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eepjr24

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  1. Thanks
    eepjr24 got a reaction from Old Man in Nonmagical fantasy books   
    Good Reads has a shelf for that.
     
    https://www.goodreads.com/genres/non-magical-fantasy
  2. Like
    eepjr24 got a reaction from segerge in A New World.   
    Hrm. How do you prevent things like signal tower arrays? These can actually transmit small amounts of information over vast distances quickly. For a fantasy take on that, see Terry Pratchett's "Going Postal".
     
    Also, if you have speedsters or folks who can easily fly or teleport, letter delivery gets much faster.
     
    If you leave combustion engines on the table then planes are around and also speed transport and news. If you take it off, are you resorting to horses or does Steam Punk / mysticism step in?
     
    Additional Thoughts:
     
    If you leave electricity on the table but have a change in the ionization of metals such that below a certain volume / area they cannot carry signal you could leave internal combustion engines and many other older versions of things still working but nothing with a computer or really anything below a circuit board that has say 12ga wire runs on it? Or perhaps some other material works but it is so expensive and rare that it is basically a military or ultra elite type of thing? Generators are fine, but you can't transmit more than say 1 amp (about 1/20th of current capacity) over a 12 gauge extension cord. And line loss is higher as well. DC become more the norm because of line loss.
     
    Or make it logarithmic, perhaps an inverted n^2? The smaller the gauge, the less electricity it will carry until it reaches 0 at some size, say 32 gauge?
     
    - E
  3. Like
    eepjr24 got a reaction from Psillias in Google Dice   
    roll20.net works great as well.
  4. Like
    eepjr24 got a reaction from GreaterThanOne in A New World.   
    Hrm. How do you prevent things like signal tower arrays? These can actually transmit small amounts of information over vast distances quickly. For a fantasy take on that, see Terry Pratchett's "Going Postal".
     
    Also, if you have speedsters or folks who can easily fly or teleport, letter delivery gets much faster.
     
    If you leave combustion engines on the table then planes are around and also speed transport and news. If you take it off, are you resorting to horses or does Steam Punk / mysticism step in?
     
    Additional Thoughts:
     
    If you leave electricity on the table but have a change in the ionization of metals such that below a certain volume / area they cannot carry signal you could leave internal combustion engines and many other older versions of things still working but nothing with a computer or really anything below a circuit board that has say 12ga wire runs on it? Or perhaps some other material works but it is so expensive and rare that it is basically a military or ultra elite type of thing? Generators are fine, but you can't transmit more than say 1 amp (about 1/20th of current capacity) over a 12 gauge extension cord. And line loss is higher as well. DC become more the norm because of line loss.
     
    Or make it logarithmic, perhaps an inverted n^2? The smaller the gauge, the less electricity it will carry until it reaches 0 at some size, say 32 gauge?
     
    - E
  5. Thanks
    eepjr24 got a reaction from Duke Bushido in Hero-Champions-RPG Discord Server   
    We use roll20 and pretty much no headsets. Everyone is on speakers and mics, which does get some background noise once in a while but no heavy breathing. I feel you on that on.
     
    - E
  6. Like
    eepjr24 got a reaction from BoloOfEarth in A New World.   
    Hrm. How do you prevent things like signal tower arrays? These can actually transmit small amounts of information over vast distances quickly. For a fantasy take on that, see Terry Pratchett's "Going Postal".
     
    Also, if you have speedsters or folks who can easily fly or teleport, letter delivery gets much faster.
     
    If you leave combustion engines on the table then planes are around and also speed transport and news. If you take it off, are you resorting to horses or does Steam Punk / mysticism step in?
     
    Additional Thoughts:
     
    If you leave electricity on the table but have a change in the ionization of metals such that below a certain volume / area they cannot carry signal you could leave internal combustion engines and many other older versions of things still working but nothing with a computer or really anything below a circuit board that has say 12ga wire runs on it? Or perhaps some other material works but it is so expensive and rare that it is basically a military or ultra elite type of thing? Generators are fine, but you can't transmit more than say 1 amp (about 1/20th of current capacity) over a 12 gauge extension cord. And line loss is higher as well. DC become more the norm because of line loss.
     
    Or make it logarithmic, perhaps an inverted n^2? The smaller the gauge, the less electricity it will carry until it reaches 0 at some size, say 32 gauge?
     
    - E
  7. Thanks
    eepjr24 got a reaction from Tjack in Near future   
    Link: https://surbrook.devermore.com/adaptationsvehicles/vehicle.html
     
    - E
  8. Thanks
    eepjr24 got a reaction from Duke Bushido in Making Adjustments   
    Drain did not really work differently, although it was not specific on the active points issue, as you point out. You still had to specify a power or characteristic. Champs 3 had the SFX thing, but so does 6e, see 142 for Expanded Effect and Limited SFX.
     
