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Kirby

HERO Member
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Everything posted by Kirby

  1. Re: Storn's Art & Characters thread. I must state that I'm a bit surprised that Death Tribble hasn't commissioned an Octopussy yet - A cat (or cat-hybrid) with tentacles. Many a James Bond films could provide something clever.
  2. Re: HKA's and STR in Champions Complete If I buy a 1d6 HKA (OAF -1) "Bladed weapon" in 5E, Grond can only do 2d6 HKA with it. If I buy the same power with the same limitation in 6E, are y'all stating that Grond would be able to use his full STR? And as a follow-up, if he had four of those daggers, would that be a multiple power attack with the ability to kill Dr. Destroyer?
  3. Re: Damage reduction against flame attacks (easy question) I concur with both Lucius and CrosshairCollie, although for different reasons.
  4. Re: Rules You Didn't Know Until Champions Complete As a side note, bare-fisting a knight in armor is actually in the realm of possibility if one is committed enough and willing to live with ugly calcium deposits on your hands. When I was younger, I used to bare knuckle train on punching bags in the gym until I bled. My co-worker (who worked out there as well) always thought I was crazy to not protect them with wrappings or gloves, but it toughened them enough that by the time I was able to consistently throw 100 punches in a minute, I was also able to tear the stitching of the bags. I was told to stop after that and alas, I didn't continue elsewhere, but had I done so and followed the proper routine, punching steel would have eventually been on my "hit list." Another side note: Electricity doesn't do extra damage to knights in full armor; in fact, it protects them. /end side topic derail
  5. Re: Rules You Didn't Know Until Champions Complete Okay, to sum everything up you're stating: 1) Player preferences don't matter if you have one example where it doesn't make sense to you. 2) You don't understand why a lone author would write a story for a comic, cartoon or movie about bricks using vehicles because the HERO system doesn't always make it beneficial. 3) Any assumption you make is a talking point, regardless of real examples disproving it. 4) You use player knowledge over character knowledge and assume everyone would to. 5) You'll argue against any response, even if you initially agree with it. Things that make you go, "Hmm."
  6. Re: HKA's and STR in Champions Complete So you can give Grond daggers and he can kill Dr. Destroyer?
  7. Re: The Villain City
  8. Re: Organization for use in both Very Powerful Heroic and Standard Superheroic gaming What's the point level difference? You only mentioned the (player?) characters around 275 points. Is this the low-end game? And how Superheroic are you talking? 350? 700? With what you've provided, I would start with the lower-end character write-up first. Then create a higher-end character as well, using the low-end one as the template. If you have Watchers of the Dragon (4E) by any chance, they do a great example of this with the different levels of ninjas.
  9. Re: Rules You Didn't Know Until Champions Complete You're assuming that it doesn't look cool for everyone then? You're making more assumptions. You're stating that people wouldn't use a bat over fists because of A) range' date=' or accuracy, thus they would only use for C) Damage. That's a fallacy. If one person is swinging a baseball bat, he has all three of those advantages. The bat has a longer reach, the bat is as accurate or moreso and quicker, as well as the bat doing more damage. The downside is a swing-and-a-miss can leave you exposed. You're changing the topic again. Your original point that I was responding to was about the Hulk and Thing using cars. Yes, that looks cool to most of the [i']target audience[/i]. The laws of physics aren't really adhered to in this genre. My personal haymaker ratio is irrelevant, especially considered that I haven't HERO'd any dice in 4+ years. I could easily use an old roommate of mine as an example. He used to haymaker at least once per combat. (We called him an idiot savant because he had seemingly perfect timing to succeed at the nigh-impossible.) His brick character was having a difficult time hitting Green Dragon in a fight once. Green Dragon was mocking him. My roommate opted for a Haymaker. Green Dragon saw it coming and opted to Dodge. My roommate needed a 3 to hit. He hit and KO'd Green Dragon.
  10. Re: Rules You Didn't Know Until Champions Complete Not if they've already attacked that phase.
  11. Re: Rules You Didn't Know Until Champions Complete
  12. Re: How do you feel about House Rules? Fifth Edition, p.112.
  13. Re: How do you feel about House Rules? I had a GM once who would allow up to 25 non-combat skills, perks, and talents if you gave him at least a one page background on your character's history. He started this because many players didn't do backgrounds for their characters (I'm included in that) and he felt this would flesh them out more (and probably give him potential story lines later). The other Champions GM eventually started doing this and when I started to GM Champions in face-to-face games, I did so as well. My personal preference is to develop my character in-game, so this helped me learn a different method.
