Jump to content

DarkClaw

HERO Member
  • Posts

    44
  • Joined

  • Last visited

About DarkClaw

  • Birthday 10/31/1971

Profile Information

  • Biography
    I am me.
  • Occupation
    Collector of Souls!

DarkClaw's Achievements

  1. I'm looking to make a Mystic Ranger. What I'm looking for is a good way for the Ranger to be able to charge his arrows with mystic power. I was thinking of having the damage of the arrow increased by this ability or maybe a mystic flaming arrow. Anyone got some suggestions? Any help would be great.
  2. Re: Champions Or Mutants & Masterminds? Thanks everyone for responding! I got alot from these posts, I'll read through them all again and work out a solution. I think what may help me is to have everyone make a charachter for each system and see how they feel with the character generation. Then I'll make some simple games for each system and see what happens. I agree that HERO is more detailed in character creation. I think M&M will be simple but lack that feeling of character identity. Thanks again.
  3. Re: Champions Or Mutants & Masterminds? I know that like myself, others play more than just the one system they love. Alot use other system for ideas as well as diffrent looks at how things are dealt with in other systems. I guess what I'm looking for are those few rare individuals that are very well versed in many different systems and could give some of their insight and wisdom. My bad for not being more specific with my request.
  4. Looking to start a Superhero game with a new group. Only 2 of us have ever played with the Hero system. In your opinions what system would be easier on new players? What one is better for character development? Thanks for any replys.
  5. Re: Champions universe created by magic? In the Star Hero book the loss of superpowers nad heroes was due to the change in the flow of magic (until later on in the Galactic Champions setting) so how would the genetic mutations suddenly be lost or those with powers from a chemical or other such powers if they aren't related to the flow of "magic"? What about those that were immortal now they no longer immortal? Just gives me some real cool ideas for an alternate universe storyline.
  6. If magic is the source of superpowers in the Champions Universe if I was a mutant with powers would a negate magic spell nulify my powers? Though my powers are from a genetic alteration it's an alteration that is caused(triggered) by magic so that would make that ability really dangerous.
  7. Re: Who are the greatest (?) super villains? 1st: Dr. Destroyer: He just happens to be one of those guys that could ruin your day. 2nd: Omega The Lord of the Terminus (Mutants & Masterminds): Pretty creepy looking and full of power.
  8. Re: Can't Draw must find help! Thanks for the help and the ideas I'll give them a try. if you come up with any others please let me know.
  9. I have always enjoyed looking at other people's drawings that they make for their characters and have long wanted to do the same but alas I am how you say...artistaclly challenged. I have great ideas and can see what I want to draw but well I just cant get it right and my stick figures scare my children so I have to put the pencil down. I want to know if there are some easy to use programs that can in a sense help me bring my characters to life? I am putting out an S.O.S to any and all in the Fantasy Realm that have an incrediable talent help me find a way to ease my pain.
  10. Anyone that plays the Turakain Age setting use or not use the Spell Focus in their magic system? I was thinking of not using it but wanted some feed back as to how it may affect the magic sytem for the setting. Any thoughts?
  11. DarkClaw

    Need help!

    Re: Need help! Thanks. I've have already come up with a few guide lines that will help me with this but it's always nice to get help from others.
  12. DarkClaw

    Need help!

    I just bought all the Star Hero books and I like what I see, so far. I know that standard characters are built at the heroic level and thats ok. What I want to know is how much credits do the characters start with? Do I just make up an amount that I think is good? Is there something for the type of characters that are played (Military, police etc)? What about the characters starting equipment since you don't use (or at least don't have to) CP points for equipment what are some of the guidelines you use for this? Ant help would be great. Thanks.
  13. Re: Standard 1st level Star Hero Character? thanks!
  14. Re: Alien Wars? Thank for the info!
  15. DarkClaw

    Alien Wars?

    This is a seperate setting from the Terran Emprie correct?
×
×
  • Create New...