Re: Limits on Killing attacks?
It seems to me, and maybe this is just chance, that the possibility of rolling high or low on 5d6 dice is better than the possibility of rolling high or low on 12 dice. In other words the more dice you use the more average things become.
Imagine someone rolling 5 dice and doing 140+ stun.
I am not arguing against killing attacks. I am against munchkins. I am also pro Heroic story telling. If someone foils your game because of random chance, it doesn’t seem very fun. If someone foils your game because of well thought out powers…. I don’t know maybe I am old fashioned that way.