    - E
  9. Thanks
    eepjr24 got a reaction from Killer Shrike in Why purchase a Skill Level with All Attacks?   
    Personally, I am fond of having the options there. As a GM you can reduce the costs for them if you don't feel they are justified. But the flexibility to have two points spread across OCV or DCV or add a DC of damage at 0 END to any attack seems to be a fair trade off in flexibility. 
     
    18 MPP - 2 All Combat Skills
    2m +2 OCV - 10 AP
    2m +2 DCV - 10 AP
    2f  2d6 aid, standard effect (7 points), Variable Effect: Any attack that does DC (+1/2), SFX: Adds one DC at 0 End for 7 AP.
     
    That's as close as I can get to the effect without a lot more effort. That's 24 points, so +1 would be about 12. Now, if you don't want all that flexibility, you can certainly buy whatever you want instead or tinker with the costs if you are the GM. And as you already found out, Steve does not discuss why he did things, I think with good reason to avoid having people endlessly question his decisions (which they do anyway, but at least he doesn't have to read it all in the rules forum).
     
    - E
  10. Like
    eepjr24 got a reaction from Doc Democracy in HERO Lmitations and Value   
    I'd generally agree with this one, as long as the player confines his limits to things he could detect with his senses. I don't see how a power with no other modifiers knows who is color blind or whose great great grandmother had an affair with a lesser noble. But it is a valid question, I'll raise it in the rules forum.
     
    - E
  11. Downvote
    eepjr24 reacted to Scott Ruggels in HERO Lmitations and Value   
    6e? My condolences...
  12. Like
    eepjr24 got a reaction from Christopher R Taylor in linked versus added   
    With Hero, there is almost always more than one way to do things, even officially. Two have already been outlined (MPP adding and Partially limited powers) above besides the one you mention. Each has advantages and disadvantages that will help you figure out which fits your particular situation better.
     
    - E
  13. Thanks
    eepjr24 got a reaction from Amorkca in Junior Justice Foundation campaign   
    Here you go. Probably the word document has more of what Steriaca is interested in (background and whatnot).
     
    - E
    avis.pdf
  14. Like
    eepjr24 got a reaction from Parallaxus in Curious about an Armor Piercing optional rule   
    Dug out the book:
     
    So it would get a bit more complicated today with resistant power and ego defense, but something similar to what Lucius built could emulate it pretty easily. 
     
    - E
  15. Like
    eepjr24 reacted to Steve Long in AOE Accurate Selective   
    Yes. This is what the Ignite spell (FHG 133) does. It uses Area Of Effect (16m Radius Selective; +1) to set on fire any object the caster wants within the defined 16m Radius. Then it also has Area Of Effect (1m Accurate; +1/2) so that hitting each of those objects only requires the caster to hit DCV 3. Otherwise, hitting small targets like candle wicks, torches, a piece of parchment, or the like would become difficult if the GM rigidly applies the Target Size Combat Modifier.
  16. Like
    eepjr24 got a reaction from Hermit in Google Dice   
    roll20.net works great as well.
  17. Like
    eepjr24 got a reaction from Christopher R Taylor in Google Dice   
    roll20.net works great as well.
  18. Like
    eepjr24 got a reaction from tkdguy in Nonmagical fantasy books   
    Good Reads has a shelf for that.
     
    https://www.goodreads.com/genres/non-magical-fantasy
  19. Thanks
    eepjr24 got a reaction from dafair in Single Power Ideas   
    Get Thee Hence:
    EDM, Any Dimension, Physical Location corresponding to physical location in current dimension.
    Usable As Attack (+1 1/4)
    1 Charge per month (-3)
    Others only (-1)
    Costs Endurance (-1/2)
    3x End Costs (-1)  [30 END]
    Full Phase (-1/2)
    Side Effect: Minor (5d6 Blast versus user, manifests as sickness, weakness, vertigo) (-1/4)
    94 Active, 13 Real
  20. Like
    eepjr24 got a reaction from tkdguy in Swords in science fiction -- why?   
    Phil, I think we had some differing assumptions about the context of the question. I took it in the vein of science fiction settings, which are not always (or even generally) known for consistency with real world (or sometimes even internal) physics. I also was not restricting my replies to the battlefield or necessarily war time. With that in mind, see below.
     
    1. Self Preservation. Swords are better than powered ranged weapons in instances where they will damage surroundings (starship, dome, orbital station, sensitive equipment, flammables or explosives nearby).
    In many fictional settings this does not seem to be the case. See Star Wars, Dune, the Honorverse, Starship Troopers, etc.
     
