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Phoenix

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Everything posted by Phoenix

  1. Yea, I just got the "Reacting Well" badge, I'm here like what just happened? What is this?
  2. OK some clarifications: The only side doing any summoning is Demon (because well Demon), who opened a portal to the home of the Fomori, hence Nuada's involvement. The two morbains are necromancy based not really summoners though both have unluck. Nimue only wants revenge against the Lyonesse for imprisoning her for roughly 1600+ years because her actions during that Camelot debacle. Otherwise her goal is retirement as a normal human, food and friendship are things she has missed greatly. Nimue's Prison was not some horrible Qliphothic place it is/was a hybrid of "Pathfinder's First World" and "Champions in 3-D's Fantasy World". To which the player have decided it's a great place to have a base now. <sigh> I've been utilizing elements Turakian Age Sourcebook for that. The existence of the Lyonesse and Nuada (who Nimue f*ed up, in order to collect his sword & hand), are so far the only Progenitor reference (the term progenitor hasn't even come up beyond my GM notes). I have a Progenitor themed encounter for later if events go in that direction (ancient aliens conspiracy). No actual Progenitors just an earlier version of Nuada dating back to 100,000 BC, (pre-egyptian themed). I'm not truly planning on any larger Progenitor events unless the player's really push for it. The Elder Worm involvement are so far going to be limited to the concepts from Wrath of the Seven Horsemen. So no additional material needed, except for some 100,000 BC archology of which I have found plenty and cthulhu fhtagn based object names. Yes I've been conversing with the creature from the shower drain about this When I said things could go galactic, it's only because the alien PC wants to go check up on her "people planet" keep in mind from her point of view: last month she was the semi-conscious soul of a star 400 LY away. Also two of the other characters have a 0-point value burning curiosity type personality. As for my GMing experience: I've been running D&D games since 1979, Champions since '82. I steal ideas from everything and everyone. As far as over prepping I have two old hard drives with nothing but champions material filling them. Well g'night y'all. And thank you very much for the input and ideas.
  3. Yea, I've been snowed in for a bit, plus I was on my third cup of coffee as I rambled on. I have the Champions Beyond pdf I think the reference to the war between Empyrean and the Elder Worms came from that book or maybe Monster Island. All I remember without a lot hunting is the Empyreans managed to drive the Elder Worms from Earth or killed them, Slug and company ended up in that tomb where Mike Perkins was transformed. The Malvan/Worm war was hundreds of thousands of years before, according to my notes (~500,000 to ~270,000 BC) I look forward to your thought Liaden.
  4. Alright the current "End Goal Ideas" of my Champions campaign is getting out of control in my head (no rush I'm only at about step two or three out of ten in actual game play) but the ideas keep coming. Backing up a bit before I post: Current heroes consist of: - An armed martial artist immortal knight from Camelot era wales. - An electric based teleporting energy projector, great-grandson of Zeus. - A Chaos driven (both in power and personality) teenage magic user. - And a soul of a distant star/sun given human form flying brick/energy projector, thanks to the actions of the chaotic magic user. Events so far: Keep in mind there wasn’t a real plan in the beginning, this was more of a between “D&D” campaigns filler game that is now entering year two. I've been pulling chunks from 3rd Edition's "Wrath of the Seven Horsemen" (page 12 Servitors of the Ancient Ones), 4th Edition's "Kingdom of Champions" (Page 145 Nuada of the Silver Hand & page 179 The Lyonesse). Stealing villains from from “Enemies - The International File” and “European Enemies” Plus I'm mixing in some of Lord Liaden's old ideas. The game is based in western Europe, Early main baddies are a pair of Demon lairs in Paris, France (not at odds with each other more akin to the Sith Rule of Two). They have been doing what Demon.org does; opening Extra-Dimensional portals to gain power. This has led to the awakening of Nuada of the Silver Hand, freeing of Nimue, and the attention of Merlin the Lyonesse computer. There have been a few side villains. An Anti-tech terrorist, a duo of gambling themed bank robbers, a “Just looking for a fight” solar themed a-hole villain, and a duel with Black Paladin