Okay, I have been officially driving myself crazy thinking about this so, as always, I am posting something here to either club me back into my sanity or push me over the edge...
Anywho,
How does one define a torch? I have heard the following ideas:
Images, 1-Hex or 2-Hex (-4 PER to "offset" the darkness penalty)
Images, multiple hex, "explosion" limitation (to define how the light fades over distance)
Change Environment to off-set the PER Penalty to Darkness
(and the strangest to me) +to Sight PER; Only to offset Darkness Penalty, explosion effect
While the last one seems almost like a Rule Lawyer effect, I do follow it and it (techinically) is a viable option. However, how would most people do it? The biggest question is does "Images" fade over a distance? Meaning would a 1" Hex of light fade as normal? Of course all of this is up to me (I am GM and all) but I do like to hear what others think. I handle it now with the first point but still... what do you think?