomplish anything at all.
     
    As many of you know Hero Games is owned by a parent company called DOJ Inc, which also owns the small press RPG distributor and promoter Indie Press Revolution (or IPR). While serving as general manager of IPR takes up most of my work time each day, it has also given me a lot of new ways to think about RPG publishing. Among these is the conviction that in the world of RPGs the line between fan, creator, and publisher should remain as blurry as possible. We are all fans and, in playing these games with one another, also creators. And that is really only a few short steps away from becoming designers and publishers as well.
     
    If you’re like me, you’ve probably spent a measurable amount of your life using the Hero System to create just the sort of characters you’ve imagined, then shared them with your friends. I remember doing that a lot in my youth and, looking back on it, wasn’t that basically a kind of publishing? (Though admittedly, one with an extremely select audience!) Then years later in the late 90’s I discovered that there was an online community of people doing exactly the same thing, which renewed my interest in locating people to play Champions with once again. This in turn led to an odd and extremely unlikely series of events that involved befriending a nearly seven-foot-tall bouncer at a seedy San Francisco bar, making an entirely new circle of interesting friends, and eventually attending a business meeting with one of the suspects in actual case behind Tom Hank’s 1982 made-for-television film Mazes and Monsters that, eventually, ended in my writing the words you are reading today.
     
    So that’s who I am, and probably who you are too: a fan. And it was in that spirit that I launched our DriveThruRPG community content program Hall of Champions a year or two back, which hummed along nicely for a while for a while before quieting down. Now I have a new idea in the same vein. I’m planning on launching a Hero Games Patreon (https://www.patreon.com) account that will serve a platform for new manuscripts to be seen and reviewed by serious fans before moving on to physical and electronic publication and distribution, with the goal moving forward to release a new book or project each quarter. You’ll be able to see and comment upon raw, unedited work before it travels the road to publication, and get an early peek into upcoming products while also contributing to their development. And you’ll get credit in the pages of that work for doing so.
     
    My plan is for there to be a single level at $5.00 per month. We’ll release individual 3 to 5 page sections of manuscripts sequentially each week, possibly several manuscripts at a time, entering patron’s suggestions and edits into a spreadsheet for that manuscript as we go. Then, after those patrons have had a good hard look at the content, we’ll integrate the input into the product during the later stages of production.
     
    Right now I’ve got several complete or almost complete manuscripts ready to go plus the beginnings of several others. The first is Gaslight by Christopher Hackler, author of Hero System Book of Templates 1 & 2. It’s a setting for competent normals set in London in the 1890’s. Think League of Extraordinary Gentlemen, Call of Cthulhu, and Sherlock Holmes mashed together with all sorts of period characters like Spring-Heeled Jack, Dracula, and the Invisible Man.
     
    The second is Imperial Throne, a Champions organization book about a deadly conspiracy whose goal is to transform the world into villainous parody of classical Chinese heaven. Our friend and fellow fan Michael Satran, author of such works as Imaginary Friends and Foxbat For President, was writing it when he was suddenly and tragically struck down by brain cancer in 2017. It’s 99% complete, and packed with hundreds of pages of characters, locations, and source material.
     
    Though it isn’t a Hero Games product, I’m in possession of the final unreleased novel of our recently deceased friend and veteran Hero Games author Scott Bennie. Entitled The Last Orc, it's quite a lovely, classical sort of fantasy novel - the sort of thing we all grew up on, but one seldom sees these days. I’ve touched base with Scott’s family and they would like for it to be released, so we will use the upcoming Patreon account to do that, then most likely pass it on to my own High Rock Press imprint for actual publication.
     
    Additionally, I have some projects of my own I would like to release using this method. I’ve begun getting chapters of my Star Hero supplement The Melancholy Seas of Space ready. It’s a sort of homage to Nishizaki’s Space Battleship Yamato, informed by simple setting creation elements I’ve taken from Powered By The Apocalypse games. Finally – and probably of the most interest to you – Hero Games legend Steve Long will be contributing material to this project as well, most likely beginning with chapters of The Martial World and Advanced Players Guide III. Though like the titans of old his ways are mysterious, and He Shall Create those books which He Shall Create.
     
    If you have a manuscript of your own you would like to submit, contact me at jason@herogames.com and we can talk about it.
     
    Now onto other Hero Games matters!
     
    1) A lot of people have downloaded our free introductory product Champions Begins since we introduced it earlier this year and made it available on DriveThru, Indie Press Revolution, Itch.io, and our own website. Than you once again to the mysterious “Hero Fans” for their hard work.
     
    2) We’ve been making various edits to Thomas Stadley’s IHA: Pride & Prejudice, and are basically ready to publish it. Steve wants to check over the manuscript and make sure the information in it lines up with the Champions Universe; then we’ll take it to press. We have an excellent cover and interior artwork all ready to go.
     
    3) Veteran Hero System fan Carlos Castaneda has come to us with a proposal to create a Champions Complete package for Roll20. We’ve already signed a contract and he will be getting to work shortly with a proposed release date of October 2022. He’ll be keeping you updated about his progress here on the forums.
     
    4) As many you already already know, Steve and I have already written six chapters of Champions International and he’s working on a seventh. So we should have that ready to go by Q3 2022 as promised. After that we’ll focus on running new material through Patreon before publication, with the exception of the Gemini System project, which is mostly complete down to a final layout.
     
     
  5. Thanks
    Jason S.Walters got a reaction from ned-kogar in 2022 Q2 Notes From The Publisher   
    Hello everyone! Hero Games publisher Jason Walters here with an update. But before I being telling you what we are up to at Hero Games this quarter, I thought I would take a moment to share my thoughts on where we are, what we are doing, and where we may go in the future. And, of course, to hear your thoughts as well. Because an RPG publishing company is at its core its fans. With them, it can accomplish a great many things. Without them, it can’t accomplish anything at all.
     
    As many of you know Hero Games is owned by a parent company called DOJ Inc, which also owns the small press RPG distributor and promoter Indie Press Revolution (or IPR). While serving as general manager of IPR takes up most of my work time each day, it has also given me a lot of new ways to think about RPG publishing. Among these is the conviction that in the world of RPGs the line between fan, creator, and publisher should remain as blurry as possible. We are all fans and, in playing these games with one another, also creators. And that is really only a few short steps away from becoming designers and publishers as well.
     
    If you’re like me, you’ve probably spent a measurable amount of your life using the Hero System to create just the sort of characters you’ve imagined, then shared them with your friends. I remember doing that a lot in my youth and, looking back on it, wasn’t that basically a kind of publishing? (Though admittedly, one with an extremely select audience!) Then years later in the late 90’s I discovered that there was an online community of people doing exactly the same thing, which renewed my interest in locating people to play Champions with once again. This in turn led to an odd and extremely unlikely series of events that involved befriending a nearly seven-foot-tall bouncer at a seedy San Francisco bar, making an entirely new circle of interesting friends, and eventually attending a business meeting with one of the suspects in actual case behind Tom Hank’s 1982 made-for-television film Mazes and Monsters that, eventually, ended in my writing the words you are reading today.
     
    So that’s who I am, and probably who you are too: a fan. And it was in that spirit that I launched our DriveThruRPG community content program Hall of Champions a year or two back, which hummed along nicely for a while for a while before quieting down. Now I have a new idea in the same vein. I’m planning on launching a Hero Games Patreon (https://www.patreon.com) account that will serve a platform for new manuscripts to be seen and reviewed by serious fans before moving on to physical and electronic publication and distribution, with the goal moving forward to release a new book or project each quarter. You’ll be able to see and comment upon raw, unedited work before it travels the road to publication, and get an early peek into upcoming products while also contributing to their development. And you’ll get credit in the pages of that work for doing so.
     
    My plan is for there to be a single level at $5.00 per month. We’ll release individual 3 to 5 page sections of manuscripts sequentially each week, possibly several manuscripts at a time, entering patron’s suggestions and edits into a spreadsheet for that manuscript as we go. Then, after those patrons have had a good hard look at the content, we’ll integrate the input into the product during the later stages of production.
     
    Right now I’ve got several complete or almost complete manuscripts ready to go plus the beginnings of several others. The first is Gaslight by Christopher Hackler, author of Hero System Book of Templates 1 & 2. It’s a setting for competent normals set in London in the 1890’s. Think League of Extraordinary Gentlemen, Call of Cthulhu, and Sherlock Holmes mashed together with all sorts of period characters like Spring-Heeled Jack, Dracula, and the Invisible Man.
     
    The second is Imperial Throne, a Champions organization book about a deadly conspiracy whose goal is to transform the world into villainous parody of classical Chinese heaven. Our friend and fellow fan Michael Satran, author of such works as Imaginary Friends and Foxbat For President, was writing it when he was suddenly and tragically struck down by brain cancer in 2017. It’s 99% complete, and packed with hundreds of pages of characters, locations, and source material.
     
    Though it isn’t a Hero Games product, I’m in possession of the final unreleased novel of our recently deceased friend and veteran Hero Games author Scott Bennie. Entitled The Last Orc, it's quite a lovely, classical sort of fantasy novel - the sort of thing we all grew up on, but one seldom sees these days. I’ve touched base with Scott’s family and they would like for it to be released, so we will use the upcoming Patreon account to do that, then most likely pass it on to my own High Rock Press imprint for actual publication.
     
    Additionally, I have some projects of my own I would like to release using this method. I’ve begun getting chapters of my Star Hero supplement The Melancholy Seas of Space ready. It’s a sort of homage to Nishizaki’s Space Battleship Yamato, informed by simple setting creation elements I’ve taken from Powered By The Apocalypse games. Finally – and probably of the most interest to you – Hero Games legend Steve Long will be contributing material to this project as well, most likely beginning with chapters of The Martial World and Advanced Players Guide III. Though like the titans of old his ways are mysterious, and He Shall Create those books which He Shall Create.
     
    If you have a manuscript of your own you would like to submit, contact me at jason@herogames.com and we can talk about it.
     
    Now onto other Hero Games matters!
     