aided by Sir Gawain and the Green Knight (I love Hunted). As of last session In a 4-way fight between the Senior Demon Morbain, Nimue the Blood Queen, Nuada of the Silver Hand and the PC’s. Yes I’m “That GM”, my players are now stuck in what to do “choice paralysis”. The new main baddie has become Nimue (now inspired by Milla Jovovich’s Nimue) who intends to get revenge on the Lyonesse who imprisoned her in Circa 400 AD. Ref: "Kingdom of Champions" So the mid to late game baddie is going to be related to the Elder Worm Empire (Not Slug). By way of “Wrath of the Seven Horsemen” and continued problems with Demon. This will most likely lead to a slightly Galactic Champions theme, I just know they are going to steal the Norwegian Saucer from the ancient ones. In response to this I’m planning on introducing some Progenitor issues. Using ideas from Lord Liaden's thoughts on Danu Ref: "Kingdom of Champions" and the information discovered on the circa 100,000 BC war between the Empyrean/Progenitor versus the Elder Worms, I’m designing an abandoned Progenitor colony. The really crazy end game idea that is rattling around in my head is the possibility that the PC’s may gain the attention of one of the few remaining Progenitors that may show up not as an enemy but rather a plot device/wisdom of the ancients type session. Now out of all the Progenitor information scattered throughout official sources, here on forums and fan-based web-sites: all I’m really getting is that the Progenitors are basically gone. One note that stuck with me is that the Progenitors are loosely the parents of the old gods. To me that translates as Titans (Movie Wrath of the Titans) or The Frost Giant Ymir who is stated out in the 4th edition “Champions Universe”, Now my brain is stuck on this idea: Something akin to Galactus/Marvel’s Celestials type encounter as the “Last Progenitor” Any thoughts as to my ramblings? Thanks Folks.
  5. Sigh, don't own that edition yet. Thank you Rails. With what you've posted I can most likely figure it out soon enough.
  6. This is sounding real good however I'm unfamiliar with this "damage negation" ability. What is the source book/edition? FYI I am a Fourth/some Fifth edition user.
  7. Alright, based on the debate it's not just my brain, this seems to be a poorly worded ability. For the record: I keep looking at some type of Change Environment effect to reproduce the description. Duke, I keep my copy in a comic-book sleeve in a filing cabinet, in my basement. with the exception of a few books (4th ed Horror Hero, whatever 4th ed book numbered 501 is, whatever 2nd ed books numbered 07, 13 & 14 are) I have the whole collection through fourth edition, I even have3 of the Fusion 'New Millennium' books out of however many there were and a few fifth edition books. Yes I still play 4th Edition, but I'm a stubborn old man now, and addicted to "Hero Creator"
  8. So I found myself in need for a creepy UFO in my game. Then lazy me remembered the crashed saucer from the book "Wrath of the Seven Horsemen" YAY pre-generated map. Reading the book I was saddened by the lack of a write-up of any type, other then a few sparse notes. Some of the notes are easer then others to convert, except for one that has stumped me. Now this may be because of the way it was written or the fact I had a stroke a while back ( I'm fine and well on the way to full recovery from the rogue blood clot from appendix surgery ), but anyway. The sentences I'm stuck on are: "Many physical attacks may glance off the hull, due to its slickness. Anyone attacking the hull must make a DEX roll. If the DEX roll is failed the attack will be decreased by 15 active points per point the DEX roll was failed by. Extra time could be used to set, for an additional 1 to 3 levels." So how should this work mechanically, or should I just reluctantly hand-wave it.
  9. Alright, I hope this is the correct Forum. So I'm creating a creature from mythology for family game; basically a Scottish Kelpie or Irish púca or Welsh ceffyl dŵr. I know the Kelpie is in the 4th Ed Bestiary. But I'm looking at the mythology of the creatures. they are said to be horse like in appearance, but can 'resemble' seaweed, humans, goats or other creatures. So I've been thinking Shapeshift is not the ability I should use but rather really good disguise or maybe concealment. Something more like a mimic octopus, YouTube video below (If I did it right). Ref: https://www.youtube.com/watch?v=Wos8kouz810
  10. Thank you Mr. Baker, exactly what I was looking for.
  11. As the title says: Has anyone written up a Smart Phone? I'm really stumped, should it be designed as a computer or as a collection of powers, talents and skills with OAF?
