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AndrewD2

HERO Member
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About AndrewD2

  • Birthday 05/28/1982

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    AndrewDeeToo

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  • Occupation
    Evil Place Where They Make You Cut Noodle Like Substances

AndrewD2's Achievements

  1. Re: Avatar: The Last Airbender *mutter grumble mutter mutter* I hate waiting
  2. Re: Avatar: The Last Airbender I'm torn. I figured last season that Iroh would be the firebending teacher, but now after watching "The Avatar and the Firelord" I think Zuko is going to be the instructor because something is going to happen to Iroh.
  3. Re: Avatar: The Last Airbender I got my hands on eps 7,8,9 from the UK and Katara now makes Master Paku look like a thug. Ok maybe not that bad, but wow.
  4. Re: Avatar: The Last Airbender Now that the third season is about half over, maybe I should get working on this again.
  5. Re: Avatar: The Last Airbender For anyone interested I'm posting the HD prefab file for the beginnings of waterbending. Andrew
  6. Re: Avatar: The Last Airbender Since my current plans have every power with RSR there is also the possibility of using the -1 to skill for every 5 Active Points instead of the standard -1 for every 10 to start for the really big powers.
  7. Re: Avatar: The Last Airbender I've been thinking this morning the the powers should have a minimum active point to cause certain powers from not being usable early on, therefore requiring the player to put points into their VPP. The obvious example would be for firebenders and lightning.
  8. Re: Avatar: The Last Airbender Well currently I'm just working up the setting and it will be easiest to just use what's in the show for now, but coming up with other ideas shouldn't be too difficult. I've got to redo my HeroDesigner files because for some reason when I was visiting my parents this weekend I started working up ideas and left them on their HDD instead of transferring them to my Flash Drive. Another note that I didn't put in the previous post was that I think the game shouldn't start with more than 100/100, maybe even 75/75 but it can be decided either way. With current plans starting as a bender would take around 45 points so I guess it would depend on how much a GM felt was needed for background. Andrew
  9. Re: Avatar: The Last Airbender Well I've been working on some ideas and evidently my ideas came from this thread. I was primarily using the 10 point talent for bending with a 1 point talent falling underneath for each power learned, I didn't think a knowledge skill fit quite as well. The starting package I'm working on involves a 30 point VPP with the very limited limitation allowing only one element (obviously this would be a little different for the Avatar but I'm not getting into that yet). I've been mostly working on Waterbending since that is what's been seen the most in the series. My list of current powers is as such: Water whip (EB), Ice Shards(RKA), Ice Sliding(Running/physical manifestation, 'stuck feet 1' (entangle), 'stuck feet 2' (knockback resistance), push and pull the water, fog(change enviroment), healing(healing), streaming the water, ice armour(force field), freeze(change enviroment, possible secondary effect of entangle), Tsunami Riding (flying with phsyical manifestation) I've thought about the idea of weapon elements with martial arts, but I still have difficulties understanding martial arts (even reading UMA) but at that I did do some research into which types of Martial Arts are used by each kingdom. Waterbending seems to be based off Tai Chi. Earthbending is Hung Gar (a form of Kung Fu), with one exception being Toph who uses Southern Praying Mantis (also a form of Kung Fu). Firebending is Northern Shaolin (more kung fu). Finally Airbending is Baguazhang (again kung fu). That's what I've got for now. Hope it's enjoyed. Andrew As a secondary note I've found the site http://avatarspirit.net to be quite helpful, especially since it has scripts for all but the last two episodes of book 2.
  10. Re: Avatar: The Last Airbender I've actually been working on things for the past two weeks, but being as new to the system as I am it's been difficult.
  11. Re: Possible Teen Champions Help Honestly, there is no general direction, it's just general. I'm just looking for anything.
  12. Re: Possible Teen Champions Help Most of us are old comic book nerds, we watch nearly everything based off comics (and if anyone brings up "Catwoman" they will be hunted by Foxbat and CLOWN and a party will be thrown between the two)
  13. Re: Possible Teen Champions Help My group typically doesn't like playing already existing characters so doing the Teen Titans really wouldn't work.
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