    1) A lot of people have downloaded our free introductory product Champions Begins since we introduced it earlier this year and made it available on DriveThru, Indie Press Revolution, Itch.io, and our own website. Than you once again to the mysterious “Hero Fans” for their hard work.
     
    2) We’ve been making various edits to Thomas Stadley’s IHA: Pride & Prejudice, and are basically ready to publish it. Steve wants to check over the manuscript and make sure the information in it lines up with the Champions Universe; then we’ll take it to press. We have an excellent cover and interior artwork all ready to go.
     
    3) Veteran Hero System fan Carlos Castaneda has come to us with a proposal to create a Champions Complete package for Roll20. We’ve already signed a contract and he will be getting to work shortly with a proposed release date of October 2022. He’ll be keeping you updated about his progress here on the forums.
     
    4) As many you already already know, Steve and I have already written six chapters of Champions International and he’s working on a seventh. So we should have that ready to go by Q3 2022 as promised. After that we’ll focus on running new material through Patreon before publication, with the exception of the Gemini System project, which is mostly complete down to a final layout.
     
     
  6. Like
    Jason S.Walters got a reaction from Starshield in 2022 Q2 Notes From The Publisher   
    Hello everyone! Hero Games publisher Jason Walters here with an update. But before I being telling you what we are up to at Hero Games this quarter, I thought I would take a moment to share my thoughts on where we are, what we are doing, and where we may go in the future. And, of course, to hear your thoughts as well. Because an RPG publishing company is at its core its fans. With them, it can accomplish a great many things. Without them, it can’t accomplish anything at all.
     
    As many of you know Hero Games is owned by a parent company called DOJ Inc, which also owns the small press RPG distributor and promoter Indie Press Revolution (or IPR). While serving as general manager of IPR takes up most of my work time each day, it has also given me a lot of new ways to think about RPG publishing. Among these is the conviction that in the world of RPGs the line between fan, creator, and publisher should remain as blurry as possible. We are all fans and, in playing these games with one another, also creators. And that is really only a few short steps away from becoming designers and publishers as well.
     
    If you’re like me, you’ve probably spent a measurable amount of your life using the Hero System to create just the sort of characters you’ve imagined, then shared them with your friends. I remember doing that a lot in my youth and, looking back on it, wasn’t that basically a kind of publishing? (Though admittedly, one with an extremely select audience!) Then years later in the late 90’s I discovered that there was an online community of people doing exactly the same thing, which renewed my interest in locating people to play Champions with once again. This in turn led to an odd and extremely unlikely series of events that involved befriending a nearly seven-foot-tall bouncer at a seedy San Francisco bar, making an entirely new circle of interesting friends, and eventually attending a business meeting with one of the suspects in actual case behind Tom Hank’s 1982 made-for-television film Mazes and Monsters that, eventually, ended in my writing the words you are reading today.
     
    So that’s who I am, and probably who you are too: a fan. And it was in that spirit that I launched our DriveThruRPG community content program Hall of Champions a year or two back, which hummed along nicely for a while for a while before quieting down. Now I have a new idea in the same vein. I’m planning on launching a Hero Games Patreon (https://www.patreon.com) account that will serve a platform for new manuscripts to be seen and reviewed by serious fans before moving on to physical and electronic publication and distribution, with the goal moving forward to release a new book or project each quarter. You’ll be able to see and comment upon raw, unedited work before it travels the road to publication, and get an early peek into upcoming products while also contributing to their development. And you’ll get credit in the pages of that work for doing so.
     
    My plan is for there to be a single level at $5.00 per month. We’ll release individual 3 to 5 page sections of manuscripts sequentially each week, possibly several manuscripts at a time, entering patron’s suggestions and edits into a spreadsheet for that manuscript as we go. Then, after those patrons have had a good hard look at the content, we’ll integrate the input into the product during the later stages of production.
     
    Right now I’ve got several complete or almost complete manuscripts ready to go plus the beginnings of several others. The first is Gaslight by Christopher Hackler, author of Hero System Book of Templates 1 & 2. It’s a setting for competent normals set in London in the 1890’s. Think League of Extraordinary Gentlemen, Call of Cthulhu, and Sherlock Holmes mashed together with all sorts of period characters like Spring-Heeled Jack, Dracula, and the Invisible Man.
     
    The second is Imperial Throne, a Champions organization book about a deadly conspiracy whose goal is to transform the world into villainous parody of classical Chinese heaven. Our friend and fellow fan Michael Satran, author of such works as Imaginary Friends and Foxbat For President, was writing it when he was suddenly and tragically struck down by brain cancer in 2017. It’s 99% complete, and packed with hundreds of pages of characters, locations, and source material.
     
    Though it isn’t a Hero Games product, I’m in possession of the final unreleased novel of our recently deceased friend and veteran Hero Games author Scott Bennie. Entitled The Last Orc, it's quite a lovely, classical sort of fantasy novel - the sort of thing we all grew up on, but one seldom sees these days. I’ve touched base with Scott’s family and they would like for it to be released, so we will use the upcoming Patreon account to do that, then most likely pass it on to my own High Rock Press imprint for actual publication.
     
    Additionally, I have some projects of my own I would like to release using this method. I’ve begun getting chapters of my Star Hero supplement The Melancholy Seas of Space ready. It’s a sort of homage to Nishizaki’s Space Battleship Yamato, informed by simple setting creation elements I’ve taken from Powered By The Apocalypse games. Finally – and probably of the most interest to you – Hero Games legend Steve Long will be contributing material to this project as well, most likely beginning with chapters of The Martial World and Advanced Players Guide III. Though like the titans of old his ways are mysterious, and He Shall Create those books which He Shall Create.
     
    If you have a manuscript of your own you would like to submit, contact me at jason@herogames.com and we can talk about it.
     
    Now onto other Hero Games matters!
     
    1) A lot of people have downloaded our free introductory product Champions Begins since we introduced it earlier this year and made it available on DriveThru, Indie Press Revolution, Itch.io, and our own website. Than you once again to the mysterious “Hero Fans” for their hard work.
     
    2) We’ve been making various edits to Thomas Stadley’s IHA: Pride & Prejudice, and are basically ready to publish it. Steve wants to check over the manuscript and make sure the information in it lines up with the Champions Universe; then we’ll take it to press. We have an excellent cover and interior artwork all ready to go.
     
    3) Veteran Hero System fan Carlos Castaneda has come to us with a proposal to create a Champions Complete package for Roll20. We’ve already signed a contract and he will be getting to work shortly with a proposed release date of October 2022. He’ll be keeping you updated about his progress here on the forums.
     
    4) As many you already already know, Steve and I have already written six chapters of Champions International and he’s working on a seventh. So we should have that ready to go by Q3 2022 as promised. After that we’ll focus on running new material through Patreon before publication, with the exception of the Gemini System project, which is mostly complete down to a final layout.
     
     
  7. Thanks
    Jason S.Walters got a reaction from Korren9 in 2022 Q2 Notes From The Publisher   
    Hello everyone! Hero Games publisher Jason Walters here with an update. But before I being telling you what we are up to at Hero Games this quarter, I thought I would take a moment to share my thoughts on where we are, what we are doing, and where we may go in the future. And, of course, to hear your thoughts as well. Because an RPG publishing company is at its core its fans. With them, it can accomplish a great many things. Without them, it can’t accomplish anything at all.
     
    As many of you know Hero Games is owned by a parent company called DOJ Inc, which also owns the small press RPG distributor and promoter Indie Press Revolution (or IPR). While serving as general manager of IPR takes up most of my work time each day, it has also given me a lot of new ways to think about RPG publishing. Among these is the conviction that in the world of RPGs the line between fan, creator, and publisher should remain as blurry as possible. We are all fans and, in playing these games with one another, also creators. And that is really only a few short steps away from becoming designers and publishers as well.
     
    If you’re like me, you’ve probably spent a measurable amount of your life using the Hero System to create just the sort of characters you’ve imagined, then shared them with your friends. I remember doing that a lot in my youth and, looking back on it, wasn’t that basically a kind of publishing? (Though admittedly, one with an extremely select audience!) Then years later in the late 90’s I discovered that there was an online community of people doing exactly the same thing, which renewed my interest in locating people to play Champions with once again. This in turn led to an odd and extremely unlikely series of events that involved befriending a nearly seven-foot-tall bouncer at a seedy San Francisco bar, making an entirely new circle of interesting friends, and eventually attending a business meeting with one of the suspects in actual case behind Tom Hank’s 1982 made-for-television film Mazes and Monsters that, eventually, ended in my writing the words you are reading today.
     
    So that’s who I am, and probably who you are too: a fan. And it was in that spirit that I launched our DriveThruRPG community content program Hall of Champions a year or two back, which hummed along nicely for a while for a while before quieting down. Now I have a new idea in the same vein. I’m planning on launching a Hero Games Patreon (https://www.patreon.com) account that will serve a platform for new manuscripts to be seen and reviewed by serious fans before moving on to physical and electronic publication and distribution, with the goal moving forward to release a new book or project each quarter. You’ll be able to see and comment upon raw, unedited work before it travels the road to publication, and get an early peek into upcoming products while also contributing to their development. And you’ll get credit in the pages of that work for doing so.
     
    My plan is for there to be a single level at $5.00 per month. We’ll release individual 3 to 5 page sections of manuscripts sequentially each week, possibly several manuscripts at a time, entering patron’s suggestions and edits into a spreadsheet for that manuscript as we go. Then, after those patrons have had a good hard look at the content, we’ll integrate the input into the product during the later stages of production.
     
    Right now I’ve got several complete or almost complete manuscripts ready to go plus the beginnings of several others. The first is Gaslight by Christopher Hackler, author of Hero System Book of Templates 1 & 2. It’s a setting for competent normals set in London in the 1890’s. Think League of Extraordinary Gentlemen, Call of Cthulhu, and Sherlock Holmes mashed together with all sorts of period characters like Spring-Heeled Jack, Dracula, and the Invisible Man.
     
    The second is Imperial Throne, a Champions organization book about a deadly conspiracy whose goal is to transform the world into villainous parody of classical Chinese heaven. Our friend and fellow fan Michael Satran, author of such works as Imaginary Friends and Foxbat For President, was writing it when he was suddenly and tragically struck down by brain cancer in 2017. It’s 99% complete, and packed with hundreds of pages of characters, locations, and source material.
     
