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Kirby

HERO Member
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Everything posted by Kirby

  1. Re: Blinded by the Light -- How much of a Physical Limitation (if at all)? It will all depend on how the campaign is run. If you're in space, then I would treat it with the same limitations as night time, just reversing it. If you're in a Dark Champions, it might come up even less. In a Heroic or Superhero setting, it would be worth more. In addition, it be worth taking a Vulnerability (1.5x or 2x effect from Light Flashes). I used to give characters 5 points of Disadvantages (I think they're called Complications in 6E) for every -1 to their roll. So if you took a -3 to PER rolls in daylight, it would be worth 15 points.
  2. Re: Justice League-type DC/Champions campaign. Advice, please. By chance, has anyone made characters (based on 250 or -hopefully- 350 points) for DC's Female Furies? Even Big Barda and Lashina would be nice.
  3. Re: Recommendations and Reviews of Superhero products both old and new
  4. Re: How do you feel about House Rules? One of my favorite rules of the HERO system (and most systems as well) is this one: "...DON'T LET THE RULES GET IN THE WAY OF HAVING FUN. If a particular rule spoils your fun, ignore it, discard it, or change it." -5E, p.343
  5. Re: Superheroes Sponsored by Corporations (Such as the NFL) Claim Jumper? Gold Digger?
  6. Re: Recommendations and Reviews of Superhero products both old and new I ran a campaign out of San Francisco precisely because of To Serve and Protect. One player (who also GM'd and had his own copy of To Serve and Protect) made a teen character who was the Huntsman's (Wayne Savage) niece. The Huntsman (whom we cast as Tom Selleck) was his favorite Protector and he thought the tie-in would be great for whenever I ran that adventure; I agreed. My roommate at the time created a character with the last name Savage, had a few points of wealth, and asked for help fleshing out his background. He knew nothing about the Protectors. I created a small family tree for both of them without telling the other about the connection. (The Huntsman's wife was the sister of one of the niece character's parents, my roommate's character was the Huntsman's younger brother.) Both PCs had Secret ID and both of their character concepts involved a shape change; the niece's skin armored over in a silver metallic color, like Captain Atom. She also was "new" to the superhero scene. The brother (roommate's character) grew about a foot, sprouted wings and wore a helmet, so it wasn't like Superman/Clark Kent at all as far as super/secret ID's went. The first adventure was getting the PCs together and then introducing them to the Protectors. When the two PCs realized that the Huntsman was related and the players realized their characters were related, we all had a good laugh. (And the other players wished they had done something like that, too.)
  7. Re: Bows, Brace, and DCV Thanks for that, AmadanNaBriona; I had forgotten all about that, but the video reminded me of watching a show a year or two ago that talked about other civilizations using that method. I found this video: talking about the Huns using the same method (and this is an episode I watched). These show people holding the arrows in the same hand as the bow; I thought there was a method of holding the bow and arrows in different hands as well, but I cannot find it. Regardless, thanks for the inclusion of an alternate firing method!
  8. Re: Justice League-type DC/Champions campaign. Advice, please.
  9. Re: Champions Villains Volume 4: Fan Favourites Do you mean Lavender? As in, the bluish-purple color?
  10. Re: Bows, Brace, and DCV Is this for Fantasy HERO' date=' a 6E rule or something else (player preference)? I ask because I don't see characters such as Hawkeye or Green Arrow using [i']Concentration[/i], personally.
  11. Re: Champions Villains Volume 4: Fan Favourites The Verdict (group) Members: Judge, Jury and Executioner (all had NCM) Draconian villains - every crime was punishable by death; targeted supervillains. Judge - "I am the law." Homage to/Ripoff of Judge Dredd. Former police officer who executed a nasty criminal and then fled the force. Jury - Homage to Silent Majority (DC Comics - I only saw him in one or two issues of Suicide Squad). Duplicated into twelve people total. Executioner - (Leader) Death/Grim Reaper motif. Permanently Desolid. His HKA had Affects Real World. This group was really created "back in the day" when I made some villains just for the PCs to fight, so there weren't any real backstories for the charcters (other than Judge). And the PCs only encountered them a couple or so times. But if I were to create something without deep consideration... Adventure - A murderous villain is in downtown/ mall/ populated area and killing innocents. PCs are having a tough time. Enter the Verdict who kills the NPC villain during combat. Adventure - A supervillain group (VIPER? DEMON?) is holding hostages demanding a ransom. PCs are with negotiators. The Verdict shows up, captures the NPC group, then executes them as the PCs enter the area. Adventure - PCs are chasing a non-violent, supervillain thief. The Verdict shows up pronouncing a death sentence. Adventure - A PC or NPC hero friend (or maybe a DNPC normal!) is wanted for questioning. The PCs escort said person to the police station, but the Verdict arrives, attacking first and asking questions later. Master Plan - Kill as many supercriminals as possible? Attack Stronghold! (Executioner has teleport; can carry up to 3 others with him.)