  12. As a GM, some days its like herding ferrets.
  13. Re: Anyone ever run a campaign with *really* young kids? Tigratrus, I feel your pain as I started a group of 11 and 12 year olds over winter break. With fourth edition material you have, the scenarios themselves are still valid, the characters need mechanical reworking. (blasphemy time) To simplify things, you could start your kids off in (or even remain in) 4th until you have the time to convert or develop up-to-date materials.
  14. The search function doesn't like me... Basically what I'm looking for is if there is any way to build something like a two tiered reputation. Example: First Reputation: Super Terrorist, 11-; Second Reputation: ...Reformed, 8- (This one only applies IF the first one is successful). I'm converting one of my old 3rd Ed tragic villains to a PC for an up coming game. Thanks
  15. Re: The Pretender No Vondy your not, we still use Underworld Enemies in the group I'm with - FrEaK is still remembered
  16. Re: large scale maps Paint.net or gimp both do layers, or you could just be like me and use good old fashion MS Paint Don't have Sim City.
  17. Re: Adaptive Camouflage @ Toadmaster: You’re a loony... :faceplant: though I may use that in my Super Champions game . @ braincraft: Exact words here "Existing or developing technologies, I don't want to see energy shields, cloaking devices or other super sci-fi technologies." He did however say OK to electrochromic paint as it is a developing technology. So yes I had already checked with the GM, now if you would please quit trying to come off as a superior lifeform to me. Thank you.
  18. Re: large scale maps Google Maps and/or Google Earth to get the base map, Photoshop your hexes in as a layer. That's the best I have.
  19. Re: Adaptive Camouflage Braincraft, I would have liked fully invisible, but as I mentioned in the first post the GM nixed that. So I'm trying to come up with an alternative passive defense to villainous car-jacking, tow-truck assault and police spotting while the PC’s are off in an encounter. By my reasoning, if the vehicle is harder to spot (say Images with a ≈2-4 PER penalty) it should be functionally invisible in dark alleys. Any way it’s the Limitations and Advantages I’m having the problem with not the actual power. The Image also needs to function as a disguise of sorts as well. When turned off the vehicle looks like any other H-1 Hummer on the streets, when active it makes the vehicle look like a camouflaged military Humvee – that’s why the ability was originally built as Shape Shift, but as it was only the paint job that changed appearances and not the complete vehicle I thought maybe Images instead. While trying to write up the power I remembered the electrochromic paints being developed by Nissan (yes, I had to look the name up) that when a mild electric current is passed through it makes it alter the dominance of pigments within itself, there by changing the color (The GM said he would allow that technology).
  20. First let me stop the idea of Invisibility builds, the GM has already said no to any use of that power. Second this is a conversion from 4th to 5th edition, campaign resurrection. The concept is a vehicle skin that mimic the effects of a chameleon. I’ve been thinking of using images to do this, but I’m not sure of what modifiers would be used. At the moment we have the 4th edition vehicle with shape shift between colors (Gloss Black to Flat Camo), with Bulky Focus, and Zero END.
  21. Re: Quick Question You know that is what title I started out as, just sounded too long. Oh well. The fact that I got the answer 6 posts ago and the thread keep going is some what intertaining to me. Oh as for the taking things the wrong way if your going to "rib" me you had better use BBQ.
  22. Re: Quick Question Arrrggh... I don't have that one Thanks Ghost Angel.
  23. What book is the Harbinger of Justice in? I can't find him in any of my 5th Ed books.
  24. Re: Rockstar Macarena was grounds for planetary sterilization anyways. They just weren't looking it the time. I'll shut up now...
  25. Re: Right Place Right time The name of that rare and undetectable power is called the "Aura of the PC", it is quite similar to the disadvantage known as "The Aura of the DNPC" where by every being defined as a villain or just a bad guy somehow knows who, what and where. Others have given this unusual phenomenon their own name in an attempt to control the effects. Such names have included terms such as “Weirdness Magnet, Luck, Unluck and Whims of the GM (however, no one has ever discovered the what this being called the GM is).
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