    Though it isn’t a Hero Games product, I’m in possession of the final unreleased novel of our recently deceased friend and veteran Hero Games author Scott Bennie. Entitled The Last Orc, it's quite a lovely, classical sort of fantasy novel - the sort of thing we all grew up on, but one seldom sees these days. I’ve touched base with Scott’s family and they would like for it to be released, so we will use the upcoming Patreon account to do that, then most likely pass it on to my own High Rock Press imprint for actual publication.
     
    Additionally, I have some projects of my own I would like to release using this method. I’ve begun getting chapters of my Star Hero supplement The Melancholy Seas of Space ready. It’s a sort of homage to Nishizaki’s Space Battleship Yamato, informed by simple setting creation elements I’ve taken from Powered By The Apocalypse games. Finally – and probably of the most interest to you – Hero Games legend Steve Long will be contributing material to this project as well, most likely beginning with chapters of The Martial World and Advanced Players Guide III. Though like the titans of old his ways are mysterious, and He Shall Create those books which He Shall Create.
     
    If you have a manuscript of your own you would like to submit, contact me at jason@herogames.com and we can talk about it.
     
    Now onto other Hero Games matters!
     
    1) A lot of people have downloaded our free introductory product Champions Begins since we introduced it earlier this year and made it available on DriveThru, Indie Press Revolution, Itch.io, and our own website. Than you once again to the mysterious “Hero Fans” for their hard work.
     
    2) We’ve been making various edits to Thomas Stadley’s IHA: Pride & Prejudice, and are basically ready to publish it. Steve wants to check over the manuscript and make sure the information in it lines up with the Champions Universe; then we’ll take it to press. We have an excellent cover and interior artwork all ready to go.
     
    3) Veteran Hero System fan Carlos Castaneda has come to us with a proposal to create a Champions Complete package for Roll20. We’ve already signed a contract and he will be getting to work shortly with a proposed release date of October 2022. He’ll be keeping you updated about his progress here on the forums.
     
    4) As many you already already know, Steve and I have already written six chapters of Champions International and he’s working on a seventh. So we should have that ready to go by Q3 2022 as promised. After that we’ll focus on running new material through Patreon before publication, with the exception of the Gemini System project, which is mostly complete down to a final layout.
     
     
  8. Like
    Jason S.Walters got a reaction from Khas in 2022 Q2 Notes From The Publisher   
    Hello everyone! Hero Games publisher Jason Walters here with an update. But before I being telling you what we are up to at Hero Games this quarter, I thought I would take a moment to share my thoughts on where we are, what we are doing, and where we may go in the future. And, of course, to hear your thoughts as well. Because an RPG publishing company is at its core its fans. With them, it can accomplish a great many things. Without them, it can’t accomplish anything at all.
     
    As many of you know Hero Games is owned by a parent company called DOJ Inc, which also owns the small press RPG distributor and promoter Indie Press Revolution (or IPR). While serving as general manager of IPR takes up most of my work time each day, it has also given me a lot of new ways to think about RPG publishing. Among these is the conviction that in the world of RPGs the line between fan, creator, and publisher should remain as blurry as possible. We are all fans and, in playing these games with one another, also creators. And that is really only a few short steps away from becoming designers and publishers as well.
     
    If you’re like me, you’ve probably spent a measurable amount of your life using the Hero System to create just the sort of characters you’ve imagined, then shared them with your friends. I remember doing that a lot in my youth and, looking back on it, wasn’t that basically a kind of publishing? (Though admittedly, one with an extremely select audience!) Then years later in the late 90’s I discovered that there was an online community of people doing exactly the same thing, which renewed my interest in locating people to play Champions with once again. This in turn led to an odd and extremely unlikely series of events that involved befriending a nearly seven-foot-tall bouncer at a seedy San Francisco bar, making an entirely new circle of interesting friends, and eventually attending a business meeting with one of the suspects in actual case behind Tom Hank’s 1982 made-for-television film Mazes and Monsters that, eventually, ended in my writing the words you are reading today.
     
    So that’s who I am, and probably who you are too: a fan. And it was in that spirit that I launched our DriveThruRPG community content program Hall of Champions a year or two back, which hummed along nicely for a while for a while before quieting down. Now I have a new idea in the same vein. I’m planning on launching a Hero Games Patreon (https://www.patreon.com) account that will serve a platform for new manuscripts to be seen and reviewed by serious fans before moving on to physical and electronic publication and distribution, with the goal moving forward to release a new book or project each quarter. You’ll be able to see and comment upon raw, unedited work before it travels the road to publication, and get an early peek into upcoming products while also contributing to their development. And you’ll get credit in the pages of that work for doing so.
     
    My plan is for there to be a single level at $5.00 per month. We’ll release individual 3 to 5 page sections of manuscripts sequentially each week, possibly several manuscripts at a time, entering patron’s suggestions and edits into a spreadsheet for that manuscript as we go. Then, after those patrons have had a good hard look at the content, we’ll integrate the input into the product during the later stages of production.
     
    Right now I’ve got several complete or almost complete manuscripts ready to go plus the beginnings of several others. The first is Gaslight by Christopher Hackler, author of Hero System Book of Templates 1 & 2. It’s a setting for competent normals set in London in the 1890’s. Think League of Extraordinary Gentlemen, Call of Cthulhu, and Sherlock Holmes mashed together with all sorts of period characters like Spring-Heeled Jack, Dracula, and the Invisible Man.
     
    The second is Imperial Throne, a Champions organization book about a deadly conspiracy whose goal is to transform the world into villainous parody of classical Chinese heaven. Our friend and fellow fan Michael Satran, author of such works as Imaginary Friends and Foxbat For President, was writing it when he was suddenly and tragically struck down by brain cancer in 2017. It’s 99% complete, and packed with hundreds of pages of characters, locations, and source material.
     
    Though it isn’t a Hero Games product, I’m in possession of the final unreleased novel of our recently deceased friend and veteran Hero Games author Scott Bennie. Entitled The Last Orc, it's quite a lovely, classical sort of fantasy novel - the sort of thing we all grew up on, but one seldom sees these days. I’ve touched base with Scott’s family and they would like for it to be released, so we will use the upcoming Patreon account to do that, then most likely pass it on to my own High Rock Press imprint for actual publication.
     
    Additionally, I have some projects of my own I would like to release using this method. I’ve begun getting chapters of my Star Hero supplement The Melancholy Seas of Space ready. It’s a sort of homage to Nishizaki’s Space Battleship Yamato, informed by simple setting creation elements I’ve taken from Powered By The Apocalypse games. Finally – and probably of the most interest to you – Hero Games legend Steve Long will be contributing material to this project as well, most likely beginning with chapters of The Martial World and Advanced Players Guide III. Though like the titans of old his ways are mysterious, and He Shall Create those books which He Shall Create.
     
    If you have a manuscript of your own you would like to submit, contact me at jason@herogames.com and we can talk about it.
     
    Now onto other Hero Games matters!
     
    1) A lot of people have downloaded our free introductory product Champions Begins since we introduced it earlier this year and made it available on DriveThru, Indie Press Revolution, Itch.io, and our own website. Than you once again to the mysterious “Hero Fans” for their hard work.
     
    2) We’ve been making various edits to Thomas Stadley’s IHA: Pride & Prejudice, and are basically ready to publish it. Steve wants to check over the manuscript and make sure the information in it lines up with the Champions Universe; then we’ll take it to press. We have an excellent cover and interior artwork all ready to go.
     
    3) Veteran Hero System fan Carlos Castaneda has come to us with a proposal to create a Champions Complete package for Roll20. We’ve already signed a contract and he will be getting to work shortly with a proposed release date of October 2022. He’ll be keeping you updated about his progress here on the forums.
     
    4) As many you already already know, Steve and I have already written six chapters of Champions International and he’s working on a seventh. So we should have that ready to go by Q3 2022 as promised. After that we’ll focus on running new material through Patreon before publication, with the exception of the Gemini System project, which is mostly complete down to a final layout.
     
     
  9. Like
    Jason S.Walters got a reaction from Beast in 2022 Q2 Notes From The Publisher   
    Hello everyone! Hero Games publisher Jason Walters here with an update. But before I being telling you what we are up to at Hero Games this quarter, I thought I would take a moment to share my thoughts on where we are, what we are doing, and where we may go in the future. And, of course, to hear your thoughts as well. Because an RPG publishing company is at its core its fans. With them, it can accomplish a great many things. Without them, it can’t accomplish anything at all.
     
    As many of you know Hero Games is owned by a parent company called DOJ Inc, which also owns the small press RPG distributor and promoter Indie Press Revolution (or IPR). While serving as general manager of IPR takes up most of my work time each day, it has also given me a lot of new ways to think about RPG publishing. Among these is the conviction that in the world of RPGs the line between fan, creator, and publisher should remain as blurry as possible. We are all fans and, in playing these games with one another, also creators. And that is really only a few short steps away from becoming designers and publishers as well.
     
    If you’re like me, you’ve probably spent a measurable amount of your life using the Hero System to create just the sort of characters you’ve imagined, then shared them with your friends. I remember doing that a lot in my youth and, looking back on it, wasn’t that basically a kind of publishing? (Though admittedly, one with an extremely select audience!) Then years later in the late 90’s I discovered that there was an online community of people doing exactly the same thing, which renewed my interest in locating people to play Champions with once again. This in turn led to an odd and extremely unlikely series of events that involved befriending a nearly seven-foot-tall bouncer at a seedy San Francisco bar, making an entirely new circle of interesting friends, and eventually attending a business meeting with one of the suspects in actual case behind Tom Hank’s 1982 made-for-television film Mazes and Monsters that, eventually, ended in my writing the words you are reading today.
     
