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Napalm

HERO Member
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About Napalm

  • Birthday 11/04/1973

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    ajeff02

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    Delivery Boy

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  1. Napalm

    Equipment

    When you build yer heroic character - do you buy his equipment with the character points? Or do you purchase them with money? Also with equipment upgrades (such as finding weapons and the like) - do you have to spend character points to 'buy' a new weapon such as a magic/enchanted weapon? Suggestions/Flames?
  2. When you build yer heroic character - do you buy his equipment with the character points? Or do you purchase them with money? Also with equipment upgrades (such as finding weapons and the like) - do you have to spend character points to 'buy' a new weapon such as a magic/enchanted weapon?
  3. Re: Compleatly stupid question
  4. Re: Compleatly stupid question Thanks gang! How exactly would naked advantages work in a multipower?
  5. ok, I have a brick and I want to give him different types of attacks like an armour piercing att, a shockwave type att, and an att that does massive knock back - would that be a pheasable power framework?? Or would it be better to do them all sepreate?
  6. Re: EMP - Dispell or Suppress Sorry to come off like an idiot - this whole thing is new to me - and I'm tryin' to figure out what to do with a lot of this....so it seems that a Dispel vs Electronic Foci is the way to go linked with an RKA
  7. Re: EMP - Dispell or Suppress Soundsl ike I'll have to make an EMP Arrow, then a Signal Jamming Arrow now! So the the EMP would be Dispel Vs. Electronics or Electrical Focus?
  8. I have an archer character in Champions - and was looking to build him some EMP Arrows ... would those be bought as a dispel or suppress?? The reason I'm confused is that the burst of an emp field would be a dispell vs. electronics.....and a Supress would be a field that would shut down electronics until they left the radius...so I'm largely confused as to how to do it
  9. Re: Disposable Heroes Sweet- I always love input If you wanna get together sometime if you can maybe we can go over the parameters (as this is my first excursion for the Hero System) of the characters and get some of the wrinkles ironed out. The story part isn't gonna be a problem - just the character building and stuff....I'm going for a more Character and Story Driven theme here, don't get me wrong there'll be combat - but the story will centre mostly around the Characters and their dealing with being the Big Fish in the Big Pond
  10. Re: Disposable Heroes kewl - all that what I posted up top look ok to you?? Lemme kno what kinda revisions I might need to make. Thanks man!
  11. Re: Disposable Heroes Fair enuff - what are yer NEEDS?
  12. Re: Disposable Heroes First of all, I would like to have all the participating members of the group there when we build characters Mark - I'm not real sure about the system as a whole so, any help you could give me rollin' up characters would be sweet! Secondly - We'll be playin' in the near-farfuture about 2050 - 2099-ish somewhere in that time frame. I would like to try something new - there are five basic superhero foodgroups: Earthbound Fighter (brick, martial-artist...whatever) Mental Character (Psychic, hyper-intelligence, mystic...) Wraith (flying character) Agility Character (whether it be pure speed, or just flat out agility) Miscellanious Character (this category encompasses ranged fighters and others that don't fit in the upper category.) I would like everyone to try not to overlap too much - as this team will be hand picked. Now you can mix and match your basic archtypes like a flying mental character a super fast misc character blah blah.... You will NOT need to buy Armoured Costumes, Vehicles, or Bases I'm thinkin' that the point totals will be approx: Base: 200 or 175 Disad: 100 Being this is a mid-ground between Heroic and Superheroic We'll call it a Legendary Heroic Setting Legendary Heroic Maxima for the Disposable Heroes Chronicle STR: 25 DEX: 25 CON: 25 BODY: 25 INT: 30 EGO: 30 PRE: 30 COM: 25 PD, ED: 12 SPD: 6 REC: 12 END: 50 STUN: 50 Running: 11" Swimming: 7" Leaping: 9" Standard rules apply: You can buy over that at double cost...most villians will be Legendary Status except for the small handful of Superheroic Sized supervillians that the team was chosen to battle. As well, I would prefer everyone to have a CVK (either 5, 10, or 15 point), also you will recieve the standard 'follows orders' limitation (you are a Gov't or Privately funded agency. My commitment to you is to make this game as enjoying to you as possible. If you'd prefer a little more combat lemme kno, a little more PC/NPC interaction - lemme kno... A few notes which you can base you desicion whether or not you'd like me to run: The first three games, we'll describe our characters (and or different aspects of them) before we get started both in and out of uniform. After the first three games if that's accepted well - I'll thro out a hypothetical question every now and then to assist in character development. That's the things from the Mage Chronicle I'm in right now that I really dig, so I'm gonna use it for this Chronicle Also - once we get everything, characterwise, lined out - I'd like to kno what you'd enjoy seeing in the chronicle, that way I can tailor it to your wants
  13. Re: Conclave: A DC Campaign Hey! now I kno that you want to sway me from the Forensic Occult Specialist- which is kewlz cause that's not the route yer take'n cause yer want'n to make it, basically a team of vigilanties....so here's my newest proposal - Character was a sweeper/cleaner for a local crime boss...he did it all for the money. He got the shaft from one of the boss's Lt's and killed him on the spot. Well that put a sour taste in his boss's mouth who the placed a contract on him. One thing led to another and he was killing these thugs that were come'n after him to kill him - the local cops caught wind of this and dubbed him a Vigilante cause all of his targets were basically criminals...etc etc.. NOw if you'd like I can work out something that's a little darker revolving around hunting the supernatrual - like an older vampire hunter concept I had before.. this work out better for the setting??
  14. Re: Disposable Heroes This has been an idea I've been toying with for quite some time - just don't kno anyone around here that's as into playing superhero games as I am I suppose..::shrugs:: I also have a post called Valiant City defneders or something like that float'n around in here somewhere - it's all about silly superheroes. Anyway - i'm gathering my data as I hope that I can run/play in a game similar to the one I'm posting here
  15. Re: Disposable Heroes Any of that would work - I just used the Govt. cause that's what's come to mind during the inception - hell one could even go as far as the Third Party actually being the person or people responsible for the disappearance of the big-guys the 2nd Stringers are sent out to find - just to keep them off the scent of what have you there... Honestly, it could even be someone with a vested interest of the well being of the city and her respective heroes and set all this up with the group of second stringers to find out what's going on AND to keep the city/world safe... just a thought...
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