    2. Culture. Swords may be traditional or killing at range may only be acceptable during war, etc. A variety of cultures elevate swords or other hand to hand weapons to an art form.
    Here I would disagree. If the culture exclusively adopted swords over guns, sure. They both have things they are better at, so exclusion is not needed or desired. And while the long term result is probably extinction if they do exclusively it might not be without significant cost to the other side (see the Anglo-Zulu wars for a non-fictional example, "On Basilisk Station" provides a nice fictional one).
     
    4. Access / Cost. It is generally much easier and/or cheaper to obtain a blade of some kind than a powered ranged weapon.
    It really does not matter if you don't have the money? And at a national level, that argument is reasonable, but for individuals who may be down on their luck, something is better than nothing.
     
    Or the Starship Troopers for that matter. What is it with Troopers and poor aim?
     
    6. No ammunition / charges. You don't have to worry about running out of charges or ammunition.
    See my response to #4.
     
    7. Cool / Intimidating. Blades are often seen as more intimidating because they provide the opportunity to cause pain for longer. It is hard to control how much damage you do when you shoot someone (especially with energy weapons) but not hard with a blade.
    There is no 100 meters away in an alley, a bar or the tight quarters of the engine room of a ship. And you are assuming here that both sides are armed, not always the case at all.
     
    8. Effectiveness. Tech may have made certain ranged weapons obsolete in some cases. Reflective armor defeats lasers, force fields stop energy beams, etc.
    Arms races always exist. There will be corner cases and new tech that defeats old tech. If that is the case, then if the sword is a solution often enough and you are not sure if that gizmo will be... I know I would have both.
     
    I am mixed here. I do believe there is bad writing out there and that is one reason. I also believe that we are talking about fiction and some "bad writing" to one person is a valid story concept to another. And even if the concepts are far fetched (which really is the nature and intent often in science fiction itself) time has proven that we are really poor predictors of what will become reality and what will not. Miracle drugs exist for some things, but we can't grab a flying car to work. Laser weapons do exist, but we don't have orbital farms yet. Etc.
     
    - E
     
    PS: I do agree with you on the lightsaber crossguard, but I don't know enough about the bat'leth to have an opinion, I always favored Gorns or Hydrans over Klingons.
  21. Like
    eepjr24 got a reaction from tkdguy in Swords in science fiction -- why?   
    So to summarize:
     
    1. Self Preservation. Swords are better than powered ranged weapons in instances where they will damage surroundings (starship, dome, orbital station, sensitive equipment, flammables or explosives nearby).
    2. Culture. Swords may be traditional or killing at range may only be acceptable during war, etc. A variety of cultures elevate swords or other hand to hand weapons to an art form.
    3. Stealth. Blades (and to a lesser extent some blunt weapons) excel at removing a target in silence. They are often easier to conceal from modern electronics as well, since blades can easily be made of materials that don't set off detection devices (whether they detect energy signatures or explosive content).
    4. Access / Cost. It is generally much easier and/or cheaper to obtain a blade of some kind than a powered ranged weapon.
    5. Laws. Restrictions can range from only certain weapons to requiring permits to restrictions on travel with certain weapons, etc. 
    6. No ammunition / charges. You don't have to worry about running out of charges or ammunition. 
    7. Cool / Intimidating. Blades are often seen as more intimidating because they provide the opportunity to cause pain for longer. It is hard to control how much damage you do when you shoot someone (especially with energy weapons) but not hard with a blade.
    8. Effectiveness. Tech may have made certain ranged weapons obsolete in some cases. Reflective armor defeats lasers, force fields stop energy beams, etc.
     
    Feel free to add if you think of something else.
     
    - E
  22. Like
    eepjr24 got a reaction from Lord Liaden in Swords in science fiction -- why?   
    Phil, I think we had some differing assumptions about the context of the question. I took it in the vein of science fiction settings, which are not always (or even generally) known for consistency with real world (or sometimes even internal) physics. I also was not restricting my replies to the battlefield or necessarily war time. With that in mind, see below.
     
    1. Self Preservation. Swords are better than powered ranged weapons in instances where they will damage surroundings (starship, dome, orbital station, sensitive equipment, flammables or explosives nearby).
    In many fictional settings this does not seem to be the case. See Star Wars, Dune, the Honorverse, Starship Troopers, etc.
     
    2. Culture. Swords may be traditional or killing at range may only be acceptable during war, etc. A variety of cultures elevate swords or other hand to hand weapons to an art form.
    Here I would disagree. If the culture exclusively adopted swords over guns, sure. They both have things they are better at, so exclusion is not needed or desired. And while the long term result is probably extinction if they do exclusively it might not be without significant cost to the other side (see the Anglo-Zulu wars for a non-fictional example, "On Basilisk Station" provides a nice fictional one).
     