    So that’s who I am, and probably who you are too: a fan. And it was in that spirit that I launched our DriveThruRPG community content program Hall of Champions a year or two back, which hummed along nicely for a while for a while before quieting down. Now I have a new idea in the same vein. I’m planning on launching a Hero Games Patreon (https://www.patreon.com) account that will serve a platform for new manuscripts to be seen and reviewed by serious fans before moving on to physical and electronic publication and distribution, with the goal moving forward to release a new book or project each quarter. You’ll be able to see and comment upon raw, unedited work before it travels the road to publication, and get an early peek into upcoming products while also contributing to their development. And you’ll get credit in the pages of that work for doing so.
     
    My plan is for there to be a single level at $5.00 per month. We’ll release individual 3 to 5 page sections of manuscripts sequentially each week, possibly several manuscripts at a time, entering patron’s suggestions and edits into a spreadsheet for that manuscript as we go. Then, after those patrons have had a good hard look at the content, we’ll integrate the input into the product during the later stages of production.
     
    Right now I’ve got several complete or almost complete manuscripts ready to go plus the beginnings of several others. The first is Gaslight by Christopher Hackler, author of Hero System Book of Templates 1 & 2. It’s a setting for competent normals set in London in the 1890’s. Think League of Extraordinary Gentlemen, Call of Cthulhu, and Sherlock Holmes mashed together with all sorts of period characters like Spring-Heeled Jack, Dracula, and the Invisible Man.
     
    The second is Imperial Throne, a Champions organization book about a deadly conspiracy whose goal is to transform the world into villainous parody of classical Chinese heaven. Our friend and fellow fan Michael Satran, author of such works as Imaginary Friends and Foxbat For President, was writing it when he was suddenly and tragically struck down by brain cancer in 2017. It’s 99% complete, and packed with hundreds of pages of characters, locations, and source material.
     
    Though it isn’t a Hero Games product, I’m in possession of the final unreleased novel of our recently deceased friend and veteran Hero Games author Scott Bennie. Entitled The Last Orc, it's quite a lovely, classical sort of fantasy novel - the sort of thing we all grew up on, but one seldom sees these days. I’ve touched base with Scott’s family and they would like for it to be released, so we will use the upcoming Patreon account to do that, then most likely pass it on to my own High Rock Press imprint for actual publication.
     
    Additionally, I have some projects of my own I would like to release using this method. I’ve begun getting chapters of my Star Hero supplement The Melancholy Seas of Space ready. It’s a sort of homage to Nishizaki’s Space Battleship Yamato, informed by simple setting creation elements I’ve taken from Powered By The Apocalypse games. Finally – and probably of the most interest to you – Hero Games legend Steve Long will be contributing material to this project as well, most likely beginning with chapters of The Martial World and Advanced Players Guide III. Though like the titans of old his ways are mysterious, and He Shall Create those books which He Shall Create.
     
    If you have a manuscript of your own you would like to submit, contact me at jason@herogames.com and we can talk about it.
     
    Now onto other Hero Games matters!
     
    1) A lot of people have downloaded our free introductory product Champions Begins since we introduced it earlier this year and made it available on DriveThru, Indie Press Revolution, Itch.io, and our own website. Than you once again to the mysterious “Hero Fans” for their hard work.
     
    2) We’ve been making various edits to Thomas Stadley’s IHA: Pride & Prejudice, and are basically ready to publish it. Steve wants to check over the manuscript and make sure the information in it lines up with the Champions Universe; then we’ll take it to press. We have an excellent cover and interior artwork all ready to go.
     
    3) Veteran Hero System fan Carlos Castaneda has come to us with a proposal to create a Champions Complete package for Roll20. We’ve already signed a contract and he will be getting to work shortly with a proposed release date of October 2022. He’ll be keeping you updated about his progress here on the forums.
     
    4) As many you already already know, Steve and I have already written six chapters of Champions International and he’s working on a seventh. So we should have that ready to go by Q3 2022 as promised. After that we’ll focus on running new material through Patreon before publication, with the exception of the Gemini System project, which is mostly complete down to a final layout.
     
     
  10. Like
    Jason S.Walters got a reaction from AJMile in 2022 Q2 Notes From The Publisher   
    Hello everyone! Hero Games publisher Jason Walters here with an update. But before I being telling you what we are up to at Hero Games this quarter, I thought I would take a moment to share my thoughts on where we are, what we are doing, and where we may go in the future. And, of course, to hear your thoughts as well. Because an RPG publishing company is at its core its fans. With them, it can accomplish a great many things. Without them, it can’t accomplish anything at all.
     
    As many of you know Hero Games is owned by a parent company called DOJ Inc, which also owns the small press RPG distributor and promoter Indie Press Revolution (or IPR). While serving as general manager of IPR takes up most of my work time each day, it has also given me a lot of new ways to think about RPG publishing. Among these is the conviction that in the world of RPGs the line between fan, creator, and publisher should remain as blurry as possible. We are all fans and, in playing these games with one another, also creators. And that is really only a few short steps away from becoming designers and publishers as well.
     
    If you’re like me, you’ve probably spent a measurable amount of your life using the Hero System to create just the sort of characters you’ve imagined, then shared them with your friends. I remember doing that a lot in my youth and, looking back on it, wasn’t that basically a kind of publishing? (Though admittedly, one with an extremely select audience!) Then years later in the late 90’s I discovered that there was an online community of people doing exactly the same thing, which renewed my interest in locating people to play Champions with once again. This in turn led to an odd and extremely unlikely series of events that involved befriending a nearly seven-foot-tall bouncer at a seedy San Francisco bar, making an entirely new circle of interesting friends, and eventually attending a business meeting with one of the suspects in actual case behind Tom Hank’s 1982 made-for-television film Mazes and Monsters that, eventually, ended in my writing the words you are reading today.
     
    So that’s who I am, and probably who you are too: a fan. And it was in that spirit that I launched our DriveThruRPG community content program Hall of Champions a year or two back, which hummed along nicely for a while for a while before quieting down. Now I have a new idea in the same vein. I’m planning on launching a Hero Games Patreon (https://www.patreon.com) account that will serve a platform for new manuscripts to be seen and reviewed by serious fans before moving on to physical and electronic publication and distribution, with the goal moving forward to release a new book or project each quarter. You’ll be able to see and comment upon raw, unedited work before it travels the road to publication, and get an early peek into upcoming products while also contributing to their development. And you’ll get credit in the pages of that work for doing so.
     
    My plan is for there to be a single level at $5.00 per month. We’ll release individual 3 to 5 page sections of manuscripts sequentially each week, possibly several manuscripts at a time, entering patron’s suggestions and edits into a spreadsheet for that manuscript as we go. Then, after those patrons have had a good hard look at the content, we’ll integrate the input into the product during the later stages of production.
     
    Right now I’ve got several complete or almost complete manuscripts ready to go plus the beginnings of several others. The first is Gaslight by Christopher Hackler, author of Hero System Book of Templates 1 & 2. It’s a setting for competent normals set in London in the 1890’s. Think League of Extraordinary Gentlemen, Call of Cthulhu, and Sherlock Holmes mashed together with all sorts of period characters like Spring-Heeled Jack, Dracula, and the Invisible Man.
     
    The second is Imperial Throne, a Champions organization book about a deadly conspiracy whose goal is to transform the world into villainous parody of classical Chinese heaven. Our friend and fellow fan Michael Satran, author of such works as Imaginary Friends and Foxbat For President, was writing it when he was suddenly and tragically struck down by brain cancer in 2017. It’s 99% complete, and packed with hundreds of pages of characters, locations, and source material.
     
    Though it isn’t a Hero Games product, I’m in possession of the final unreleased novel of our recently deceased friend and veteran Hero Games author Scott Bennie. Entitled The Last Orc, it's quite a lovely, classical sort of fantasy novel - the sort of thing we all grew up on, but one seldom sees these days. I’ve touched base with Scott’s family and they would like for it to be released, so we will use the upcoming Patreon account to do that, then most likely pass it on to my own High Rock Press imprint for actual publication.
     
    Additionally, I have some projects of my own I would like to release using this method. I’ve begun getting chapters of my Star Hero supplement The Melancholy Seas of Space ready. It’s a sort of homage to Nishizaki’s Space Battleship Yamato, informed by simple setting creation elements I’ve taken from Powered By The Apocalypse games. Finally – and probably of the most interest to you – Hero Games legend Steve Long will be contributing material to this project as well, most likely beginning with chapters of The Martial World and Advanced Players Guide III. Though like the titans of old his ways are mysterious, and He Shall Create those books which He Shall Create.
     
    If you have a manuscript of your own you would like to submit, contact me at jason@herogames.com and we can talk about it.
     
    Now onto other Hero Games matters!
     
    1) A lot of people have downloaded our free introductory product Champions Begins since we introduced it earlier this year and made it available on DriveThru, Indie Press Revolution, Itch.io, and our own website. Than you once again to the mysterious “Hero Fans” for their hard work.
     
    2) We’ve been making various edits to Thomas Stadley’s IHA: Pride & Prejudice, and are basically ready to publish it. Steve wants to check over the manuscript and make sure the information in it lines up with the Champions Universe; then we’ll take it to press. We have an excellent cover and interior artwork all ready to go.
     
    3) Veteran Hero System fan Carlos Castaneda has come to us with a proposal to create a Champions Complete package for Roll20. We’ve already signed a contract and he will be getting to work shortly with a proposed release date of October 2022. He’ll be keeping you updated about his progress here on the forums.
     
    4) As many you already already know, Steve and I have already written six chapters of Champions International and he’s working on a seventh. So we should have that ready to go by Q3 2022 as promised. After that we’ll focus on running new material through Patreon before publication, with the exception of the Gemini System project, which is mostly complete down to a final layout.
     
     
  11. Thanks
    Jason S.Walters got a reaction from Stagliano in 2022 Q2 Notes From The Publisher   
    Hello everyone! Hero Games publisher Jason Walters here with an update. But before I being telling you what we are up to at Hero Games this quarter, I thought I would take a moment to share my thoughts on where we are, what we are doing, and where we may go in the future. And, of course, to hear your thoughts as well. Because an RPG publishing company is at its core its fans. With them, it can accomplish a great many things. Without them, it can’t accomplish anything at all.
     
