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Jhaierr

HERO Member
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Everything posted by Jhaierr

  1. I've been buying more board games lately. Unfortunately, the difference in price between online stores and my local board game store are pretty wide: a $10 difference or even $25 on the bigger, higher-priced games. The local store appears to just have everything set at standard retail price. Meanwhile, I can easily find a lower price online with free shipping. I'm not even referring to Amazon. I mean like CoolStuffInc and other places online. So... why should I buy locally? I have an urge to support a local business, but I honestly can't bring myself to pay this much extra money, repeatedly, when I can consistently save a non-negligible amount. I do live in a larger city, and the store appears to get a great amount of customers. There were about 60-70 people there on Saturday evening. What are your thoughts on this?
  2. Would we have heard of any of these viable alternatives? (e.g., loop quantum gravity, string theory)
  3. How about using the "code" tag for monospaced: Like this. This happens after I click the "<>" tag at the top of the input box. Or did you want something else? Hope that helps!
  4. I'm sorry that I missed this thread before! I am potentially interested! I'll PM you.
  5. I ask here because I figure that some of you somehow might remember this. Sometime between around 1979 and 1985 (I'm not sure when, honestly, so I'm giving my best guess -- it was definitely not in the 1990s, but could have been made earlier), I remember watching a few animated clips on television that were made specifically as a "preview" for books that kids should read. I remember A Wrinkle in Time and The Secret Garden. The animated clips would show what happened in the first few chapters of the book and encourage you to go read it to find out what happened next. They were just a few minutes each, and they caused me to read the books a little earlier than I might have normally! Definitely affected my life for the better. Unfortunately, I don't know what show these were attached to, if any. (It was not Reading Rainbow.) It could have been shown "between" shows like Schoolhouse Rock was. It was not amazing animation or anything--somewhat simplistic, if I recall. Does anyone else remember this? Help! I can't find it on YouTube, partially because I'm not sure what to search for.
  6. I didn't really catch the wedding, but I just now briefly watched the "I, Harry/Meghan, take you ..." part. She is so naturally beautiful. I hope everything goes very well for them. I suppose it's one bright bit of sunshine in today's difficult world. I remember when the whole world stopped for Diana and Charles's wedding. We are obsessed with royal weddings. haha
  7. Just clarify for any future issues that people might have, I first wiped out any old version of Java (e.g., Mac version 6, version 8), and I installed Oracle's Java 10.0.1 JRE, but HD6 does not seem to work under Java 10. So I uninstalled that and got version 8. Now it works. UPDATE: I also did the same in Windows, and had the same experience. So for now, it looks like using Java 8 at https://www.java.com is the best answer, whether on Windows or macOS. Don't update to Java 10 for now.
  8. I guess I have to use Java 8 instead of Java 10. After downgrading to 8, it works.
  9. I downloaded it straight from http://www.oracle.com/technetwork/java/javase/downloads/index.html Attached is the trace.log, if it helps.
  10. I am having the same problem as alliebgoode. I'm on macOS 10.13.4, using Java 10.0.1 x86_64. I click the icon and it give me the popup error message alliebgoode described above. When I run "java -jar HD6.jar" from the Terminal in /Applications/HERODesigner (which is drwxr-xr-x, user:jhaierr, group:staff), it displays the following errors: Exception in thread "main" java.lang.NoClassDefFoundError: com/sun/java/swing/plaf/nimbus/NimbusLookAndFeel at java.base/java.lang.ClassLoader.defineClass1(Native Method) at java.base/java.lang.ClassLoader.defineClass(ClassLoader.java:1009) at java.base/java.security.SecureClassLoader.defineClass(SecureClassLoader.java:174) at java.base/jdk.internal.loader.BuiltinClassLoader.defineClass(BuiltinClassLoader.java:801) at java.base/jdk.internal.loader.BuiltinClassLoader.findClassOnClassPathOrNull(BuiltinClassLoader.java:699) at java.base/jdk.internal.loader.BuiltinClassLoader.loadClassOrNull(BuiltinClassLoader.java:622) at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:580) at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:190) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:499) at com.hero.Launcher.main(Unknown Source) Caused by: java.lang.ClassNotFoundException: com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:582) at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:190) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:499) ... 10 more Running java -version yields: java version "10.0.1" 2018-04-17 Java(TM) SE Runtime Environment 18.3 (build 10.0.1+10) Java HotSpot(TM) 64-Bit Server VM 18.3 (build 10.0.1+10, mixed mode) To view the error messages, I had to install the Java JDK as opposed to merely the JRE.