    4. Access / Cost. It is generally much easier and/or cheaper to obtain a blade of some kind than a powered ranged weapon.
    It really does not matter if you don't have the money? And at a national level, that argument is reasonable, but for individuals who may be down on their luck, something is better than nothing.
     
    Or the Starship Troopers for that matter. What is it with Troopers and poor aim?
     
    6. No ammunition / charges. You don't have to worry about running out of charges or ammunition.
    See my response to #4.
     
    7. Cool / Intimidating. Blades are often seen as more intimidating because they provide the opportunity to cause pain for longer. It is hard to control how much damage you do when you shoot someone (especially with energy weapons) but not hard with a blade.
    There is no 100 meters away in an alley, a bar or the tight quarters of the engine room of a ship. And you are assuming here that both sides are armed, not always the case at all.
     
    8. Effectiveness. Tech may have made certain ranged weapons obsolete in some cases. Reflective armor defeats lasers, force fields stop energy beams, etc.
    Arms races always exist. There will be corner cases and new tech that defeats old tech. If that is the case, then if the sword is a solution often enough and you are not sure if that gizmo will be... I know I would have both.
     
    I am mixed here. I do believe there is bad writing out there and that is one reason. I also believe that we are talking about fiction and some "bad writing" to one person is a valid story concept to another. And even if the concepts are far fetched (which really is the nature and intent often in science fiction itself) time has proven that we are really poor predictors of what will become reality and what will not. Miracle drugs exist for some things, but we can't grab a flying car to work. Laser weapons do exist, but we don't have orbital farms yet. Etc.
     
    - E
     
    PS: I do agree with you on the lightsaber crossguard, but I don't know enough about the bat'leth to have an opinion, I always favored Gorns or Hydrans over Klingons.
  23. Like
    eepjr24 reacted to steriaca in Junior Justice Foundation campaign   
    This is a work in progress. Keep watching this space.
     
    Finally got him to 360.
     
    It would be nice when I'm done if someone converts it to Google Doc.
     
    Lady Heart.
    Real name: Robert Trueheart
     
    Cost Char Value Roll Notes
      8.     Str.     -2.     11- Lift 75kg 1 and 1/2 d6 hand to hand damage, 12m throw
     14.    Dex.    8.     12-
     14.    Con.    4.     12-
     14.    Int.      4.      12-   Perception roll: 14-
      14.  Ego.     4.      12-
      14.  Pre.      4.      12-   Presence Attack 2 and 1/2 d6
     
       4.  OCV.     5
       4.  DCV.     5
       6.  OMCV. 6
       6.  DMCV.  6
       4.  SPD.    20.             PHASES: 3,6,9,12
     
       4. PD.        2
       4. ED.        2
      10 REC.     6
      40 END.     4
      10 BODY.  0.                Death Threshold: -10
      40. STUN. 10
    Characteristic Total: 88 points
     
    Cost Power/END Cost
     
      17   Magical Girl Change: Cosmetic Transformation 1d6 (standard effect: switch clothing to magical girl costume and back),, Limited Target (whatever the character is currently wearing:-1/2), Concentration (1/2 DCV: -1/4), Extra Time (delayed phase:-1/4), Gestures (-1/4), Incantation ("Change Of Heart": -1/4)
    And  Magical Girl Change: Shape shift (sight, hearing, touch, mental, smell/taste), One Shape Only (+0),  Reduced Endurance (0 END: +1/2), Concentration (1/2 DCV: -1/4), Extra Time (delayed phase:-1/4), Gestures (-1/4), Incantation ("Change of Heart": -1/4), Unified Powers (-1/4): 1 END Cost
     
    (If Rob was born a girl, he could get away with "Instant Change" Cosmetic Transformation. But he is not. So he Shape Shifts along with changing outfits.)
     
    (Increased Stats When Transformed)
     
     13 +10 DEX (14- roll), Only In Alternative Identity (-1/4), Unified Powers (-1/4)
     
       7. +10 CON (14- roll), Only In Alternative Identity (-1/4), Unified Powers (-1/4)
     
       7. +10 PRE (14- roll. +2d6 PRE Attack), Only In Alternative Identity (-1/4), Unified Powers (-1/4)
     
       5. The Force Of Love: +10 PRE (+2d6 PRE Attack), Only In Alternative Identity (-1/4), Limited Power (Only For Love Based PRE Attacks, not for characteristic rolls: -1/2), Unified Powers (-1/4)
     
    (When transformed, he is so aligned with love energy that he can subconsciously use it to increase his presence to convince people to give up hate and embrace piece and love.)
     