    As many of you know Hero Games is owned by a parent company called DOJ Inc, which also owns the small press RPG distributor and promoter Indie Press Revolution (or IPR). While serving as general manager of IPR takes up most of my work time each day, it has also given me a lot of new ways to think about RPG publishing. Among these is the conviction that in the world of RPGs the line between fan, creator, and publisher should remain as blurry as possible. We are all fans and, in playing these games with one another, also creators. And that is really only a few short steps away from becoming designers and publishers as well.
     
    If you’re like me, you’ve probably spent a measurable amount of your life using the Hero System to create just the sort of characters you’ve imagined, then shared them with your friends. I remember doing that a lot in my youth and, looking back on it, wasn’t that basically a kind of publishing? (Though admittedly, one with an extremely select audience!) Then years later in the late 90’s I discovered that there was an online community of people doing exactly the same thing, which renewed my interest in locating people to play Champions with once again. This in turn led to an odd and extremely unlikely series of events that involved befriending a nearly seven-foot-tall bouncer at a seedy San Francisco bar, making an entirely new circle of interesting friends, and eventually attending a business meeting with one of the suspects in actual case behind Tom Hank’s 1982 made-for-television film Mazes and Monsters that, eventually, ended in my writing the words you are reading today.
     
    So that’s who I am, and probably who you are too: a fan. And it was in that spirit that I launched our DriveThruRPG community content program Hall of Champions a year or two back, which hummed along nicely for a while for a while before quieting down. Now I have a new idea in the same vein. I’m planning on launching a Hero Games Patreon (https://www.patreon.com) account that will serve a platform for new manuscripts to be seen and reviewed by serious fans before moving on to physical and electronic publication and distribution, with the goal moving forward to release a new book or project each quarter. You’ll be able to see and comment upon raw, unedited work before it travels the road to publication, and get an early peek into upcoming products while also contributing to their development. And you’ll get credit in the pages of that work for doing so.
     
    My plan is for there to be a single level at $5.00 per month. We’ll release individual 3 to 5 page sections of manuscripts sequentially each week, possibly several manuscripts at a time, entering patron’s suggestions and edits into a spreadsheet for that manuscript as we go. Then, after those patrons have had a good hard look at the content, we’ll integrate the input into the product during the later stages of production.
     
    Right now I’ve got several complete or almost complete manuscripts ready to go plus the beginnings of several others. The first is Gaslight by Christopher Hackler, author of Hero System Book of Templates 1 & 2. It’s a setting for competent normals set in London in the 1890’s. Think League of Extraordinary Gentlemen, Call of Cthulhu, and Sherlock Holmes mashed together with all sorts of period characters like Spring-Heeled Jack, Dracula, and the Invisible Man.
     
    The second is Imperial Throne, a Champions organization book about a deadly conspiracy whose goal is to transform the world into villainous parody of classical Chinese heaven. Our friend and fellow fan Michael Satran, author of such works as Imaginary Friends and Foxbat For President, was writing it when he was suddenly and tragically struck down by brain cancer in 2017. It’s 99% complete, and packed with hundreds of pages of characters, locations, and source material.
     
    Though it isn’t a Hero Games product, I’m in possession of the final unreleased novel of our recently deceased friend and veteran Hero Games author Scott Bennie. Entitled The Last Orc, it's quite a lovely, classical sort of fantasy novel - the sort of thing we all grew up on, but one seldom sees these days. I’ve touched base with Scott’s family and they would like for it to be released, so we will use the upcoming Patreon account to do that, then most likely pass it on to my own High Rock Press imprint for actual publication.
     
    Additionally, I have some projects of my own I would like to release using this method. I’ve begun getting chapters of my Star Hero supplement The Melancholy Seas of Space ready. It’s a sort of homage to Nishizaki’s Space Battleship Yamato, informed by simple setting creation elements I’ve taken from Powered By The Apocalypse games. Finally – and probably of the most interest to you – Hero Games legend Steve Long will be contributing material to this project as well, most likely beginning with chapters of The Martial World and Advanced Players Guide III. Though like the titans of old his ways are mysterious, and He Shall Create those books which He Shall Create.
     
    If you have a manuscript of your own you would like to submit, contact me at jason@herogames.com and we can talk about it.
     
    Now onto other Hero Games matters!
     
    1) A lot of people have downloaded our free introductory product Champions Begins since we introduced it earlier this year and made it available on DriveThru, Indie Press Revolution, Itch.io, and our own website. Than you once again to the mysterious “Hero Fans” for their hard work.
     
    2) We’ve been making various edits to Thomas Stadley’s IHA: Pride & Prejudice, and are basically ready to publish it. Steve wants to check over the manuscript and make sure the information in it lines up with the Champions Universe; then we’ll take it to press. We have an excellent cover and interior artwork all ready to go.
     
    3) Veteran Hero System fan Carlos Castaneda has come to us with a proposal to create a Champions Complete package for Roll20. We’ve already signed a contract and he will be getting to work shortly with a proposed release date of October 2022. He’ll be keeping you updated about his progress here on the forums.
     
    4) As many you already already know, Steve and I have already written six chapters of Champions International and he’s working on a seventh. So we should have that ready to go by Q3 2022 as promised. After that we’ll focus on running new material through Patreon before publication, with the exception of the Gemini System project, which is mostly complete down to a final layout.
     
     
  12. Like
    Jason S.Walters got a reaction from GoldenAge in 2022 Q2 Notes From The Publisher   
    Hello everyone! Hero Games publisher Jason Walters here with an update. But before I being telling you what we are up to at Hero Games this quarter, I thought I would take a moment to share my thoughts on where we are, what we are doing, and where we may go in the future. And, of course, to hear your thoughts as well. Because an RPG publishing company is at its core its fans. With them, it can accomplish a great many things. Without them, it can’t accomplish anything at all.
     
    As many of you know Hero Games is owned by a parent company called DOJ Inc, which also owns the small press RPG distributor and promoter Indie Press Revolution (or IPR). While serving as general manager of IPR takes up most of my work time each day, it has also given me a lot of new ways to think about RPG publishing. Among these is the conviction that in the world of RPGs the line between fan, creator, and publisher should remain as blurry as possible. We are all fans and, in playing these games with one another, also creators. And that is really only a few short steps away from becoming designers and publishers as well.
     
    If you’re like me, you’ve probably spent a measurable amount of your life using the Hero System to create just the sort of characters you’ve imagined, then shared them with your friends. I remember doing that a lot in my youth and, looking back on it, wasn’t that basically a kind of publishing? (Though admittedly, one with an extremely select audience!) Then years later in the late 90’s I discovered that there was an online community of people doing exactly the same thing, which renewed my interest in locating people to play Champions with once again. This in turn led to an odd and extremely unlikely series of events that involved befriending a nearly seven-foot-tall bouncer at a seedy San Francisco bar, making an entirely new circle of interesting friends, and eventually attending a business meeting with one of the suspects in actual case behind Tom Hank’s 1982 made-for-television film Mazes and Monsters that, eventually, ended in my writing the words you are reading today.
     
    So that’s who I am, and probably who you are too: a fan. And it was in that spirit that I launched our DriveThruRPG community content program Hall of Champions a year or two back, which hummed along nicely for a while for a while before quieting down. Now I have a new idea in the same vein. I’m planning on launching a Hero Games Patreon (https://www.patreon.com) account that will serve a platform for new manuscripts to be seen and reviewed by serious fans before moving on to physical and electronic publication and distribution, with the goal moving forward to release a new book or project each quarter. You’ll be able to see and comment upon raw, unedited work before it travels the road to publication, and get an early peek into upcoming products while also contributing to their development. And you’ll get credit in the pages of that work for doing so.
     
    My plan is for there to be a single level at $5.00 per month. We’ll release individual 3 to 5 page sections of manuscripts sequentially each week, possibly several manuscripts at a time, entering patron’s suggestions and edits into a spreadsheet for that manuscript as we go. Then, after those patrons have had a good hard look at the content, we’ll integrate the input into the product during the later stages of production.
     
    Right now I’ve got several complete or almost complete manuscripts ready to go plus the beginnings of several others. The first is Gaslight by Christopher Hackler, author of Hero System Book of Templates 1 & 2. It’s a setting for competent normals set in London in the 1890’s. Think League of Extraordinary Gentlemen, Call of Cthulhu, and Sherlock Holmes mashed together with all sorts of period characters like Spring-Heeled Jack, Dracula, and the Invisible Man.
     
    The second is Imperial Throne, a Champions organization book about a deadly conspiracy whose goal is to transform the world into villainous parody of classical Chinese heaven. Our friend and fellow fan Michael Satran, author of such works as Imaginary Friends and Foxbat For President, was writing it when he was suddenly and tragically struck down by brain cancer in 2017. It’s 99% complete, and packed with hundreds of pages of characters, locations, and source material.
     
    Though it isn’t a Hero Games product, I’m in possession of the final unreleased novel of our recently deceased friend and veteran Hero Games author Scott Bennie. Entitled The Last Orc, it's quite a lovely, classical sort of fantasy novel - the sort of thing we all grew up on, but one seldom sees these days. I’ve touched base with Scott’s family and they would like for it to be released, so we will use the upcoming Patreon account to do that, then most likely pass it on to my own High Rock Press imprint for actual publication.
     
    Additionally, I have some projects of my own I would like to release using this method. I’ve begun getting chapters of my Star Hero supplement The Melancholy Seas of Space ready. It’s a sort of homage to Nishizaki’s Space Battleship Yamato, informed by simple setting creation elements I’ve taken from Powered By The Apocalypse games. Finally – and probably of the most interest to you – Hero Games legend Steve Long will be contributing material to this project as well, most likely beginning with chapters of The Martial World and Advanced Players Guide III. Though like the titans of old his ways are mysterious, and He Shall Create those books which He Shall Create.
     
    If you have a manuscript of your own you would like to submit, contact me at jason@herogames.com and we can talk about it.
     
    Now onto other Hero Games matters!
     
    1) A lot of people have downloaded our free introductory product Champions Begins since we introduced it earlier this year and made it available on DriveThru, Indie Press Revolution, Itch.io, and our own website. Than you once again to the mysterious “Hero Fans” for their hard work.
     