  14. Re: Conspiracy Theory: Who was really behind the destruction of Detroit? No. Read the first sentence of the first post. It was in the first post.
  15. Re: Champions Villains Volume 4: Fan Favourites Am I missing something here? You describe Piecekeeper [i like the idea, by the way] as being able to "pull of your body part and attach it to his own," but the adventures seem to suggest that him doing so is unheard of. Does he just imitate by touch? My image was he'd take off an arm and attach it to himself (either absorbing it into his own arm) or have more than two arms after his first strength boost.
  16. Re: Conspiracy Theory: Who was really behind the destruction of Detroit?
  17. Re: Conspiracy Theory: Who was really behind the destruction of Detroit?
  18. Re: Conspiracy Theory: Who was really behind the destruction of Detroit? Please, stop.
  19. Re: How do you feel about House Rules? Back on the actual topic: Anyone have a problem with or use a house rule about VPPs? They can tend to be very abusive in many players' hands. I had a GM allow me to use it once, but I had to have any powers I wanted to use written down before the gaming session (which was fine for me). Any ideas for powers that came up during that session couldn't be used until the next session (and with GM's approval, of course).
  20. Re: Duplication Hijinks I'm not sure how Duplication has changed in 6E, but for a 5E version, you can use the +1/2 Ranged Duplication (along with Easy Recombination), allowing your characters to recombine from a distance. The "dead body" could be a special effect, but you might be required to purchase Simulate Death and/or maybe a small Transform with a Trigger. By rule, there must be a base form. This is the one that actually gains XP. This is a game mechanic, not a special effect, that you're looking for. Something to consider is to purchase Duplication twice. One form of duplication is built on full character points. The other is built on full character points minus the full cp Duplication. This allows the Duplicates to create Duplicates themselves. It also allows the main body to create twice as many, but half of them won't have the Duplication ability. Another option is to purchase Duplication twice, both for full character points required, but put a limitation on one (or both, depending on GM's feelings) that states "cannot create more than n Duplicates total," if you (or the GM) want to have a set number. For example: Duplicationx4 Duplicationx4 (no more than 4 Duplicates present at one time -x) Thus, the main guy can create four OR the main guy can create one, the second guy can create one and the third guy can create one and you're finished. Or, the main guy creates one, the second guy creates two and you're finished. As for the extra-time limitation, you could include the Gestures limitation as well, showing he has to eat throughout.
  21. Re: Quote of the Week from my gaming group... I'd offer to rep your wife, but I don't want any rumors to start.
  22. Re: How do you feel about House Rules? See, here's your problem: you're assuming the exact opposite of what has been stated to have happened. I've explained multiple times on this thread about my previous gaming groups using a term across multiple RPGs. It's not only clear to us, but we're also doing it for a reason. What's illogical to me is people's obsession with a gaming group's jargon on a thread about House Rules. But hey, we all have our quirks. YMMV.
  23. Re: How do you feel about House Rules? Why does it matter to you? Probably the same reason we tended to use Dazed instead of Stunned. It works well using a unifying term when playing a dozen different RPGs. However, with the particular phrase mentioned, it's differentiating between a stun used as an attack (stun gun, tasers, etc.), stunned from a presence attack (or viewing a scene, "You're stunned to see your dead father alive!"), or Stunned because you took more Stun than you had CON. I'm not sure why this confusing, much less why it would matter what terminology I used in gaming sessions that never affected your life.
  24. Re: How do you feel about House Rules? Used' date=' yes. Was that not clear? Heck, my then-roommate and I even used the term in daily conversation. And in case it somehow needs clarifying, we used many terms interchangeably: Con Stunned, Dazed, woozy, I see birdies, [i']et cetera[/i]; although, Dazed was used more often than not. PS: When your gaming group might be playing Star Wars or Star Trek one day and then Champions the next, sometimes you need to know clarify what Stunned means. Just like some people need to know that "your left" means "your other left" or "your military left."
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