     13 +4 OCV, Only In Alternative Identity (-1/4), Unified Powers (-1/4)
     
      13 +4 DCV, Only In Alternative Identity (-1/4), Unified Powers (-1/4)
     
      13 +2 SPD (Phases: 2,4,6,8,10,12), Only In Alternative Identity (-1/4), Unified Powers (-1/4)
     
     47 Magical Girl Love Energy: 70 Point Multipower, Only In Alternative Identity (-1/4), Unified Powers (-1/4)
     
     3u Heart Attack: Physical Blast 12d6, Gestures (-1/4), Incantation ("Heart Attack": -1/4), Only In Alternative Identity (-1/4), Unified Powers (-1/4): 6 END Cost
     
    (Standard magical girl attack. He traces a heart in the air and pushes it at the target.)
     
      3u Heart Strings: Entangle 6d6, 6PD, 6ED, Gestures (-1/4), Incantation ("Heart Strings": -1/4), Only In Alternative Identity (-1/4), Unified Powers (-1/4): 6 END Cost.
     
    (He traces a heart into the air and flicks his fingers and it turns into various ribbons.) 
     
      1u Heart Shield: Deflection, Cost Endurance Only To Activate (+1/4), No Range (-1/2), Only In Alternative Identity (-1/4), Unified Powers (-1/4): 3 END Cost To Activate.
     
    (If he wishes, a heart shaped shield will float around him.)
     
    1u Magical Girl Flying: Flying 20m (40m Non Combat), Only In Alternative Identity (-1/4), Unified Powers (-1/4): 2 END Cost
     
    (He can fly.)
     
     3u Heart Light: Flash 12d6 vs Sight Sense Group, Gestures (-1/4), Incantation ("Heart Light": -1/4), Only In Alternative Identity (-1/4), Unified Powers (-1/4): 6 END Cost.
     
    (He traces a heart and then touches it with his pointer finger and it glows brightly but quickly)
     
      3u Healing Heart: Healing 6d6, Simplified, Gestures (-1/4), Incantation ("Healing Heart": -1/4), Only In Alternative Identity (-1/4), Unified Powers (-1/4): 6 END Cost
     
    (He traces the heart into the air and then takes it and either pushes it to the target like Heart Attack or grabs it and pushes it into the target's body.)
     
    15 Too Lovely To Harm: Resistant Protection 10 rPD, 10 rED, Only In Alternative Identity (-1/4), Limited Power (Not Against Attacks Based Upon Dark Emotions: -1/2), Unified Powers (-1/4)
     
    (Anyone trying to attack him has to get over his transformed beauty to affect him. Attacks based on dark emotions ignore this protection.)
     
      3 A Beautiful Mind Is Too Lovely To Harm: Mental Defense 5, Only In Alternative Identity (-1/4), Limited Power (Not Against Attacks Based Upon Dark Emotions: -1/2), Unified Powers (-1/4)
     
    (See Too Lovely To Harm)
     
      3 A Beautiful Soul Is Too Lovely To Harm: Power Defense 5,  Only In Alternative Identity (-1/4), Limited Power (Not Against Attacks Based Upon Dark Emotions: -1/2), Unified Powers (-1/4)
     
    (See Too Lovely To Harm)
     
     23 The Magical Energy Of Love: Endurance Reserve 60 END, 20 REC, Only In Alternative Identity (-1/4), Unified Powers (-1/4)
     
    (All her powers taps into the Godstone of Love upon the bracelet on his left wrist, including the energy to power them. Normally the stone can not be removed. It is normally only visible to others with magical powers of there own.)
     
    Power Total: 193 points
     
    Perks:
     
     3. Access: Justice Foundation Headquarters
     
     4. Link: Justice Foundation Computer Network
     
    27 Contact: Justice Foundation super team and think tank
     
     1 Fringe: Police Trainee
     
     1 Money: 100k/year
     
     2 Fringe: Geek (Otaku) Clique
     
    Perks Total: 38 points
     
    Skills:
     
    3 Expert (Japanese Pop Cult)
    3  KS: Japanese Popular Culture: 13- (INT)
     3 KS: Japanese History: 13- (INT)
     3 KS: Japanese Popular Fashion: 13- (INT)
     3 KS: Anime And Manga: 13- (INT)
     1 Language: Japanese (Fluent Conversation w/American Accent)
     
     3 Charm: 12-/14-
     3 Conversation: 12-/14-
    3 Persuasion: 12-/14-
     3 Power: Godstone Magic: 12-/14- (PRE)
     3 PS: Dancing: 12-/14-
     3 PS: Singing: 12-/14-
     3 PS: Student: 12- (INT based)
     3 KS: Geek Culture: 12- (INT based)
     
    Skills total: 41 points
     
    Grand Total: 360 points
     
    Complications: 300+
     
    DNPC: Mother and Father (Normal, Infrequent, Group) 15
     
    (His parents don't know he is Lady Heart.)
     