    2) We’ve been making various edits to Thomas Stadley’s IHA: Pride & Prejudice, and are basically ready to publish it. Steve wants to check over the manuscript and make sure the information in it lines up with the Champions Universe; then we’ll take it to press. We have an excellent cover and interior artwork all ready to go.
     
    3) Veteran Hero System fan Carlos Castaneda has come to us with a proposal to create a Champions Complete package for Roll20. We’ve already signed a contract and he will be getting to work shortly with a proposed release date of October 2022. He’ll be keeping you updated about his progress here on the forums.
     
    4) As many you already already know, Steve and I have already written six chapters of Champions International and he’s working on a seventh. So we should have that ready to go by Q3 2022 as promised. After that we’ll focus on running new material through Patreon before publication, with the exception of the Gemini System project, which is mostly complete down to a final layout.
     
     
  13. Thanks
    Jason S.Walters got a reaction from Khymeria in 2022 Q2 Notes From The Publisher   
    Hello everyone! Hero Games publisher Jason Walters here with an update. But before I being telling you what we are up to at Hero Games this quarter, I thought I would take a moment to share my thoughts on where we are, what we are doing, and where we may go in the future. And, of course, to hear your thoughts as well. Because an RPG publishing company is at its core its fans. With them, it can accomplish a great many things. Without them, it can’t accomplish anything at all.
     
    As many of you know Hero Games is owned by a parent company called DOJ Inc, which also owns the small press RPG distributor and promoter Indie Press Revolution (or IPR). While serving as general manager of IPR takes up most of my work time each day, it has also given me a lot of new ways to think about RPG publishing. Among these is the conviction that in the world of RPGs the line between fan, creator, and publisher should remain as blurry as possible. We are all fans and, in playing these games with one another, also creators. And that is really only a few short steps away from becoming designers and publishers as well.
     
    If you’re like me, you’ve probably spent a measurable amount of your life using the Hero System to create just the sort of characters you’ve imagined, then shared them with your friends. I remember doing that a lot in my youth and, looking back on it, wasn’t that basically a kind of publishing? (Though admittedly, one with an extremely select audience!) Then years later in the late 90’s I discovered that there was an online community of people doing exactly the same thing, which renewed my interest in locating people to play Champions with once again. This in turn led to an odd and extremely unlikely series of events that involved befriending a nearly seven-foot-tall bouncer at a seedy San Francisco bar, making an entirely new circle of interesting friends, and eventually attending a business meeting with one of the suspects in actual case behind Tom Hank’s 1982 made-for-television film Mazes and Monsters that, eventually, ended in my writing the words you are reading today.
     
    So that’s who I am, and probably who you are too: a fan. And it was in that spirit that I launched our DriveThruRPG community content program Hall of Champions a year or two back, which hummed along nicely for a while for a while before quieting down. Now I have a new idea in the same vein. I’m planning on launching a Hero Games Patreon (https://www.patreon.com) account that will serve a platform for new manuscripts to be seen and reviewed by serious fans before moving on to physical and electronic publication and distribution, with the goal moving forward to release a new book or project each quarter. You’ll be able to see and comment upon raw, unedited work before it travels the road to publication, and get an early peek into upcoming products while also contributing to their development. And you’ll get credit in the pages of that work for doing so.
     
    My plan is for there to be a single level at $5.00 per month. We’ll release individual 3 to 5 page sections of manuscripts sequentially each week, possibly several manuscripts at a time, entering patron’s suggestions and edits into a spreadsheet for that manuscript as we go. Then, after those patrons have had a good hard look at the content, we’ll integrate the input into the product during the later stages of production.
     
    Right now I’ve got several complete or almost complete manuscripts ready to go plus the beginnings of several others. The first is Gaslight by Christopher Hackler, author of Hero System Book of Templates 1 & 2. It’s a setting for competent normals set in London in the 1890’s. Think League of Extraordinary Gentlemen, Call of Cthulhu, and Sherlock Holmes mashed together with all sorts of period characters like Spring-Heeled Jack, Dracula, and the Invisible Man.
     
    The second is Imperial Throne, a Champions organization book about a deadly conspiracy whose goal is to transform the world into villainous parody of classical Chinese heaven. Our friend and fellow fan Michael Satran, author of such works as Imaginary Friends and Foxbat For President, was writing it when he was suddenly and tragically struck down by brain cancer in 2017. It’s 99% complete, and packed with hundreds of pages of characters, locations, and source material.
     
    Though it isn’t a Hero Games product, I’m in possession of the final unreleased novel of our recently deceased friend and veteran Hero Games author Scott Bennie. Entitled The Last Orc, it's quite a lovely, classical sort of fantasy novel - the sort of thing we all grew up on, but one seldom sees these days. I’ve touched base with Scott’s family and they would like for it to be released, so we will use the upcoming Patreon account to do that, then most likely pass it on to my own High Rock Press imprint for actual publication.
     
    Additionally, I have some projects of my own I would like to release using this method. I’ve begun getting chapters of my Star Hero supplement The Melancholy Seas of Space ready. It’s a sort of homage to Nishizaki’s Space Battleship Yamato, informed by simple setting creation elements I’ve taken from Powered By The Apocalypse games. Finally – and probably of the most interest to you – Hero Games legend Steve Long will be contributing material to this project as well, most likely beginning with chapters of The Martial World and Advanced Players Guide III. Though like the titans of old his ways are mysterious, and He Shall Create those books which He Shall Create.
     
    If you have a manuscript of your own you would like to submit, contact me at jason@herogames.com and we can talk about it.
     
    Now onto other Hero Games matters!
     
    1) A lot of people have downloaded our free introductory product Champions Begins since we introduced it earlier this year and made it available on DriveThru, Indie Press Revolution, Itch.io, and our own website. Than you once again to the mysterious “Hero Fans” for their hard work.
     
    2) We’ve been making various edits to Thomas Stadley’s IHA: Pride & Prejudice, and are basically ready to publish it. Steve wants to check over the manuscript and make sure the information in it lines up with the Champions Universe; then we’ll take it to press. We have an excellent cover and interior artwork all ready to go.
     
    3) Veteran Hero System fan Carlos Castaneda has come to us with a proposal to create a Champions Complete package for Roll20. We’ve already signed a contract and he will be getting to work shortly with a proposed release date of October 2022. He’ll be keeping you updated about his progress here on the forums.
     
    4) As many you already already know, Steve and I have already written six chapters of Champions International and he’s working on a seventh. So we should have that ready to go by Q3 2022 as promised. After that we’ll focus on running new material through Patreon before publication, with the exception of the Gemini System project, which is mostly complete down to a final layout.
     
     
  14. Thanks
    Jason S.Walters got a reaction from Joe Walsh in 2022 Q2 Notes From The Publisher   
    Hello everyone! Hero Games publisher Jason Walters here with an update. But before I being telling you what we are up to at Hero Games this quarter, I thought I would take a moment to share my thoughts on where we are, what we are doing, and where we may go in the future. And, of course, to hear your thoughts as well. Because an RPG publishing company is at its core its fans. With them, it can accomplish a great many things. Without them, it can’t accomplish anything at all.
     
    As many of you know Hero Games is owned by a parent company called DOJ Inc, which also owns the small press RPG distributor and promoter Indie Press Revolution (or IPR). While serving as general manager of IPR takes up most of my work time each day, it has also given me a lot of new ways to think about RPG publishing. Among these is the conviction that in the world of RPGs the line between fan, creator, and publisher should remain as blurry as possible. We are all fans and, in playing these games with one another, also creators. And that is really only a few short steps away from becoming designers and publishers as well.
     
    If you’re like me, you’ve probably spent a measurable amount of your life using the Hero System to create just the sort of characters you’ve imagined, then shared them with your friends. I remember doing that a lot in my youth and, looking back on it, wasn’t that basically a kind of publishing? (Though admittedly, one with an extremely select audience!) Then years later in the late 90’s I discovered that there was an online community of people doing exactly the same thing, which renewed my interest in locating people to play Champions with once again. This in turn led to an odd and extremely unlikely series of events that involved befriending a nearly seven-foot-tall bouncer at a seedy San Francisco bar, making an entirely new circle of interesting friends, and eventually attending a business meeting with one of the suspects in actual case behind Tom Hank’s 1982 made-for-television film Mazes and Monsters that, eventually, ended in my writing the words you are reading today.
     
    So that’s who I am, and probably who you are too: a fan. And it was in that spirit that I launched our DriveThruRPG community content program Hall of Champions a year or two back, which hummed along nicely for a while for a while before quieting down. Now I have a new idea in the same vein. I’m planning on launching a Hero Games Patreon (https://www.patreon.com) account that will serve a platform for new manuscripts to be seen and reviewed by serious fans before moving on to physical and electronic publication and distribution, with the goal moving forward to release a new book or project each quarter. You’ll be able to see and comment upon raw, unedited work before it travels the road to publication, and get an early peek into upcoming products while also contributing to their development. And you’ll get credit in the pages of that work for doing so.
     
    My plan is for there to be a single level at $5.00 per month. We’ll release individual 3 to 5 page sections of manuscripts sequentially each week, possibly several manuscripts at a time, entering patron’s suggestions and edits into a spreadsheet for that manuscript as we go. Then, after those patrons have had a good hard look at the content, we’ll integrate the input into the product during the later stages of production.
     
    Right now I’ve got several complete or almost complete manuscripts ready to go plus the beginnings of several others. The first is Gaslight by Christopher Hackler, author of Hero System Book of Templates 1 & 2. It’s a setting for competent normals set in London in the 1890’s. Think League of Extraordinary Gentlemen, Call of Cthulhu, and Sherlock Holmes mashed together with all sorts of period characters like Spring-Heeled Jack, Dracula, and the Invisible Man.
     
    The second is Imperial Throne, a Champions organization book about a deadly conspiracy whose goal is to transform the world into villainous parody of classical Chinese heaven. Our friend and fellow fan Michael Satran, author of such works as Imaginary Friends and Foxbat For President, was writing it when he was suddenly and tragically struck down by brain cancer in 2017. It’s 99% complete, and packed with hundreds of pages of characters, locations, and source material.
     