  11. This suggestion may miss the mark, but you could potentially write it up as 3d6 Healing, Constant (+½), can only be used at 1d6 Healing each phase (-½), your other limitations here (-x), and it would give you 1d6 (~3.5 BODY) per phase, up to a maximum of 18 BODY healed, each dice of effect taking one extra phase. So on average, you would heal 10-11 BODY in three Phases, but could go for more. (To increase the maximum effect with Healing, you must increase the number of Healing dice.) As you increase your Healing dice, the other limitations would stay the same, although one could argue that the "can only be used at 1d6 Healing each phase" limitation might be more limiting than -½. I would disagree, as the Constant advantage mitigates this.
  12. I will definitely be there! This will be my first Gen Con (and my first gaming-centered con)! Who else will be going? (I'm also looking for recommendations on events and such things, especially things involving Hero Games.)
  13. (Also, I just noticed that the Store pages (e.g., Orders, Manage Purchases, My Details, and Client Area) are all using unsecured http://, including the stored credit card page and its form action.)
  14. Apologies for the long delay in response! I hear what you're saying about the site using SSL, but I noticed something else. The "quick login" dropdown form on the forum does not seem to submit to an https:// connection: <form accept-charset='utf-8' method='post' action='http://www.herogames.com/forums/login/' data-controller="core.global.core.login"> Additionally, the form for the Change Password page does not use https:// either for the page itself or on the form action: <form action="http://www.herogames.com/forums/settings/password/" ... > Is there some way, even though they don't use https:// for the action, that they are still using SSL? Is there something here that I'm missing?
  15. Right, that's great! I was curious, though, if there are plans for the entire site to be usable using HTTPS in the coming months.
  16. Hello! I am curious if there are plans to migrate the site and forum completely to HTTPS instead of defaulting to HTTP. Currently, even if I manually enter https:// for the URI, it will reset back to HTTP once I click a navigation link or a thread in the forum. This is how sites are going overall (last year over 50% of sites began to use HTTPS), so that's one reason I ask.
  17. Congratulations on getting it all up and going, Dan! What a process! I'm curious if the new upgrade will help things going forward for you? (As in, maybe the next upgrade you do will be easier now?)
  18. I would build any spell like this with Area of Effect Accurate, No Range Modifier, and a +10 (or so) OCV bonus. Then you can use the Absolute Effect Rule to say that the attack always hits, so there is no need to roll.
  19. I kind of wish we could have a small Kickstarter to get the Ultimate Vehicle published for 6th edition... at least in PDF.
  20. This exists in Star Hero 5th edition, exactly as described. It did not seem to survive the move to Star Hero 6E. I suppose this was planned for Hero System Vehicles 6E, but that was never made?
  21. Which Hero book(s) are you using for the campaign? Which edition (6th, 5th)? For a lot of the monsters, we tend to use the ones that are in the Bestiary: http://www.herogames.com/forums/store/product/78-the-hero-system-bestiary-pdf/ because that book has a ton of monsters in it already. I know you don't want to pay for it yet, but I have to plug it a bit. I think that's why you don't see a lot of monster write-ups. Also, I don't think Fantasy Hero campaigns are typically played in the same vein as a D&D dungeon crawl, so that might be another reason not to have a lot of monsters all ready to go. Actually, I have no data to back that up, but that's the sense I have of the community.
  22. http://www.herogames.com/index.html/_/store-items/the-valdorian-age-pdf-is-now-available-r178 The Valdorian Age now available as a PDF! I had to share this news just in case anyone missed the announcement. (Also, The Ultimate Mystic PDF is available.) I am really hoping that The Terran Empire will be next (and Spacer's Toolkit -- I think that will complete 5th edition PDFs, unless you count books that have been redone in 6th edition versions).
  23. Tuala Morn is similar to the Turakian Age. Lots of characters/monsters and spells that are unique to that world. The same with the Atlantean Age. The book that seems like it would be the easiest to update is the Valdorian Age. I believe there are only about 31 spells, some Templates, a dozen character sheets, and a dozen or so Fighting Tricks that would need to be updated. Plus you'd have to update how Sorcery is constructed.
  24. Looking at the Turakian Age as an example, it would be updating: Racial Templates (a.k.a. Package Deals) (~15) Characters in the margins in the Realms of Ambrethel chapter (~23), plus a few more Templates Professional Templates (~21) Paladin Powers (~11) Spells and Enchanted Items (~132!!) Enemies, Allies, and Monsters full characters (~13) References to 5E products The spells alone are about 12.5% pages of the book. Of course, there are other fiddly parts that might need to be tweaked that this list doesn't cover. Probably not very much, but I'm sure they are there.
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