    DNPC: Girlfriend (Sharon Mariko Tanaka) and Girlfriend's Mother (Tanaka-san) (Normal, Infrequent, Group) 15
     
    (His girlfriend, a Japanese native who moved to the states at a young age, and her mother do know Rob is Lady Heart. She is a skilled dancer, and has been taged for the Mickey Mouse Show to represent the aisan-american population on the show. Rob, on the other hand, is there new Teen Adviser, a position created by the Walt Disney Company and the Justice Foundation to hide the stripion he brings home as Lady Heart. Is it just a coincidence that his girlfriend is in the running for being a Mouseketter?)
     
    Distinctive Features (Live Action Anime Magical Girl when transformed) (Concealable, Noticed And Recognizable) 10
     
    Hunted by The Court Of Hate (As Powerful, Infrequently) 10
     
    (The Court, and there queen Queen Nightmara, are her personal nemesis. Queen Nightmara killed the original Lady Heart in order to corrupt her Godgem, but she sent it to Earth with a servant before her untimely demise.)
     
    Hunted by Lady Heart's Rouge Gallery (As Powerful, Infrequently) 10
     
    (DEMON, Talisman, the Devil's Advocate, and the Dark Kingdom/Dark Agency goes here [The Dark Agency is from Coadname SailorV], along with VIPER and Mister Wicked [a man so enraptured by Lady Heart's beauty that he plots elaborate kidnapping of him, like out of some really bad melodrama play])
     
    Psychological Complication: Code Of The Hero (Common, Total) (20)
     
    (He will kill if needed, but like a good hero he would rather avoid it, thank you very much.)
     
    Social Competition: Otaku Geek (Frequently, Minor) (10)
     
    (He is an otaku. Nuff said.)
     
    Watched by the Walk Disney Company ("Unka Walt") (More Powerful, NCI, Infrequently, Watching) (10)
     
    (Walt Disney Company is one of the Junior Justice Foundation sponsors. But more importantly, his girlfriend is a candidate for a Mouseketter. And Unka Walt has a Purity Contract to all there underage stars. And Rob had to sign one also.
     
    So, Unka Walt says you can have a boyfriend, but don't do anything but light kissing and hugging, OR ELSE!)
     
    Social Competition: Beholden To Junior Justice Foundation Sponsors As Lady Heart (Frequently, Minor) (10)
     
    (When Unka Walt says jump, Rob asks how high. Same with Unka Stan, Unka George, and whoever is CEO of Pixar today. And any other sponcer.)
     
    Watched by the Sailor Scouts (As Powerful, Infrequent, Watching) (5)
     
    (As said before, Moon thinks Lady Heart might be there princess. Luna wants more information on her. Mercury also wants more information.
     
    We don't know if Tuxedo Mask exists yet. He has done some of his work [OSP*A attack, cram school attack, a few others.].
     
    Note: Lady Heart is not Tuxedo Mask. He is not even close to being a prince of a guy. He is rather more a princess of a guy without being gay.)
     
     
     
     
     
  24. Thanks
    eepjr24 reacted to IndianaJoe3 in Variable Power with conditions   
    Expendability of the gemstones is the relevant bit, I think. If the gemstones aren't expended, eventually he's going to wind up with the top quality one and use it all the time. This isn't worth a Limitation. He starts by buying the spell at the base level (quartz, for instance), and then spends XP on the full-power version when he gets a diamond. Yes, he could lose the diamond (and go back to the quartz version temporarily), but that shouldn't last more than a gaming session. (Playing out repeated attempted robberies would get boring for everyone.)
     
    If the gemstone goes away permanently, things get more complicated. You buy the spell at the lowest level, with the lowest level of Expendable (-0). Don't worry about keeping track of it at this level, just assume that he has a decent supply of quartz chips or whatever bits the spell needs. Then, add additional points of effect that require a Difficult to replace focus (-1/4). The highest levels of effect require a Focus that is Very Difficult to replace. Here's how it might work:
     
    Magic Blast:  (Total: 40 Active Cost, 24 Real Cost) Blast 4d6 (20 Active Points); OIF Expendable (Easy to obtain new Focus; quartz chips; -1/2) (Real Cost: 13) plus +Blast 2d6 (10 Active Points); OIF Expendable (Difficult to obtain new Focus; zircon crystals; -3/4) (Real Cost: 6) plus +Blast 2d6 (10 Active Points); OIF Expendable (Very Difficult to obtain new Focus; cut diamonds; -1) (Real Cost: 5)
     
    If all the caster has are the quartz chips. the blast is 4d6. If he has zircon crystals, it's 6d6, and if he has cut diamonds available, it's 8d6.
  25. Like
    eepjr24 reacted to csyphrett in The Wooden Stranger   
    1
    Logan Major studied the regional papers at his dining room table. He owned an
    interest in most of them. He leaned back in his chair.
     
