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gregor3d

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  1. Keiretsu - a network of companies based around a bank. a brick with duplication that can share strength between each other with in range
  2. Love the picture. It makes them look very menacing
  3. the new way just leaves a bad taste in the mouth for adding strength to killing attacks. Making strength very effective if you can buy killing attacks as a adder. Thru one question comes to mind. Would you be able to add range to the killing attack and get the strength added on or would you have to add range to the strength
  4. To take care of the problem with strength adding to hand killing attacks. Just house rule that you cant use more strength then dice in the hand killing attack. making it more closely related to how it was set up in 5th edition.
  5. Re: Multitarget Abilities Sounds like what you want to do would fit more in line with a elemental control then a multipower. With the limatation on it "only one beam can effect any one target at a time", but better worded then that . That way you can use multiply powers in a phase as once or the same one on multiply targets.
  6. Re: World of HEROCraft? notice i forgot to add cooldown on the racials for the night elf and gnomes
  7. Re: World of HEROCraft? some of the racial for a few of the races in wow for hero might look like this human: the human spirit +1 ego, diplomacy (or gosh darn it they like me) + 2 with persence base skills, and +1 with close group swords maces and axes night elf: shadowmeld invisiblity to sight targating group out of combat -3/4, immobile - 1/2, quickness +1 dcv to all combat, nature resistance 25% energy damage reduction nature magic only - 1/2 gnome: escape artist desoldification entagles and grabs only -1 1/2, expensive mind + 3 int, arcane resistance 25% energy damage reduction only arcane magic types -1/2 dwarves: stone form life surport immunity to all terrestrail disease poisons and biowarfare agents must pay end to begin -1/4, last a turn and have a 5 min cooldown -1?( not sure on that lim cost) gun specialization + 1 ocv with guns, frost resistance 25% energy damage reduction frost magic only -1/2 draenie : gem cutting +1 with ps jewelcrafting, inspiring presence +1 ocv with spells usable by others +1( by your self and 4 others) ranged +1/2, herioc presence + 1 ocv with hand to hand combat usable by others +1 ranged +1/2, gift of the naaru 1d6 healing continuous +1 uncontrolled +1/2 increased healing 4 pts cooldown 5 mins -1? ( see dwarf) just some possible takes on the races of the alliance
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