    Though it isn’t a Hero Games product, I’m in possession of the final unreleased novel of our recently deceased friend and veteran Hero Games author Scott Bennie. Entitled The Last Orc, it's quite a lovely, classical sort of fantasy novel - the sort of thing we all grew up on, but one seldom sees these days. I’ve touched base with Scott’s family and they would like for it to be released, so we will use the upcoming Patreon account to do that, then most likely pass it on to my own High Rock Press imprint for actual publication.
     
    Additionally, I have some projects of my own I would like to release using this method. I’ve begun getting chapters of my Star Hero supplement The Melancholy Seas of Space ready. It’s a sort of homage to Nishizaki’s Space Battleship Yamato, informed by simple setting creation elements I’ve taken from Powered By The Apocalypse games. Finally – and probably of the most interest to you – Hero Games legend Steve Long will be contributing material to this project as well, most likely beginning with chapters of The Martial World and Advanced Players Guide III. Though like the titans of old his ways are mysterious, and He Shall Create those books which He Shall Create.
     
    If you have a manuscript of your own you would like to submit, contact me at jason@herogames.com and we can talk about it.
     
    Now onto other Hero Games matters!
     
    1) A lot of people have downloaded our free introductory product Champions Begins since we introduced it earlier this year and made it available on DriveThru, Indie Press Revolution, Itch.io, and our own website. Than you once again to the mysterious “Hero Fans” for their hard work.
     
    2) We’ve been making various edits to Thomas Stadley’s IHA: Pride & Prejudice, and are basically ready to publish it. Steve wants to check over the manuscript and make sure the information in it lines up with the Champions Universe; then we’ll take it to press. We have an excellent cover and interior artwork all ready to go.
     
    3) Veteran Hero System fan Carlos Castaneda has come to us with a proposal to create a Champions Complete package for Roll20. We’ve already signed a contract and he will be getting to work shortly with a proposed release date of October 2022. He’ll be keeping you updated about his progress here on the forums.
     
    4) As many you already already know, Steve and I have already written six chapters of Champions International and he’s working on a seventh. So we should have that ready to go by Q3 2022 as promised. After that we’ll focus on running new material through Patreon before publication, with the exception of the Gemini System project, which is mostly complete down to a final layout.
     
     
  15. Thanks
    Jason S.Walters got a reaction from Pattern Ghost in Hero Games 2022 Update   
    Fellow Hero System Fans-


    I’d like to take a moment to talk about our plans for Hero Games in 2022. I believe they’re both modest and realistic, in that they can be accomplished on time and using our limited resources. At the same time they are also ambitious, as I intend to release four projects in 2022; one each quarter of the year. They will be the following:


    (Quarter One) HERO2023 Champions Begins Created by a group who wish only to be known as “Hero Fans.” This high-quality free electronic product provides everything you need to play your first game of Champions! It’s designed to teach people new to Champions how to play the game, but isn’t a complete presentation of the rules set; it provides you with just enough to play for the first time. The zip file contains a 52 page GM book, a 20 page Player book, a villain book, hero book, paper figurines, and Hero Designer files.


    (Quarter Two) HERO2017 IHA: Pride & Prejudice Created by Thomas Stadley. To most people the Institute For Human Advancement is best known for its boring spokespeople who appear on talk shows that only their parents watch. But the Earth’s superheroes know better: the IHA is an insidious, genocidal threat to the planet’s mutants – and anyone else who gets in the way of their plans! Packed with agents, villains, weapons, and equipment, IHA: Pride & Prejudice contains everything you need to introduce the IHA into your campaign.


    (Quarter Three) HERO2018 Champions International Created by Steve Long and Jason Walters. There are a variety of imaginary and unusual locations that have been mentioned in Champions Universe books over the years, but have never been fully explored or detailed. Champions International does exactly that, providing an in depth look at locations such as Awad, Lugendu, Larisagrad, and Costa Azul. It also includes some new locations like Transnistria and Prosperidad. Previously released individually in 2021 and 2022, these articles will be further edited and reworked to become chapters in the final version of the book.


    (Quarter Four) HERO2024 The Chimera System Created by Philip J. Guinchard. The Chimera System is a hybrid of the Hero and OpenD6 systems in which elements from both have been combined together by the author to create a unique, new game system. Like the recently published Champions Now, it’s a joint undertaking by ourselves and a creator to publish a variation of the Hero System fans will find interesting and useful.


    Additionally, if things go well with Champions International, Steve and I are considering creating a Patreon account to fund the creation of the HERO System Advanced Player’s Guide III, Champions Martial World, and other projects starting in 2023. But we’ll see how this year goes before we commit to a long-term project like that!


    If you have a manuscript you would like to submit to Hero Games, contact me at jason@herogames.com with a one to three paragraph description of your work. If it sounds like something we would be interested in, you can then send me the full manuscript for review. And, of course, feel free to post any comments or questions on this thread.
     
    - Jason Walters, Publisher
     
  16. Like
    Jason S.Walters got a reaction from GreaterThanOne in Hero Games 2022 Update   
    Good to know you guys are enthusiastic about the Patreon idea. I'll pass that along to Steve.
  17. Like
    Jason S.Walters got a reaction from Black Rose in Hero Games 2022 Update   
    Fellow Hero System Fans-


    I’d like to take a moment to talk about our plans for Hero Games in 2022. I believe they’re both modest and realistic, in that they can be accomplished on time and using our limited resources. At the same time they are also ambitious, as I intend to release four projects in 2022; one each quarter of the year. They will be the following:


    (Quarter One) HERO2023 Champions Begins Created by a group who wish only to be known as “Hero Fans.” This high-quality free electronic product provides everything you need to play your first game of Champions! It’s designed to teach people new to Champions how to play the game, but isn’t a complete presentation of the rules set; it provides you with just enough to play for the first time. The zip file contains a 52 page GM book, a 20 page Player book, a villain book, hero book, paper figurines, and Hero Designer files.


    (Quarter Two) HERO2017 IHA: Pride & Prejudice Created by Thomas Stadley. To most people the Institute For Human Advancement is best known for its boring spokespeople who appear on talk shows that only their parents watch. But the Earth’s superheroes know better: the IHA is an insidious, genocidal threat to the planet’s mutants – and anyone else who gets in the way of their plans! Packed with agents, villains, weapons, and equipment, IHA: Pride & Prejudice contains everything you need to introduce the IHA into your campaign.


    (Quarter Three) HERO2018 Champions International Created by Steve Long and Jason Walters. There are a variety of imaginary and unusual locations that have been mentioned in Champions Universe books over the years, but have never been fully explored or detailed. Champions International does exactly that, providing an in depth look at locations such as Awad, Lugendu, Larisagrad, and Costa Azul. It also includes some new locations like Transnistria and Prosperidad. Previously released individually in 2021 and 2022, these articles will be further edited and reworked to become chapters in the final version of the book.


    (Quarter Four) HERO2024 The Chimera System Created by Philip J. Guinchard. The Chimera System is a hybrid of the Hero and OpenD6 systems in which elements from both have been combined together by the author to create a unique, new game system. Like the recently published Champions Now, it’s a joint undertaking by ourselves and a creator to publish a variation of the Hero System fans will find interesting and useful.


    Additionally, if things go well with Champions International, Steve and I are considering creating a Patreon account to fund the creation of the HERO System Advanced Player’s Guide III, Champions Martial World, and other projects starting in 2023. But we’ll see how this year goes before we commit to a long-term project like that!


    If you have a manuscript you would like to submit to Hero Games, contact me at jason@herogames.com with a one to three paragraph description of your work. If it sounds like something we would be interested in, you can then send me the full manuscript for review. And, of course, feel free to post any comments or questions on this thread.
     
    - Jason Walters, Publisher
     
  18. Thanks
    Jason S.Walters got a reaction from Steve in Hero Games 2022 Update   
    Martial World was a thing that was meant to happen back in the day, but never did. Maybe we can change that.
  19. Thanks
    Jason S.Walters got a reaction from Duke Bushido in Hero Games 2022 Update   
    Martial World was a thing that was meant to happen back in the day, but never did. Maybe we can change that.
  20. Like
    Jason S.Walters got a reaction from Hatut Zeraze in Hero Games 2022 Update   
    Fellow Hero System Fans-


    I’d like to take a moment to talk about our plans for Hero Games in 2022. I believe they’re both modest and realistic, in that they can be accomplished on time and using our limited resources. At the same time they are also ambitious, as I intend to release four projects in 2022; one each quarter of the year. They will be the following:


    (Quarter One) HERO2023 Champions Begins Created by a group who wish only to be known as “Hero Fans.” This high-quality free electronic product provides everything you need to play your first game of Champions! It’s designed to teach people new to Champions how to play the game, but isn’t a complete presentation of the rules set; it provides you with just enough to play for the first time. The zip file contains a 52 page GM book, a 20 page Player book, a villain book, hero book, paper figurines, and Hero Designer files.


    (Quarter Two) HERO2017 IHA: Pride & Prejudice Created by Thomas Stadley. To most people the Institute For Human Advancement is best known for its boring spokespeople who appear on talk shows that only their parents watch. But the Earth’s superheroes know better: the IHA is an insidious, genocidal threat to the planet’s mutants – and anyone else who gets in the way of their plans! Packed with agents, villains, weapons, and equipment, IHA: Pride & Prejudice contains everything you need to introduce the IHA into your campaign.


    (Quarter Three) HERO2018 Champions International Created by Steve Long and Jason Walters. There are a variety of imaginary and unusual locations that have been mentioned in Champions Universe books over the years, but have never been fully explored or detailed. Champions International does exactly that, providing an in depth look at locations such as Awad, Lugendu, Larisagrad, and Costa Azul. It also includes some new locations like Transnistria and Prosperidad. Previously released individually in 2021 and 2022, these articles will be further edited and reworked to become chapters in the final version of the book.


    (Quarter Four) HERO2024 The Chimera System Created by Philip J. Guinchard. The Chimera System is a hybrid of the Hero and OpenD6 systems in which elements from both have been combined together by the author to create a unique, new game system. Like the recently published Champions Now, it’s a joint undertaking by ourselves and a creator to publish a variation of the Hero System fans will find interesting and useful.