    The front pages covered a series of thefts in Wisconsin. No one had seen anything,
    no one knew anything.
     
    What could he do about it?
     
    “I’m going now, Dad,” said Brady Major. “Will you need me after school?”
     
    “I don’t know, Brady,” said Logan. He looked out the window of the dining room. “These thefts are something new. Someone with a power is out there. We’re going to  have to look into things but not until we know more.”
     
    “All right, Dad,” said Brady. “Let me know when you’re ready.”
     
    “Thanks,” said Logan. “Have a good day, son.”
     
    Brady smiled as he walked to the front door. He vanished out the door to catch his
    bus to school.
     
    Logan stood. There had to be more information than what he saw in the articles. He
    needed to talk to his investigators and find out if they knew anything more than what
    was printed.
     
    There had to be something there he could use.
     
    He stacked the papers together and placed them on the table. He pulled his phone. He
    checked the time on the face. His editors wouldn’t be in the office for another two
    hours.
     
    Logan put the phone away. He headed for his room. He needed to get his suit and
    head into the office. He should get in at the same time as some of the staff.
     
    Once he had a better picture of things, he could decide what to do about the thefts.
     
    Logan dressed and went to the garage. He climbed into his old Datsun and pulled
    down his driveway. He paused at the motorized gate so it could open for him to drive
    out.
     
    He turned and headed into the city. The paper sat in the middle of Walton Pond,
    opposite the city hall and police center. That saved time for when the crime reporters
    needed to follow up a story.
     
    He pulled into a slot in the public parking lot that serviced several of the businesses
    around the paper. He got out of the car and headed into the office.
     
    He waved at some of the writers and editors as he went to his work space in the
    middle of the staff area. He put his suit jacket over his chair as he sat down. He
    checked the paperwork in his in box before he called over to the editor.
     
    “Hey, Ken,” said Logan. “Who’s covering the Mercury Diamond theft?”
     
    “Phillips,” said Ken Hanson, the city editor. “He’s covering all those strange
    robberies.”
     
    “I would like to talk to him,” said Logan. “I want to know more about these thefts.”
     
    “I’ll tell him to come up and talk to you,” said Hanson. “What’s your interest?”
     
    “I want to pressure the police into stopping these thefts,” said Logan. “Maybe we can
    get mileage out of the scenes of the crimes.”
     
    “They won’t like that,” said Hanson.
     
    “We’re not here to make the police happy,” said Logan.
     
    “I’ll tell Phillips to talk to you,” said Hanson.
     
    “I’m going over financials at my desk,” said Logan. “I’ll be here for a while.”
     
    “All right,” said Hanson. “Do you need anything else?”
     
    “Not right now,” said Logan. “I may need more later.”
     
    “See you later, Logan,” said Hanson.
     
    Logan hung up. He leaned back in his chair. He checked his calender. He had
    meetings with the board, financial advisors, and had to look into buying into another
    radio station in Minnesota.
     
    He could put some of that off if Phillips could give him some lead to the thief.
    There had to be something everyone was missing that he could use.
     
    He went through his paperwork, sat through his first meeting, and then went over how
    much money he had flowing through his holdings with his advisors. Phillips arrived
    while he was ushering his hedge fund manager out of the conference room.
     
    “You wanted to see me?,” said Phillips.
     
    “Come in,” said Logan. He gestured at the conference room. “You are just in the
    knick of time.”
     
    “I got held up,” said Phillips. He wore a jacket and tie with jeans. He settled at the
    table and pulled out a small tablet from its carrying case. He set the tablet on the table
    so he could reference it. “I was in court when Ken called.”
     
    “I want to know how much you know about these unsolved thefts that are going on,”
    said Logan. He sat down at his place at the table. He had paperwork to fill out. He put
    that aside in a small stack.
     
    “The police have some forensics details they aren’t sharing,” said Phillips. “The gist
    is our guy can take locks and protective measures apart and then escape.”
     
    “How is he getting in?,” asked Logan.
     
    “I think the police think he can fly, or he has some kind of swing line he uses,” said
    Phillips. “Some of those thefts took place in high rises with cut out windows.”
     
    “Do you have pictures?,” asked Logan.
     
    “Some,” said Phillips. He opened a file on his tablet. He showed Logan the illegal
    entries he had taken pictures of with his phone. “I couldn’t get pictures of some of
    them. The police had cordoned off the scenes and the victims fixed the damage as fast
    as they could.”
     
