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tunglashr

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  1. I appreciate all of the discussion on this. I would like to say that for me, this is one of those 'know your players' things. The woman who I designed this for I have played with for over 15 years, and in that time she has never once even attempted to game the system. In fact, when we play Hero she just tells me narratively what she wants to do, and I figure out the rules for her and say what she needs to roll. She would absolutely not take extra advantage of this. As I mentioned before we dont use the SPD chart at all. We use cards. To abort you just discard your next card. This power just means if she wants to try and use her TK to protect an innocent, she can do it without throwing away a card. If I were to guess this is a power she would probably use 1-2 times per arc, but when she does use it, she will LOVE it. The point of this power was mostly to give a player something I know she will really enjoy, and just find a way to give it a reasonable cost.
  2. That was my question. This is one of the times where the system (in this case the SPD chart) holds us back. There is no logical reason why its ok to buy 3 extra SPD (if you have 3 SPD) so you can get more attacks, but you are not allowed to just buy 1. It exposes the inherent clunkiness the SPD chart itself brings to the table. The SPD chart already causes excessive 'gaming' anyway - holding a phase now because the enemy has some SPD that makes it advantageous to do so, etc. This is one of the reasons my group hasnt used the SPD chart in 10+ years. The reason I wanted to do this power was so the character in question (I am the GM and making this for one of the players) can use her Deflection to save innocents when it isnt her turn. This is the kind of thing she likes to do. This character has no ongoing powers to pay END on, so many of the issues previously mentioned are unimportant. The one that does make a difference is using block and dodge, rather than just Deflection. So I was considering +5 SPD (the character has 7 SPD) only for Deflection (-2), only activates once per turn maximum (-2). This way every phase she does not have an action, she has a deflect available, until she uses it.
  3. What is the current version of the Hero Designer software? I have version 6, build 20120316. I just wanted to know if I need to get a new version.
  4. I had this same problem and I unistalled Java, and reinstalled, then deleted Hero Designer and copied it over again. Then I ran runHD.bat from an elevated command line, and after that the jar worked properly. This was on a machine that had Hero Designer working just a couple of months ago.
  5. Can a character buy some number of points of SPD, usable only to perform maneuvers with the Abort key word? In a sense this is wonky because if your SPD is x, and suddenly becomes x+1 when you want to use a defensive power, it is not guaranteed that the extra phase you gain will still be available later in the round. So strictly speaking, it may not even be useful. However, if we can just assume the character can use an Abort maneuver this many times before losing an action (still limited to only on phases they have not acted, obviously) Can this work? If so, what kind of limitation is it? I was thinking something like -1 1/2 or something. EDIT: I think I figured out how to make it work. If the SPD is bought all the way to 12 the issues become irrelevant. For example, the character I was considering buying this for has 7 SPD, so if I buy 5 points of SPD only for Abort maneuvers, then every phase where she doesnt act, she has an abort available.
  6. I am the owner of Wizard's Keep Games in Kent and I am interested in getting a new RPG group started on Thursday nights. My goal would be to find 2-3 more players, preferably one who is willing to alternate GMing duties. Game is flexible, including potentially non-Hero system games. However, I am considering a Space Opera type of game (basically Indiana Jones in Space) if we play Hero. Other games possible depending on player interest.
  7. We are looking for 1-2 players for an X-Com game held bi-weekly, in person, in Federal Way WA. We are using 6th edition at 175 points. Our group is moderately experienced with Hero and we are story focused, though we have our share of tactical combats. This group rotates games every 3-4 sessions or at the end of an arc. We have two games we play, X-Com and Warhammer 3rd edition. We havent started WH yet, so this is a good time to get in on the ground floor.
  8. We arent doing any games now anyway. Hopefully we can get back toward some semblance of normalcy in the next few months.
  9. My store is called Wizards Keep Games, its in Renton. We do have a website, but not a store online for anything other than Magic. I can order product and ship it, but we would have to do it through email or something like that. Its cool that you mentioned Down Darker Trails, the game I am working on is called The West That Wasnt, and it is basically old west X-Files. Im always up for some one-shots. My friends often try to do things every other Sunday, though lately it has been super sparse, obviously.
  10. Hey Spence, long time, no see! Too bad you are so far north, we down in south Seattle still play Hero and some of the other games you list. Love that you made mention of FLGS, for I have one myself. And I do mean that in the literal sense, in that I am the owner. I left tech behind for the wonderful world of retail, and just in time for a giant global crisis, no less! Anyway, if you are ever going to be in Seattle, or if you wanted to game once a month or something like that, where it might be worthwhile, I would love to host/run/play in a game with you. Its been forever.
  11. If you are still putting together a group, let me know. I am in south Seattle, and would like to find something. Very interested in Hero, must less so in Savage Worlds, but do have a ton of other games I like. If interested we should meet and see what we can do.
  12. Thanks guys, I got the PDFs now. I am planning on running a test one shot of it next week.
  13. I am not able to get the PDF files to work. I am clicking 'save target as'. If someone else has downloaded them, can they save at an alternate location?
  14. Re: Campaign Input Requested In scene 5 the players will believe they are purchasing nuclear arms making pieces. Actually, what might be better is if they are actually trading the Elder sign to the Ukrainian for some Plutonium or something like that. Then we have 3 factions interested in this situation. In terms of research, I welcome that. Hopefully they get into it quickly. And yes, nuclear armed doomsday from the stars cultists are pretty much the epitome of horror. What could be scarier?
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