  12. Re: How do you feel about House Rules? Not to mention having your Stun Drained. "A Drain STUN will Stun a character if the Drain removes more points of STUN than he has points of CON with any one attack." (FREd, p.100)
  13. Re: Justice League-type DC/Champions campaign. Advice, please.
  14. Re: How do you feel about House Rules? I'm not sure how I proved that, especially when I don't own any 6E material. In addition, neither of us has quoted from a rulebook using "Barely Stunned" verbiage. Your own quoting of 6E states "deeply Stunned," which came to in 5E. For someone so adamantly pedantic, I'm somewhat surprised you erred on this. Because that wasn't the issue. In essence, the topic/point was that I (and my old gaming group) interchanged Dazed, CON Stunned and Stunned. You then created the false argument that gamers were confusing Stunned with being Knocked Out. I've been asking where did you get the idea that they were confusing the two because it hadn't been mentioned prior to your interjection. If you won't let this false problem go without an alternate explanations, I'll offer up one. My old group used to rotate between 2-4 GMs playing different RPGs twice a week. We played Star Wars, Star Trek, Rifts, AD&D, L5R, Deadlands, Champions, White Wolf, Top Secret, a couple others that I can't recall their names and a few I'm sure I've forgotten about or we only played once after I joined (such as Call of Cthulhu). If you can break out of the mindset that a group only thinks about that one game they're playing, you might understand how house rules come about as well as synonyms used to replace official jargon. Here is another example of your absolutes and assumptions. Already' date=' House Rules are defined as annoying (an absolute statement), then you assume that "CON Stunned" is incorrect, without knowing its origin. The [i']official[/i] term is Stunned. The correct term is whatever the campaign uses. I find it interesting how pedantic you are regarding HERO, yet you have grammar errors in nearly every post in this thread. Has anyone stated they were surprised? (I may have missed it with all this fluff.)
  15. Re: How do you feel about House Rules? She replied (post 38) stating: [Emphasis mine.] As you can clearly see, there was no mention of distinguishing being Stunned from being Knocked Out, yet her complaint persists. I pointed out this error, but she's ignored it for one reason or another, continuing to complain about this, derailing the thread from it's actual topic. YMMV. Kirby "I like house rules, but I don't like like them." EDIT: Speculation: Maybe a group started using CON Stunned to differentiate between being stunned in Star Wars and Star Trek (where you're unconscious) and being Stunned in Champions/HERO.
  16. Re: Justice League-type DC/Champions campaign. Advice, please. Welcome to the boards! I would actually use the KISS method and keep it simple. With you just starting, I would say to use the 350 point character method if you have 5E, or whatever the 6E is if you have that (I think 400?). For starting out, I would use pre-made adventures so you (hopefully) don't get stumped. Now, to get a better feel of the game, you might get your players to have one character each (again, I'd recommend pre-made) and you do combat against them with one villain per character and just do a knock-down-drag-out fight to understand combat. The noncombat skills are pretty much self-explanatory and/or understandable by reading their entry in the rules book. Also, let your gaming companions understand that Batman wouldn't be built on the same points as Wonder Woman, who wouldn't have the same points as Superman. But in the HERO System, you can make Batman-like, Wonder Woman-like and Superman-like characters on the same amount of points so that everyone starts off the same. In Champions (5E; presumably in Champions Complete) for 6E), the superteam called Champions has Nighthawk who's based off Batman and Ironclad who's based off Superman and Kinetik who's based off the Flash (minor differences, such as Ironclad not flying). Just modify them to fit your preferences. EDIT: Hyper-Man actually created a thread called The Classic Justice League starting members on 350 points. I haven't seen that thread in a long time, but I believe it has some (if not all) those characters in 6E form strewn about as well.
  17. Re: DEMON: After the fall
  18. Re: How do you feel about House Rules? Interesting. It's crystal clear to me. Has anyone on this thread confused Stunned with Being Unconscious. You mentioned it at least twice, yet I don't see the proof. Did I miss it somewhere?
  19. Re: How do you feel about House Rules? I would think the terminology people use in their own games wouldn't upset people who don't play in them. Go figure this thread disproves that. :shrug: YMMV.
  20. Re: How do you feel about House Rules? The slight problem here is that "RAW" when you're knocked out, you can still be conscious. "If a character is only barely Knocked Out (down to -10 STUN), he is not completely unconscious - in fact, it's more like he's deeply Stunned. Depending upon the character and the nature of the attack, he may even be on his feet, wobbly but still standing, as he tries to shake off the effects of the attack. He's dimly aware of what's going on around him, but is too woozy and dazed to take any action or maintain any Power. He can make a PER Roll to perceive something really important, but otherwise he cannot interact with the world; he can't move, Dodge take any Actions, or do anything but take Recoveries." (FREd, p. 274) "If he is only barely Knocked Out (down to -10 STUN), the character is aware of what is going on around him, but is too woozy to take any action or maintain any Power. The character can make a PER Roll to hear something really important, but otherwise he cannot interact with the world, is unable to move, etc. If the character has been Knocked Out further (below -10 STUN), then he cannot have any contact with the outside world - he's out cold." (BBB p. 160) I would think that the 6E description would be consistent with those.
  21. Re: Australian Supervillains Double-post
  22. Re: Australian Supervillains
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