    “I want you to go around and take pictures of the scenes,” said Logan. “Leave them
    on my desk.”
     
    “What’s going on?,” asked Phillips.
     
    “I’m interested in how these thefts are being done,” said Logan. “I can’t ask the
    police to give me a tour of everything. You, on the other hand, can go in and look
    around and ask more questions. Eventually the government will take an interest.
    There will be problems, and conflicts of interest. If we can identify this thief, and how
    he’s operating, maybe we can stop things from escalating.”
     
    “The government will want to take over the investigation,” said Phillips.
     
    “And they will tell us less than the police,” said Logan. “I don’t want to verify a press
    release from some suit.”
     
    “Do you want the pictures I already have?,” asked Phillips.
     
    “Yes,” said Logan. “Print them out and put them on my desk. I’ll tell Ken that I want
    you to examine the scenes of the crime before I have to get to this other meeting.”
     
    “All right,” said Phillips. “I have some other stories that I am working on.”
     
    “Are they life and death?,” asked Logan.
     
    “I don’t know,” said Phillips. “I’m trying to verify that someone in city hall is
    embezzling money for one. Then there is the Garret murder. I’m still trying to find
    someone who will talk to me about it.”
     
    “The kid on Thirteenth Street,” said Logan. “He took a stray bullet. No one wants to
    come forward to say which gang fired the shot.”
     
    “Exactly,” said Phillips.
     
    “They’ll stonewall you too,” said Logan. “Go ahead and get those pictures for me.
    It’ll give your embezzler time to steal more money, and Buddy Garret isn’t going
    anywhere at the moment. If someone comes forward, go back to it and cover it.”
     
    “You don’t think I can find anyone who will?,” asked Phillips.
     
    “You aren’t threatening enough,” said Logan. “People fear the shooter more than they
    fear you. If you haven’t dug up anything by now, you never will.”
     
    “All right,” said Phillips. His expression said he didn’t agree, but he wasn’t going to
    argue with his boss.
     
    “Did you dig up anything about the shooting?,” asked Logan.
     
    “Not much,” said Phillips. “The police think the Ardvarks and the Razorbacks started
    squabbling for turf. Guns were pulled and fired, and one bullet hit Buddy Garret in
    his chest. He died at the scene.”
     
    “Do you know who the shot callers are in either gang?,” asked Logan.
     
    “My source said they think a Deshawn Barden runs the Razorbacks,” said Phillips.
    “The other name they gave me was a Buck Clinton for the Ardvarks.”
     
    “Did they give you street addresses?,” asked Logan.
     
    “Sure,” said Phillips. He wrote down the addresses and handed over the sheet from
    his notebook.
     
    “I’m going to give this to someone and hopefully he will be able to do something
    about one of these gangs,” said Logan. “Don’t tell anyone I did this. I don’t want the
    police thinking we’re interfering in their investigation.”
     
    “I understand,” said Phillips. “Do you think he can get someone to talk?”
     
    “I don’t know,” said Logan. “If he can’t, at least we tried to crack this.”
     
    “All right,” said Phillips. “Is there anything else?”
     
    “I might need to talk to you when you have the pictures to get your opinion on
    things,” said Logan. “Let me know if you dig up enough to identify the embezzler.”
     
    “I thought you just published the paper,” said Phillips.
     
    “My grandfather and father helped build the city,” said Logan. “I try to help protect
    it now that they are both gone.”
     
    “I can see that,” said Phillips. “You thought about going into politics?”
     
    “Politicians have to answer to someone else, generally a lot of someones depending
    on where they got their money,” said Logan. “I only have to answer to myself and
    whomever owns part of the papers. And since I publish the paper, I don’t really have
    to answer to anyone else unless someone buys enough of the others’ holdings to
    have me removed.”
     
    “How likely is that to happen?,” said Phillips.
     
    “I don’t know,” said Logan. “But I have some things that I am trying to get done and
    this thief is stirring up trouble. So he has to go. Then I can try to get the money I need
    for my projects.”
     
    “What projects?,” asked Phillips.
     
    “I’ll let you know when I have them in the bag,” said Logan. “Go get the pictures. I
    have to make my meeting.”
     
    “All right,” said Phillips. He packed up his tablet. “Why the concentration on the
    entry points?”
     
    “No one knows who this thief is,” said Logan. “We all suspect he is powered up. If
    we can match the power to a known villain, we can identify the thief and help the
    police with their manhunt.”
     
    “And if we can’t,” said Phillips.
     
    “Then he’s someone who’s never been caught, or totally new,” said Logan. “Let’s see
    what we can find out before worry about that.”
     
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