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NeoZen104

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  1. In the PDF I bought for Hero System Bestiary v6, on page 64 it lists the Centaur's "Total Cost: 1336175" I am guessing this is incorrect?
  2. I'm still running in 5th addition and i have a question i'm hoping someone out there can help me with. I'm using absorption to boost a power, but i dont need the boost for as long as the fade rate leaves me with it, but i've never seen rules for a quicker fade rate. say 10 points per turn, or even 20. Or maybe even 5 points per phase? Anyone have an idea of how to do that?
  3. I'm sure this question has been asked, but i searched through old threads and cant find it. I have a 1d6 ranged killing attack, armor piercing, no range mod, reduced/0 END, obvious accessible foci, and activation roll 8-. 37 Active Points, 10 real points, 15 character points if it was 2d6 it would be 75 active points, 21 real points, 30 character points Difference is 38 Active points, 11 real points, 15 character points which point value do i have to roll over with aid to increase my killing attack by 1d6? 38, 11, 15?
  4. Re: Powerframe&Maximum Points My "Still" was referring to the "Active Points" column on the "Character Ability Guidelines Table" on page 28 of the 5th edition revised book.
  5. Alright i posted this question under the boards for Steve Long but since it looks like he hasn't answered anything there for about a week i figured i'd pass time by asking all you guy. Are the power frameworks such as multipower, elemental and VPP limited to the normal maximum points. For example, is the reserve cost for a multipower framework still restricted to 75 points for a 200 point character?
  6. Are the power frameworks such as multipower, elemental and VPP limited to the normal maximum points. For example, is the reserve cost for a multipower framework still restricted to 75 points for a 200 point character?
  7. Hell Everyone! I recently started using the Hero System. Though I am a newbie I understand most of the rules. But while comming up with a plot idea I've ran into a brick wall so to speak. I'm trying to make a Precognision power that will pass onto some one else after the charcters death. Example, character A (a NPC) has this power, character B (the PC) comes and kills this person and the power moves to character B. I thought of using an IIF with this but the problem gets to be that its not something you can really get rid of. Do any of you have an idea of how I can do this?
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