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Gangrel44

HERO Member
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  1. And looking at the extended Strength charts it is more than possible for the Hulk to have a Strength score of 300+
  2. What do I want to see: I would like to see the stats of Demigod Perseus from Greek Mythology in this write up...... cause every other game book dealing with greek myth almost always never mentions him much less give him stats...I'm hoping Steve gives him the full write up in Mythic Hero.
  3. Most people believe that the werewolf's transformation during the full moon was a fabrication of hollywood when in fact that part of folklore has been around since the time of ancient rome through the writings of Petronius and in medieval times through the writings of Gervase of Tilbury....
  4. If you ask me....horror without the supernatural would be the same as having a bloody mary without the vodka....
  5. Any Chance you could show the stats on the Glabro and Crinos forms?
  6. At the risk of getting off the subject here's a question I have....in the case of vampires using the 1985 Fright Night model. Holy symbols could only affect vampires only if the wielder of said holy symbol had genuine faith. How could characters that are not clerics be able to pull it off stat wise?
  7. Hi, I'm a new player and I was wondering if you could explain damage classes and how they work in the simplest terms please....
  8. Re: How do you build a vampire template in 6E? Looks like I'm in the right place to get some help for a vampire template that I am building So here goes.: One of the Abilities that the template will have is The vampire will have the ability to have it's face shift into a vampiric "game face" like seen on the lost boys or buffy and the shift will just be cosmetic with no special abilities...but will frighten those who are not accustomed to seeing such things. How can this be pulled off stat wise? The other question I have has to deal with stakes. The vamps in my game can be killed when a stake goes through their heart making it easy to decapitate or put out in sunlight....but if the stake is removed the vampire can return to life. Again how can this be done stat wise? If anybody can help me with this I would be very grateful.
  9. Re: Mythos of the Werewolf
  10. Re: Mythos of the Werewolf
  11. Re: Help with Werewolves Hi, I'm a first time player...new to the Hero system and seeing this thread someone might be able to help me with this idea I have in mind. I'm getting ready to do a horror/urban fantasy and the werewolves I have in mind would have three forms: Human, Near-man form based on white wolf's werewolves (Increased Strength,Stamina, Dexterity. Regeneration,night vision and increased senses),And Wolf-Man form (More increased Strength etc....). Can anybody show me how to do this stat wise?
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