    Additionally, if things go well with Champions International, Steve and I are considering creating a Patreon account to fund the creation of the HERO System Advanced Player’s Guide III, Champions Martial World, and other projects starting in 2023. But we’ll see how this year goes before we commit to a long-term project like that!


    If you have a manuscript you would like to submit to Hero Games, contact me at jason@herogames.com with a one to three paragraph description of your work. If it sounds like something we would be interested in, you can then send me the full manuscript for review. And, of course, feel free to post any comments or questions on this thread.
     
    - Jason Walters, Publisher
     
  21. Thanks
    Jason S.Walters got a reaction from Earen in Hero Games 2022 Update   
    Fellow Hero System Fans-


    I’d like to take a moment to talk about our plans for Hero Games in 2022. I believe they’re both modest and realistic, in that they can be accomplished on time and using our limited resources. At the same time they are also ambitious, as I intend to release four projects in 2022; one each quarter of the year. They will be the following:


    (Quarter One) HERO2023 Champions Begins Created by a group who wish only to be known as “Hero Fans.” This high-quality free electronic product provides everything you need to play your first game of Champions! It’s designed to teach people new to Champions how to play the game, but isn’t a complete presentation of the rules set; it provides you with just enough to play for the first time. The zip file contains a 52 page GM book, a 20 page Player book, a villain book, hero book, paper figurines, and Hero Designer files.


    (Quarter Two) HERO2017 IHA: Pride & Prejudice Created by Thomas Stadley. To most people the Institute For Human Advancement is best known for its boring spokespeople who appear on talk shows that only their parents watch. But the Earth’s superheroes know better: the IHA is an insidious, genocidal threat to the planet’s mutants – and anyone else who gets in the way of their plans! Packed with agents, villains, weapons, and equipment, IHA: Pride & Prejudice contains everything you need to introduce the IHA into your campaign.


    (Quarter Three) HERO2018 Champions International Created by Steve Long and Jason Walters. There are a variety of imaginary and unusual locations that have been mentioned in Champions Universe books over the years, but have never been fully explored or detailed. Champions International does exactly that, providing an in depth look at locations such as Awad, Lugendu, Larisagrad, and Costa Azul. It also includes some new locations like Transnistria and Prosperidad. Previously released individually in 2021 and 2022, these articles will be further edited and reworked to become chapters in the final version of the book.


    (Quarter Four) HERO2024 The Chimera System Created by Philip J. Guinchard. The Chimera System is a hybrid of the Hero and OpenD6 systems in which elements from both have been combined together by the author to create a unique, new game system. Like the recently published Champions Now, it’s a joint undertaking by ourselves and a creator to publish a variation of the Hero System fans will find interesting and useful.


    Additionally, if things go well with Champions International, Steve and I are considering creating a Patreon account to fund the creation of the HERO System Advanced Player’s Guide III, Champions Martial World, and other projects starting in 2023. But we’ll see how this year goes before we commit to a long-term project like that!


    If you have a manuscript you would like to submit to Hero Games, contact me at jason@herogames.com with a one to three paragraph description of your work. If it sounds like something we would be interested in, you can then send me the full manuscript for review. And, of course, feel free to post any comments or questions on this thread.
     
    - Jason Walters, Publisher
     
  22. Like
    Jason S.Walters got a reaction from Starshield in Hero Games 2022 Update   
    Fellow Hero System Fans-


    I’d like to take a moment to talk about our plans for Hero Games in 2022. I believe they’re both modest and realistic, in that they can be accomplished on time and using our limited resources. At the same time they are also ambitious, as I intend to release four projects in 2022; one each quarter of the year. They will be the following:


    (Quarter One) HERO2023 Champions Begins Created by a group who wish only to be known as “Hero Fans.” This high-quality free electronic product provides everything you need to play your first game of Champions! It’s designed to teach people new to Champions how to play the game, but isn’t a complete presentation of the rules set; it provides you with just enough to play for the first time. The zip file contains a 52 page GM book, a 20 page Player book, a villain book, hero book, paper figurines, and Hero Designer files.


    (Quarter Two) HERO2017 IHA: Pride & Prejudice Created by Thomas Stadley. To most people the Institute For Human Advancement is best known for its boring spokespeople who appear on talk shows that only their parents watch. But the Earth’s superheroes know better: the IHA is an insidious, genocidal threat to the planet’s mutants – and anyone else who gets in the way of their plans! Packed with agents, villains, weapons, and equipment, IHA: Pride & Prejudice contains everything you need to introduce the IHA into your campaign.


    (Quarter Three) HERO2018 Champions International Created by Steve Long and Jason Walters. There are a variety of imaginary and unusual locations that have been mentioned in Champions Universe books over the years, but have never been fully explored or detailed. Champions International does exactly that, providing an in depth look at locations such as Awad, Lugendu, Larisagrad, and Costa Azul. It also includes some new locations like Transnistria and Prosperidad. Previously released individually in 2021 and 2022, these articles will be further edited and reworked to become chapters in the final version of the book.


    (Quarter Four) HERO2024 The Chimera System Created by Philip J. Guinchard. The Chimera System is a hybrid of the Hero and OpenD6 systems in which elements from both have been combined together by the author to create a unique, new game system. Like the recently published Champions Now, it’s a joint undertaking by ourselves and a creator to publish a variation of the Hero System fans will find interesting and useful.


    Additionally, if things go well with Champions International, Steve and I are considering creating a Patreon account to fund the creation of the HERO System Advanced Player’s Guide III, Champions Martial World, and other projects starting in 2023. But we’ll see how this year goes before we commit to a long-term project like that!


    If you have a manuscript you would like to submit to Hero Games, contact me at jason@herogames.com with a one to three paragraph description of your work. If it sounds like something we would be interested in, you can then send me the full manuscript for review. And, of course, feel free to post any comments or questions on this thread.
     
    - Jason Walters, Publisher
     
  23. Like
    Jason S.Walters got a reaction from Joe Walsh in Hero Games 2022 Update   
    Let me do my best to answer a few questions/comments-
     
    1) There were bunch of books slated for publication back in the day; including, alas, several that were to contain my own work. HERO System Vehicles was one of them, and I would most certainly publish it. If someone (or several someones) wants to send me a manuscript, I'll consider it for publication. I suspect Ninja-Bear is probably right, and it already exists among you in some form. In fact, I could release a pretty good sized book using only the work shadowcat1313 has done already.
     
    2) The Chimera System project is "it's own thing." It's not much like the Fuzion System - or for that matter Champions Now. Nor is an attempt to replace or update the Hero System. It's an interesting project - and we're open to interesting projects. 
  24. Like
    Jason S.Walters got a reaction from Duke Bushido in Hero Games 2022 Update   
    Let me do my best to answer a few questions/comments-
     
    1) There were bunch of books slated for publication back in the day; including, alas, several that were to contain my own work. HERO System Vehicles was one of them, and I would most certainly publish it. If someone (or several someones) wants to send me a manuscript, I'll consider it for publication. I suspect Ninja-Bear is probably right, and it already exists among you in some form. In fact, I could release a pretty good sized book using only the work shadowcat1313 has done already.
     
    2) The Chimera System project is "it's own thing." It's not much like the Fuzion System - or for that matter Champions Now. Nor is an attempt to replace or update the Hero System. It's an interesting project - and we're open to interesting projects. 
  25. Like
    Jason S.Walters got a reaction from Acroyear II in Hero Games 2022 Update   
    Fellow Hero System Fans-


    I’d like to take a moment to talk about our plans for Hero Games in 2022. I believe they’re both modest and realistic, in that they can be accomplished on time and using our limited resources. At the same time they are also ambitious, as I intend to release four projects in 2022; one each quarter of the year. They will be the following:


    (Quarter One) HERO2023 Champions Begins Created by a group who wish only to be known as “Hero Fans.” This high-quality free electronic product provides everything you need to play your first game of Champions! It’s designed to teach people new to Champions how to play the game, but isn’t a complete presentation of the rules set; it provides you with just enough to play for the first time. The zip file contains a 52 page GM book, a 20 page Player book, a villain book, hero book, paper figurines, and Hero Designer files.


    (Quarter Two) HERO2017 IHA: Pride & Prejudice Created by Thomas Stadley. To most people the Institute For Human Advancement is best known for its boring spokespeople who appear on talk shows that only their parents watch. But the Earth’s superheroes know better: the IHA is an insidious, genocidal threat to the planet’s mutants – and anyone else who gets in the way of their plans! Packed with agents, villains, weapons, and equipment, IHA: Pride & Prejudice contains everything you need to introduce the IHA into your campaign.


    (Quarter Three) HERO2018 Champions International Created by Steve Long and Jason Walters. There are a variety of imaginary and unusual locations that have been mentioned in Champions Universe books over the years, but have never been fully explored or detailed. Champions International does exactly that, providing an in depth look at locations such as Awad, Lugendu, Larisagrad, and Costa Azul. It also includes some new locations like Transnistria and Prosperidad. Previously released individually in 2021 and 2022, these articles will be further edited and reworked to become chapters in the final version of the book.


    (Quarter Four) HERO2024 The Chimera System Created by Philip J. Guinchard. The Chimera System is a hybrid of the Hero and OpenD6 systems in which elements from both have been combined together by the author to create a unique, new game system. Like the recently published Champions Now, it’s a joint undertaking by ourselves and a creator to publish a variation of the Hero System fans will find interesting and useful.


    Additionally, if things go well with Champions International, Steve and I are considering creating a Patreon account to fund the creation of the HERO System Advanced Player’s Guide III, Champions Martial World, and other projects starting in 2023. But we’ll see how this year goes before we commit to a long-term project like that!


    If you have a manuscript you would like to submit to Hero Games, contact me at jason@herogames.com with a one to three paragraph description of your work. If it sounds like something we would be interested in, you can then send me the full manuscript for review. And, of course, feel free to post any comments or questions on this thread.
     
    - Jason Walters, Publisher
     
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